Initialize engine version: 5.2.3f1 (f3d16a1fa2dd) GfxDevice: creating device client; threaded=1 Direct3D: Version: Direct3D 11.0 [level 11.0] Renderer: NVIDIA GeForce GTX 550 Ti (ID=0x1244) Vendor: NVIDIA VRAM: 972 MB Begin MonoManager ReloadAssembly Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\SteamApps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\Subnautica\Subnautica_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\SteamApps\common\Subnautica\Subnautica_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\Subnautica\Subnautica_Data\Managed\Assembly-CSharp.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\SteamApps\common\Subnautica\Subnautica_Data\Managed\Assembly-CSharp.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\Subnautica\Subnautica_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\SteamApps\common\Subnautica\Subnautica_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\Subnautica\Subnautica_Data\Managed\Assembly-UnityScript.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\SteamApps\common\Subnautica\Subnautica_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.UI.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\SteamApps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.UI.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.Networking.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\SteamApps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\Subnautica\Subnautica_Data\Managed\Poly2Tri.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\SteamApps\common\Subnautica\Subnautica_Data\Managed\Poly2Tri.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\Subnautica\Subnautica_Data\Managed\ArrayWrapper.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\SteamApps\common\Subnautica\Subnautica_Data\Managed\ArrayWrapper.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\Subnautica\Subnautica_Data\Managed\FMODWrapper.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\SteamApps\common\Subnautica\Subnautica_Data\Managed\FMODWrapper.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\Subnautica\Subnautica_Data\Managed\iTween.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\SteamApps\common\Subnautica\Subnautica_Data\Managed\iTween.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\Subnautica\Subnautica_Data\Managed\LibNoise.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\SteamApps\common\Subnautica\Subnautica_Data\Managed\LibNoise.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\Subnautica\Subnautica_Data\Managed\LitJson.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\SteamApps\common\Subnautica\Subnautica_Data\Managed\LitJson.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\Subnautica\Subnautica_Data\Managed\LumenWorks.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\SteamApps\common\Subnautica\Subnautica_Data\Managed\LumenWorks.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\Subnautica\Subnautica_Data\Managed\RootMotion.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\SteamApps\common\Subnautica\Subnautica_Data\Managed\RootMotion.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\Subnautica\Subnautica_Data\Managed\protobuf-net.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\SteamApps\common\Subnautica\Subnautica_Data\Managed\protobuf-net.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\Subnautica\Subnautica_Data\Managed\System.Core.dll (this message is harmless) - Completed reload, in 0.410 seconds desktop: 1920x1200 59Hz; virtual: 1920x1200 at 0,0 Initializing input. Input initialized. Initialized touch support. Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\Subnautica\Subnautica_Data\Managed\System.dll (this message is harmless) WARNING: Shader Unsupported: 'Marmoset/Mobile/Specular IBL' - Pass 'FORWARD' has no vertex shader WARNING: Shader Unsupported: 'Marmoset/Mobile/Specular IBL' - Pass 'DEFERRED' has no vertex shader WARNING: Shader Unsupported: 'Marmoset/Mobile/Specular IBL' - All passes removed WARNING: Shader Unsupported: 'Marmoset/Mobile/Self-Illumin/Specular IBL' - Pass 'FORWARD' has no vertex shader WARNING: Shader Unsupported: 'Marmoset/Mobile/Self-Illumin/Specular IBL' - Pass 'DEFERRED' has no vertex shader WARNING: Shader Unsupported: 'Marmoset/Mobile/Self-Illumin/Specular IBL' - All passes removed WARNING: Shader Unsupported: 'Marmoset/Mobile/Self-Illumin/Bumped Specular IBL' - Pass 'FORWARD' has no vertex shader WARNING: Shader Unsupported: 'Marmoset/Mobile/Self-Illumin/Bumped Specular IBL' - Pass 'DEFERRED' has no vertex shader WARNING: Shader Unsupported: 'Marmoset/Mobile/Self-Illumin/Bumped Specular IBL' - All passes removed Steamworks: Deactivated while in editor (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Save / Load: No valid games detected by GetGameInfo() in save directories found. Disabling load game button. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Steamworks: SteamManager is not initialized. Achievements will not function. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Process name: Subnautica (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) changeset 25612, QualityLevel = 1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) OK Running Win64 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) SystemInfo: deviceModel = Intel(R) Core(TM) i7-4770K CPU @ 3.50GHz (8073 MB) deviceName = UWE-PAX-1 deviceType = Desktop deviceUniqueIdentifier = 297b1755a6c5e5c07e438935a40aaa0fbf8860fa graphicsDeviceID = 4676 graphicsDeviceName = NVIDIA GeForce GTX 550 Ti graphicsDeviceVendor = NVIDIA graphicsDeviceVendorID = 4318 graphicsDeviceVersion = Direct3D 11.0 [level 11.0] graphicsMemorySize = 972 graphicsShaderLevel = 50 npotSupport = Full operatingSystem = Windows 8.1 (6.3.0) 64bit processorCount = 8 processorType = Intel(R) Core(TM) i7-4770K CPU @ 3.50GHz supportedRenderTargetCount = 8 supports3DTextures = True supportsAccelerometer = False supportsComputeShaders = True supportsGyroscope = False supportsImageEffects = True supportsInstancing = True supportsLocationService = False supportsRenderTextures = True supportsRenderToCubemap = True supportsShadows = True supportsSparseTextures = True supportsStencil = 1 supportsVibration = False systemMemorySize = 8073 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Setting up 2 worker threads for Enlighten. Thread -> id: 570 -> priority: 1 Thread -> id: 5ac -> priority: 1 The referenced script on this Behaviour is missing! (Filename: Line: 1496) The referenced script on this Behaviour is missing! (Filename: Line: 1649) The referenced script on this Behaviour is missing! (Filename: Line: 1649) The referenced script on this Behaviour is missing! (Filename: Line: 1649) The referenced script on this Behaviour is missing! (Filename: Line: 1649) The referenced script on this Behaviour is missing! (Filename: Line: 1649) The referenced script on this Behaviour is missing! (Filename: Line: 1649) The referenced script on this Behaviour is missing! (Filename: Line: 1649) WARNING: Shader Unsupported: 'Enviro/BumpedDiffuseOverlaySM2' - Pass 'FORWARD' has no vertex shader WARNING: Shader Unsupported: 'Enviro/BumpedDiffuseOverlaySM2' - Pass 'FORWARD' has no vertex shader WARNING: Shader Unsupported: 'Enviro/BumpedDiffuseOverlaySM2' - Pass 'PREPASS' has no vertex shader WARNING: Shader Unsupported: 'Enviro/BumpedDiffuseOverlaySM2' - Pass 'PREPASS' has no vertex shader WARNING: Shader Unsupported: 'Enviro/BumpedDiffuseOverlaySM2' - Pass 'DEFERRED' has no vertex shader WARNING: Shader Unsupported: 'Enviro/BumpedDiffuseOverlaySM2' - All passes removed The referenced script on this Behaviour is missing! (Filename: Line: 1649) Unloading 4 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 4.679367 ms PrefabListSpawner: Spawning prefab Language (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) PrefabListSpawner: Spawning prefab UnitTests (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) PrefabListSpawner: Spawning prefab ConsoleCommands (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) PrefabListSpawner: Spawning prefab TechTree (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) PrefabListSpawner: Spawning prefab EcoManager (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) PrefabListSpawner: Spawning prefab FPSCounter (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) PrefabListSpawner: Spawning prefab GoalManager (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) PrefabListSpawner: Spawning prefab IngameMenu (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Enabled: VROptions (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) PrefabListSpawner: Spawning prefab WorldArrowManager (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) PrefabListSpawner: Spawning prefab StreamingServer (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) PrefabListSpawner: Spawning prefab GoogleAnalyticsHelper (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) PrefabListSpawner: Spawning prefab SoundVolumeManager (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) PrefabListSpawner: Spawning prefab x_Clouds (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) PrefabListSpawner: Spawning prefab MonitorLauncher (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) PrefabListSpawner: Spawning prefab DNADatabase (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) PrefabListSpawner: Spawning prefab Exploder (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) PrefabListSpawner: Spawning prefab GUI (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) PrefabListSpawner: Spawning prefab RandomLoot (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) PrefabListSpawner: Spawning prefab TelemetryManager (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) PrefabListSpawner: Spawning prefab SteamEconomy (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) PrefabListSpawner: Spawning prefab HandReticle (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) PrefabListSpawner: Spawning prefab RandomStart (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) PrefabListSpawner: Spawning prefab SchoolFishManager (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) PrefabListSpawner: Spawning prefab WorldSimulationManager (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) PrefabListSpawner: Spawning prefab VFXSurfaceTypeManager (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Unloading 181 unused Assets to reduce memory usage. Loaded Objects now: 13363. Total: 6.752342 ms (FindLiveObjects: 0.349259 ms CreateObjectMapping: 0.475649 ms MarkObjects: 5.825383 ms DeleteObjects: 0.097945 ms) Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Read prefab pool settings: {"poolingEnabled":false,"componentDisable":false,"blacklist":["4fcd548b-781f-46ba-b076-7412608deeef"]} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) ** BalanceData.LoadFromDisk(SNUnmanagedData\BalanceVars.txt) => Read 256 balance entries from "SNUnmanagedData\BalanceVars.txt". ** (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\Subnautica\Subnautica_Data\Managed\Mono.Security.dll (this message is harmless) Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\Subnautica\Subnautica_Data\Managed\Boo.Lang.dll (this message is harmless) Caching tech types for 1311 prefabs (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) WARNING: IsNewBorn called on Player but it has no LargeWorldEntity component (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Registered source Player, now in order of: (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) isPlayer: True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Read prefab pool settings: {"poolingEnabled":false,"componentDisable":false,"blacklist":["4fcd548b-781f-46ba-b076-7412608deeef"]} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) SN_DETAILED_MEMLOG was set, but this is not a debug/dev build. So the detailed mem readings will all be 0. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Disabled: VROptions (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Telemetry Manager: Steamworks not initialised. Using dummy userID (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: EstimateCompactOctreeBytes total ms: 0.2426 self ms: 0.2434 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Heartbeat CSV, time s,0.02, GC.GetTotalMemory MB,9.71875, OctNodes MB,7.247925, CompactOctrees MB,0, CellManager MB,0, ClipMapManager MB,-9.536743E-07, GCCount,36, PlayerPos,2.078138,3.392597,-0.686676, WorkingSet MB,0, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Rebuilding CurvedScreen mesh (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) The referenced script on this Behaviour is missing! (Filename: Line: 1649) The referenced script on this Behaviour is missing! (Filename: Line: 1649) The referenced script on this Behaviour is missing! (Filename: Line: 1649) The referenced script on this Behaviour is missing! (Filename: Line: 1649) The referenced script on this Behaviour is missing! (Filename: Line: 1649) session id = 7328510 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Cyclops::Awake frame 4 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) The referenced script on this Behaviour is missing! (Filename: Line: 1649) The referenced script on this Behaviour is missing! (Filename: Line: 1649) The referenced script on this Behaviour is missing! (Filename: Line: 1649) The referenced script on this Behaviour is missing! (Filename: Line: 1649) The referenced script on this Behaviour is missing! (Filename: Line: 1649) The referenced script on this Behaviour is missing! (Filename: Line: 1649) The referenced script on this Behaviour is missing! (Filename: Line: 1649) The referenced script on this Behaviour is missing! (Filename: Line: 1649) The referenced script on this Behaviour is missing! (Filename: Line: 1649) Streamer not ready for __LIGHTMAPPED_PREFAB__ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) found 98 renderers (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: Loading lightmapped prefab scene cyclops total ms: 1408.711 self ms: 1408.711 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Loaded lightmapped prefab cyclops frame 4 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) The referenced script on this Behaviour is missing! (Filename: Line: 1649) The referenced script on this Behaviour is missing! (Filename: Line: 1649) The referenced script on this Behaviour is missing! (Filename: Line: 1649) The referenced script on this Behaviour is missing! (Filename: Line: 1649) WARNING: IsNewBorn called on __LIGHTMAPPED_PREFAB__/EscapePod/LifePodDamagedFX(Clone)/WeldTarget but it has no LargeWorldEntity component (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Streamer not ready for Battery(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Streamer not ready for LootCube(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Streamer not ready for PowerCell(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Streamer not ready for Flare(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: Loading lightmapped prefab scene EscapePod total ms: 491.0711 self ms: 491.0714 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Loaded lightmapped prefab EscapePod frame 15 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) WARNING: IsNewBorn called on EscapePod-MainPrefab/EscapePod/FabricatorSpawn/Fabricator(Clone) but it has no LargeWorldEntity component (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) WARNING: IsNewBorn called on EscapePod-MainPrefab/EscapePod/FragmentAnalyzerSpawn/FragmentAnalyzer(Clone) but it has no LargeWorldEntity component (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Streamer not ready for Aurora (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: Loading lightmapped prefab scene Aurora total ms: 986.7434 self ms: 986.7434 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Loaded lightmapped prefab Aurora frame 41 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Streamer not ready for Aurora (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) PAXTerrainController::Initialize called - state = idle, frame = 41 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Smoke testing into dir 'C:\sn_memtesting\web\runs\memtest_run_719' using tour 'SNUnmanagedData/phototours/speed4test.tour', screen res = 1920 by 1080, quality level = 1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Read 4154 samples from SNUnmanagedData/phototours/speed4test.tour (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Playing back phototour with time scale = 4 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) LightmappedPrefabs all loaded, maybe starting intro vignette frame 41 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) builders ready, building world.. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) loading static world at SNUnmanagedData\Build18 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) PAXTerrainController::MountWorld frame 42 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) World in SNUnmanagedData\Build18 is from version 39 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) LargeWorld: Loading world frame 42 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) LargeWorld land == Voxeland (Voxeland) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) LargeWorldStreamer::Deinitialize called, frame 42 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) LargeWorldStreamer::Initialize frame 42 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Read streaming settings: max cell ms 2, skip ents False, budget 200, preload WorldEntities (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\Subnautica\Subnautica_Data\Managed\UnityScript.Lang.dll (this message is harmless) LargeWorldStreamer allocated space for 26,20,26 octree batches (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) LargeWorldStreamer is disabling grass! Either override disable is on, or this is a standalone build (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Calling LoadPrefabDatabase frame 42 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) The referenced script on this Behaviour is missing! (Filename: Line: 1649) The referenced script on this Behaviour is missing! (Filename: Line: 1496) The referenced script on this Behaviour is missing! (Filename: Line: 1649) A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 44 bytes but expected 145312 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1682) The referenced script on this Behaviour is missing! (Filename: Line: 1496) The referenced script on this Behaviour is missing! (Filename: Line: 1649) A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 44 bytes but expected 150296 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1682) The referenced script on this Behaviour is missing! (Filename: Line: 1496) The referenced script on this Behaviour is missing! (Filename: Line: 1649) A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 44 bytes but expected 15496 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1682) The referenced script on this Behaviour is missing! (Filename: Line: 1496) The referenced script on this Behaviour is missing! (Filename: Line: 1649) A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 44 bytes but expected 19312 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1682) The referenced script on this Behaviour is missing! (Filename: Line: 1496) The referenced script on this Behaviour is missing! (Filename: Line: 1649) A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 44 bytes but expected 17552 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1682) The referenced script on this Behaviour is missing! (Filename: Line: 1496) The referenced script on this Behaviour is missing! (Filename: Line: 1649) A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 44 bytes but expected 16432 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1682) The referenced script on this Behaviour is missing! (Filename: Line: 1496) The referenced script on this Behaviour is missing! (Filename: Line: 1649) A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 44 bytes but expected 26340 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1682) The referenced script on this Behaviour is missing! (Filename: Line: 1496) The referenced script on this Behaviour is missing! (Filename: Line: 1649) A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 44 bytes but expected 22904 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1682) The referenced script on this Behaviour is missing! (Filename: Line: 1496) The referenced script on this Behaviour is missing! (Filename: Line: 1649) A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 44 bytes but expected 25660 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1682) The referenced script on this Behaviour is missing! (Filename: Line: 1496) The referenced script on this Behaviour is missing! (Filename: Line: 1649) A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 44 bytes but expected 23556 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1682) The referenced script on this Behaviour is missing! (Filename: Line: 1496) The referenced script on this Behaviour is missing! (Filename: Line: 1649) A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 44 bytes but expected 20180 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1682) The referenced script on this Behaviour is missing! (Filename: Line: 1496) The referenced script on this Behaviour is missing! (Filename: Line: 1649) A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 44 bytes but expected 33804 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1682) The referenced script on this Behaviour is missing! (Filename: Line: 1496) The referenced script on this Behaviour is missing! (Filename: Line: 1649) A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 44 bytes but expected 12724 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1682) The referenced script on this Behaviour is missing! (Filename: Line: 1496) The referenced script on this Behaviour is missing! (Filename: Line: 1649) A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 44 bytes but expected 11608 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1682) The referenced script on this Behaviour is missing! (Filename: Line: 1649) The referenced script on this Behaviour is missing! (Filename: Line: 1649) The referenced script on this Behaviour is missing! (Filename: Line: 1649) The referenced script on this Behaviour is missing! (Filename: Line: 1649) The referenced script on this Behaviour is missing! (Filename: Line: 1649) The referenced script on this Behaviour is missing! (Filename: Line: 1649) The referenced script on this Behaviour is missing! (Filename: Line: 1649) The referenced script on this Behaviour is missing! (Filename: Line: 1649) L2: PreLoad WorldEntities total ms: 2228.926 self ms: 2228.926 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L1: Initialize prefab database (WorldEntities) total ms: 2231.39 self ms: 1.9044 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L1: Initialize protobuf serializer total ms: 14.6748 self ms: 14.6748 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L1: SaveLoadManager.Initialize total ms: 0.9692 self ms: 0.9692 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L1: LoadSceneObjects total ms: 6.7624 self ms: 6.7627 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L1: LoadGlobalRoot total ms: 0.6521 self ms: 0.6521 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L1: RefreshExistingBatchesForPlayMode total ms: 50.2842 self ms: 50.2842 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) loading palette for LargeWorld at BlockPrefabs (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L1: Loading heightmap total ms: 38.5842 self ms: 38.5845 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) biome map downsample factor: 4 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) LargeWorld: calling land.Rebuild frame 42 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: MountWorld total ms: 2675.648 self ms: 328.4391 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) OK world mounted: SNUnmanagedData\Build18 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Growing ChunkWorkspace to meshRes = 16 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) initializing first time explosion (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Read clip map settings for quality 1: {"chunkMeshRes":16,"numSlices":16,"maxWorkspaces":8,"levels":[{"chunksPerSide":7,"chunksVertically":7,"colliders":true,"downsamples":0,"maxBlockTypes":2147483647,"visual":{"simplify":{"maxError":0.01,"antiSliverWeight":0.005,"skipRandomPhase":false,"writeDebugOutput":false},"useLowMesh":false},"grass":true,"grassSettings":{"reduction":0.33,"maxVerts":10000,"maxTris":10000},"entities":true,"skipRelax":false,"debug":false,"castShadows":true,"highPriority":true},{"chunksPerSide":7,"chunksVertically":7,"colliders":false,"downsamples":0,"maxBlockTypes":8,"visual":{"simplify":{"maxError":0.1,"antiSliverWeight":0.001,"skipRandomPhase":false,"writeDebugOutput":false},"useLowMesh":true},"grass":false,"grassSettings":{"reduction":0.5,"maxVerts":10000,"maxTris":10000},"entities":true,"skipRelax":false,"debug":false,"castShadows":false,"highPriority":false},{"chunksPerSide":7,"chunksVertically":7,"colliders":false,"downsamples":2,"maxBlockTypes":1,"visual":{"simplify":{"maxError":1.0,"antiSliverWeight":0.0005,"skipRandomPhase":false,"writeDebugOutput":false},"useLowMesh":true},"grass":false,"grassSettings":{"reduction":0.5,"maxVerts":10000,"maxTris":10000},"entities":true,"skipRelax":false,"debug":false,"castShadows":false,"highPriority":false},{"chunksPerSide":8,"chunksVertically":2,"colliders":false,"downsamples":3,"maxBlockTypes":1,"visual":{"simplify":{"maxError":1.0,"antiSliverWeight":0.0005,"skipRandomPhase":false,"writeDebugOutput":false},"useLowMesh":true},"grass":false,"grassSettings":{"reduction":0.5,"maxVerts":10000,"maxTris":10000},"entities":false,"skipRelax":false,"debug":false,"castShadows":false,"highPriority":false}],"maxMeshQueue":20,"maxFinalizeMS":2,"maxThreads":2,"debugSingleBlockType":false,"vertexBucketStride":300,"triangleBucketStride":175} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Prewarming all workspaces for res = 32 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Growing ChunkWorkspace to meshRes = 32 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Growing ChunkWorkspace to meshRes = 32 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) ClipMapManager initialize done (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) WorldSimulatorManger: world size is 102,80,102 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) ERROR: Entity Aurora-MainPrefab/Aurora was spawned in batch 17,18,11 block 2812,2969,1909 wspos (764.4, -70.2, -138.6), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: CellManager::EstimateBytes total ms: 3.4867 self ms: 3.4867 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: EstimateCompactOctreeBytes total ms: 1.1985 self ms: 1.1988 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Heartbeat CSV, time s,15.02, GC.GetTotalMemory MB,404.1914, OctNodes MB,7.247925, CompactOctrees MB,89.246, CellManager MB,13.21881, ClipMapManager MB,9.041557, GCCount,41, PlayerPos,-176.6721,-14.08624,-35.35361, WorkingSet MB,2066.711, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Look rotation viewing vector is zero (Filename: Line: 78) Look rotation viewing vector is zero (Filename: Line: 78) Look rotation viewing vector is zero (Filename: Line: 78) Look rotation viewing vector is zero (Filename: Line: 78) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: CellManager::EstimateBytes total ms: 4.7306 self ms: 4.7309 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: EstimateCompactOctreeBytes total ms: 1.7885 self ms: 1.7885 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Heartbeat CSV, time s,30.02, GC.GetTotalMemory MB,404.2695, OctNodes MB,7.247925, CompactOctrees MB,94.30991, CellManager MB,14.13077, ClipMapManager MB,18.96119, GCCount,42, PlayerPos,-222.0488,-21.73545,-38.58077, WorkingSet MB,2066.711, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: CellManager::EstimateBytes total ms: 3.9046 self ms: 3.9046 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: EstimateCompactOctreeBytes total ms: 1.2833 self ms: 1.2835 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Heartbeat CSV, time s,45.00004, GC.GetTotalMemory MB,404.8438, OctNodes MB,7.247925, CompactOctrees MB,96.39868, CellManager MB,14.09852, ClipMapManager MB,14.32668, GCCount,44, PlayerPos,-302.8507,-47.81015,-42.3721, WorkingSet MB,2066.711, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Registering stray entity StalkerTooth(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: CellManager::EstimateBytes total ms: 3.9598 self ms: 3.9598 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: EstimateCompactOctreeBytes total ms: 1.2818 self ms: 1.2818 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Heartbeat CSV, time s,60.01989, GC.GetTotalMemory MB,413.2539, OctNodes MB,7.247925, CompactOctrees MB,96.39868, CellManager MB,14.11456, ClipMapManager MB,22.33511, GCCount,44, PlayerPos,-382.6693,-61.21678,-32.53651, WorkingSet MB,2207.613, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: CellManager::EstimateBytes total ms: 5.1098 self ms: 5.1101 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: EstimateCompactOctreeBytes total ms: 1.4917 self ms: 1.4917 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Heartbeat CSV, time s,75.02, GC.GetTotalMemory MB,429.4688, OctNodes MB,7.247925, CompactOctrees MB,87.34431, CellManager MB,13.80334, ClipMapManager MB,12.13916, GCCount,45, PlayerPos,-464.6557,-77.21104,-15.86055, WorkingSet MB,2207.613, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: CellManager::EstimateBytes total ms: 4.1709 self ms: 4.1711 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: EstimateCompactOctreeBytes total ms: 1.3997 self ms: 1.4 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Heartbeat CSV, time s,90.02, GC.GetTotalMemory MB,437.4063, OctNodes MB,7.247925, CompactOctrees MB,87.34431, CellManager MB,13.86089, ClipMapManager MB,23.50193, GCCount,45, PlayerPos,-546.4408,-91.18507,-1.301346, WorkingSet MB,2207.613, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) PDALog : Add() : EntryData for key='Goal_BiomeGrassyPlateaus' is not found! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: CellManager::EstimateBytes total ms: 4.4794 self ms: 4.4794 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: EstimateCompactOctreeBytes total ms: 1.5234 self ms: 1.5237 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Heartbeat CSV, time s,105.02, GC.GetTotalMemory MB,417.4258, OctNodes MB,7.247925, CompactOctrees MB,73.5808, CellManager MB,13.12211, ClipMapManager MB,23.94723, GCCount,46, PlayerPos,-626.1844,-80.88454,3.090962, WorkingSet MB,2277.121, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: CellManager::EstimateBytes total ms: 3.9706 self ms: 3.9709 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: EstimateCompactOctreeBytes total ms: 1.2962 self ms: 1.2965 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Heartbeat CSV, time s,120.02, GC.GetTotalMemory MB,423.918, OctNodes MB,7.247925, CompactOctrees MB,73.5808, CellManager MB,13.13233, ClipMapManager MB,24.47329, GCCount,46, PlayerPos,-708.3545,-88.99754,1.248592, WorkingSet MB,2277.121, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: SendSampleBatch total ms: 0.764 self ms: 0.764 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: CellManager::EstimateBytes total ms: 3.8445 self ms: 3.8448 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: EstimateCompactOctreeBytes total ms: 1.2234 self ms: 1.2234 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Heartbeat CSV, time s,135.02, GC.GetTotalMemory MB,414.7734, OctNodes MB,7.247925, CompactOctrees MB,71.44261, CellManager MB,11.57062, ClipMapManager MB,13.40479, GCCount,47, PlayerPos,-780.4515,-110.0738,-24.12519, WorkingSet MB,2304.809, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: CellManager::EstimateBytes total ms: 10.5804 self ms: 10.5807 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: EstimateCompactOctreeBytes total ms: 1.685 self ms: 1.685 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Heartbeat CSV, time s,150.02, GC.GetTotalMemory MB,420.7539, OctNodes MB,7.247925, CompactOctrees MB,71.44261, CellManager MB,11.58755, ClipMapManager MB,26.34068, GCCount,47, PlayerPos,-818.3414,-118.0353,-88.5232, WorkingSet MB,2304.809, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Look rotation viewing vector is zero (Filename: Line: 78) ERROR: Entity Landscape/Batch 8,17,12 cell 2,0,0 L2 root/CrabSnake(Clone) was spawned in batch 9,17,12 block 1476,2793,1954 wspos (-571.3, -246.5, -93.6), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: CellManager::EstimateBytes total ms: 3.8378 self ms: 3.838 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: EstimateCompactOctreeBytes total ms: 2.0072 self ms: 2.0075 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Heartbeat CSV, time s,165.02, GC.GetTotalMemory MB,426.8828, OctNodes MB,7.247925, CompactOctrees MB,88.31837, CellManager MB,11.85308, ClipMapManager MB,26.74391, GCCount,48, PlayerPos,-831.8332,-121.9715,-154.7539, WorkingSet MB,2304.809, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: CellManager::EstimateBytes total ms: 4.282 self ms: 4.2823 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: EstimateCompactOctreeBytes total ms: 1.3463 self ms: 1.3466 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Heartbeat CSV, time s,180.02, GC.GetTotalMemory MB,430.543, OctNodes MB,7.247925, CompactOctrees MB,88.31837, CellManager MB,11.8399, ClipMapManager MB,26.43405, GCCount,48, PlayerPos,-912.8311,-138.2052,-158.0555, WorkingSet MB,2345.184, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) ERROR: Entity Landscape/Batch 5,18,12 objects/ReaperLeviathan(Clone) was spawned in batch 5,18,13 block 888,2924,2102 wspos (-1159.0, -115.0, 54.1), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) ERROR: Entity Landscape/Batch 5,18,12 objects/ReaperLeviathan(Clone) was spawned in batch 5,18,13 block 860,2928,2113 wspos (-1187.4, -111.8, 65.6), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Batch 5,16,12 is still compiling. Try again later. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: CellManager::EstimateBytes total ms: 3.9724 self ms: 3.9727 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: EstimateCompactOctreeBytes total ms: 1.2835 self ms: 1.2835 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Heartbeat CSV, time s,195.02, GC.GetTotalMemory MB,441.875, OctNodes MB,7.247925, CompactOctrees MB,85.33849, CellManager MB,13.15207, ClipMapManager MB,15.5058, GCCount,49, PlayerPos,-76.68841,0.7855965,-33.75113, WorkingSet MB,2345.184, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) ERROR: Entity Landscape/Batch 7,18,11 cell 0,0,4 L1 root/HoopFishSchool(Clone) was spawned in batch 6,18,11 block 1117,2895,1917 wspos (-930.2, -144.0, -130.8), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: CellManager::EstimateBytes total ms: 3.8557 self ms: 3.8563 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: EstimateCompactOctreeBytes total ms: 1.3037 self ms: 1.304 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Heartbeat CSV, time s,210.02, GC.GetTotalMemory MB,452.8398, OctNodes MB,7.247925, CompactOctrees MB,91.27043, CellManager MB,14.18522, ClipMapManager MB,27.78093, GCCount,50, PlayerPos,-82.19012,-2.448056,-81.43494, WorkingSet MB,2345.184, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: CellManager::EstimateBytes total ms: 4.2454 self ms: 4.2457 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: EstimateCompactOctreeBytes total ms: 1.3158 self ms: 1.3161 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Heartbeat CSV, time s,225.02, GC.GetTotalMemory MB,449.6016, OctNodes MB,7.247925, CompactOctrees MB,98.65938, CellManager MB,14.57751, ClipMapManager MB,22.32257, GCCount,51, PlayerPos,-87.25226,-4.94179,-166.2897, WorkingSet MB,2396.621, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: CellManager::EstimateBytes total ms: 6.8523 self ms: 6.8526 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: EstimateCompactOctreeBytes total ms: 2.2067 self ms: 2.207 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Heartbeat CSV, time s,240.02, GC.GetTotalMemory MB,453.5898, OctNodes MB,7.247925, CompactOctrees MB,98.65938, CellManager MB,14.61478, ClipMapManager MB,28.08459, GCCount,51, PlayerPos,-107.7368,-17.18763,-204.1078, WorkingSet MB,2396.621, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: SendSampleBatch total ms: 2.0814 self ms: 2.0817 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Registering stray entity StalkerTooth(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: CellManager::EstimateBytes total ms: 3.9668 self ms: 3.9668 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: EstimateCompactOctreeBytes total ms: 1.3056 self ms: 1.3059 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Heartbeat CSV, time s,255.02, GC.GetTotalMemory MB,460.8008, OctNodes MB,7.247925, CompactOctrees MB,98.65938, CellManager MB,14.61735, ClipMapManager MB,27.74429, GCCount,51, PlayerPos,-82.48122,-16.45027,-278.2579, WorkingSet MB,2399.07, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: CellManager::EstimateBytes total ms: 3.9313 self ms: 3.9316 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: EstimateCompactOctreeBytes total ms: 1.3094 self ms: 1.3094 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Heartbeat CSV, time s,270.02, GC.GetTotalMemory MB,443.7422, OctNodes MB,7.247925, CompactOctrees MB,92.24892, CellManager MB,13.84952, ClipMapManager MB,27.58727, GCCount,52, PlayerPos,-76.39613,-26.16782,-323.7863, WorkingSet MB,2399.07, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Unregistering child entity xGeyser_Warning(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Unregistering child entity xGeyser_Eruption(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: CellManager::EstimateBytes total ms: 3.9926 self ms: 3.9929 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: EstimateCompactOctreeBytes total ms: 1.3146 self ms: 1.3149 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Heartbeat CSV, time s,285.02, GC.GetTotalMemory MB,448.4414, OctNodes MB,7.247925, CompactOctrees MB,92.24892, CellManager MB,13.92888, ClipMapManager MB,27.75424, GCCount,52, PlayerPos,-49.84304,-22.53869,-405.3711, WorkingSet MB,2399.07, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: CellManager::EstimateBytes total ms: 4.0477 self ms: 4.0477 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: EstimateCompactOctreeBytes total ms: 1.3677 self ms: 1.368 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Heartbeat CSV, time s,300.0158, GC.GetTotalMemory MB,466.5, OctNodes MB,7.247925, CompactOctrees MB,74.13976, CellManager MB,13.22076, ClipMapManager MB,22.11671, GCCount,52, PlayerPos,-19.53785,-38.12612,-484.3883, WorkingSet MB,2386.633, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: CellManager::EstimateBytes total ms: 3.9515 self ms: 3.9518 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: EstimateCompactOctreeBytes total ms: 1.3082 self ms: 1.3082 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Heartbeat CSV, time s,315.02, GC.GetTotalMemory MB,472.9883, OctNodes MB,7.247925, CompactOctrees MB,74.13976, CellManager MB,13.25445, ClipMapManager MB,27.29473, GCCount,52, PlayerPos,2.39841,-87.02102,-541.2065, WorkingSet MB,2386.633, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Can't add component 'ConstantForce' to SandShark(Clone) because such a component is already added to the game object! (Filename: Line: 87) NullReferenceException: Object reference not set to an instance of an object at DescendToGround.StartPerform (.CreatureBehaviour behaviour) [0x00000] in :0 at CreatureBehaviour.UpdateBehaviour (Single deltaTime) [0x00000] in :0 at CreatureBehaviour.Update () [0x00000] in :0 at SandShark.Update () [0x00000] in :0 (Filename: Line: -1) L0: CellManager::EstimateBytes total ms: 3.9521 self ms: 3.9524 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: EstimateCompactOctreeBytes total ms: 1.3115 self ms: 1.3117 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Heartbeat CSV, time s,330.02, GC.GetTotalMemory MB,439.0664, OctNodes MB,7.247925, CompactOctrees MB,72.95641, CellManager MB,12.56855, ClipMapManager MB,27.0528, GCCount,53, PlayerPos,46.46882,-107.6174,-605.371, WorkingSet MB,2386.633, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: CellManager::EstimateBytes total ms: 3.8808 self ms: 3.8808 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: EstimateCompactOctreeBytes total ms: 1.2533 self ms: 1.2536 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Heartbeat CSV, time s,345.02, GC.GetTotalMemory MB,458.1602, OctNodes MB,7.247925, CompactOctrees MB,61.62395, CellManager MB,11.18076, ClipMapManager MB,27.95485, GCCount,53, PlayerPos,69.87435,-99.57053,-657.9988, WorkingSet MB,2384.086, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: CellManager::EstimateBytes total ms: 3.8896 self ms: 3.8899 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: EstimateCompactOctreeBytes total ms: 1.278 self ms: 1.2783 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Heartbeat CSV, time s,360.0019, GC.GetTotalMemory MB,472.7969, OctNodes MB,7.247925, CompactOctrees MB,61.62395, CellManager MB,11.15108, ClipMapManager MB,27.65897, GCCount,53, PlayerPos,79.38097,-112.4708,-739.2191, WorkingSet MB,2384.086, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: SendSampleBatch total ms: 0.7807 self ms: 0.781 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: CellManager::EstimateBytes total ms: 3.7679 self ms: 3.7682 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: EstimateCompactOctreeBytes total ms: 1.241 self ms: 1.2413 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Heartbeat CSV, time s,375.02, GC.GetTotalMemory MB,428.3555, OctNodes MB,7.247925, CompactOctrees MB,61.16704, CellManager MB,10.62914, ClipMapManager MB,28.26227, GCCount,54, PlayerPos,92.0947,-134.3081,-814.6784, WorkingSet MB,2391.414, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: CellManager::EstimateBytes total ms: 3.8958 self ms: 3.8961 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: EstimateCompactOctreeBytes total ms: 1.2261 self ms: 1.2264 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Heartbeat CSV, time s,390.02, GC.GetTotalMemory MB,440.2773, OctNodes MB,7.247925, CompactOctrees MB,62.70983, CellManager MB,10.89295, ClipMapManager MB,28.26227, GCCount,54, PlayerPos,-67.55652,-5.391313,-78.65891, WorkingSet MB,2391.414, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Registering stray entity StalkerTooth(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) ERROR: Entity metal3(Clone) was spawned in batch 13,17,7 block 2156,2878,1170 wspos (108.6, -161.4, -877.4), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Look rotation viewing vector is zero (Filename: Line: 78) L0: CellManager::EstimateBytes total ms: 4.0738 self ms: 4.0741 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: EstimateCompactOctreeBytes total ms: 1.37 self ms: 1.3703 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Heartbeat CSV, time s,405.02, GC.GetTotalMemory MB,470.5469, OctNodes MB,7.247925, CompactOctrees MB,91.27043, CellManager MB,14.20051, ClipMapManager MB,23.14053, GCCount,55, PlayerPos,-80.93432,-6.403644,-23.29795, WorkingSet MB,2391.414, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) ERROR: Entity metal3(Clone) was spawned in batch 13,17,7 block 2156,2863,1170 wspos (108.5, -176.2, -877.4), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) ERROR: Entity metal3(Clone) was spawned in batch 13,17,7 block 2156,2847,1170 wspos (108.5, -192.7, -877.4), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: CellManager::EstimateBytes total ms: 6.4459 self ms: 6.4459 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: EstimateCompactOctreeBytes total ms: 1.3873 self ms: 1.3876 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Heartbeat CSV, time s,420.02, GC.GetTotalMemory MB,479.168, OctNodes MB,7.247925, CompactOctrees MB,91.27043, CellManager MB,14.22501, ClipMapManager MB,28.57952, GCCount,55, PlayerPos,-19.89979,-0.8114078,-18.89567, WorkingSet MB,2446.324, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) ERROR: Entity metal3(Clone) was spawned in batch 13,17,7 block 2156,2831,1170 wspos (108.4, -208.7, -877.4), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) ERROR: Entity metal3(Clone) was spawned in batch 13,17,7 block 2156,2814,1170 wspos (108.4, -225.7, -877.4), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: CellManager::EstimateBytes total ms: 3.8512 self ms: 3.8512 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: EstimateCompactOctreeBytes total ms: 1.2616 self ms: 1.2619 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Heartbeat CSV, time s,435.02, GC.GetTotalMemory MB,461.6406, OctNodes MB,7.247925, CompactOctrees MB,76.56612, CellManager MB,13.48619, ClipMapManager MB,28.21009, GCCount,56, PlayerPos,57.1171,-32.83661,-22.634, WorkingSet MB,2446.324, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) ERROR: Entity metal3(Clone) was spawned in batch 13,17,7 block 2156,2798,1170 wspos (108.4, -241.6, -877.4), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) ERROR: Entity Landscape/Batch 12,19,13 cell 0,0,0 L2 root/Skyray(Clone) was spawned in batch 11,19,13 block 1918,3076,2113 wspos (-129.3, 36.6, 65.7), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) ERROR: Entity metal3(Clone) was spawned in batch 13,17,7 block 2156,2782,1170 wspos (108.4, -257.6, -877.4), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: CellManager::EstimateBytes total ms: 3.9205 self ms: 3.9208 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: EstimateCompactOctreeBytes total ms: 1.4032 self ms: 1.4035 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Heartbeat CSV, time s,450.02, GC.GetTotalMemory MB,467.3672, OctNodes MB,7.247925, CompactOctrees MB,76.56612, CellManager MB,13.54357, ClipMapManager MB,28.22129, GCCount,56, PlayerPos,100.6312,-72.88428,2.548187, WorkingSet MB,2446.324, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) ERROR: Entity metal3(Clone) was spawned in batch 13,17,7 block 2156,2765,1170 wspos (108.4, -274.5, -877.4), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) ERROR: Entity metal3(Clone) was spawned in batch 13,17,7 block 2156,2750,1170 wspos (108.4, -289.7, -877.4), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: CellManager::EstimateBytes total ms: 4.0201 self ms: 4.0204 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: EstimateCompactOctreeBytes total ms: 1.307 self ms: 1.3073 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Heartbeat CSV, time s,465.02, GC.GetTotalMemory MB,471.0977, OctNodes MB,7.247925, CompactOctrees MB,76.56612, CellManager MB,13.54782, ClipMapManager MB,28.57952, GCCount,56, PlayerPos,181.4711,-73.65037,15.35858, WorkingSet MB,2446.613, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) ERROR: Entity metal3(Clone) was spawned in batch 13,17,7 block 2156,2734,1170 wspos (108.4, -305.3, -877.4), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: CellManager::EstimateBytes total ms: 4.0806 self ms: 4.0809 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: EstimateCompactOctreeBytes total ms: 1.5958 self ms: 1.5961 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Heartbeat CSV, time s,480.02, GC.GetTotalMemory MB,485.4609, OctNodes MB,7.247925, CompactOctrees MB,69.82164, CellManager MB,12.13465, ClipMapManager MB,28.57952, GCCount,56, PlayerPos,264.5128,-88.4274,25.31436, WorkingSet MB,2446.613, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) ERROR: Entity metal3(Clone) was spawned in batch 13,16,7 block 2156,2719,1170 wspos (108.4, -320.5, -877.4), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: SendSampleBatch total ms: 0.7267 self ms: 0.727 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) ERROR: Entity metal3(Clone) was spawned in batch 13,16,7 block 2156,2703,1170 wspos (108.4, -336.1, -877.4), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: CellManager::EstimateBytes total ms: 4.3307 self ms: 4.3307 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: EstimateCompactOctreeBytes total ms: 1.4111 self ms: 1.4114 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Heartbeat CSV, time s,495.02, GC.GetTotalMemory MB,453.5938, OctNodes MB,7.247925, CompactOctrees MB,61.81356, CellManager MB,12.13357, ClipMapManager MB,27.67558, GCCount,57, PlayerPos,348.8473,-95.92477,35.44576, WorkingSet MB,2437.5, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) ERROR: Entity metal3(Clone) was spawned in batch 13,16,7 block 2156,2687,1170 wspos (108.4, -352.7, -877.4), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) ERROR: Entity metal3(Clone) was spawned in batch 13,16,7 block 2156,2670,1170 wspos (108.4, -369.7, -877.4), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: CellManager::EstimateBytes total ms: 5.3805 self ms: 5.3808 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: EstimateCompactOctreeBytes total ms: 1.6838 self ms: 1.6844 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Heartbeat CSV, time s,510.02, GC.GetTotalMemory MB,465.5781, OctNodes MB,7.247925, CompactOctrees MB,59.49056, CellManager MB,12.20945, ClipMapManager MB,28.59096, GCCount,57, PlayerPos,433.4822,-99.87104,49.43994, WorkingSet MB,2437.5, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) ERROR: Entity metal3(Clone) was spawned in batch 13,16,7 block 2156,2653,1170 wspos (108.4, -386.3, -877.4), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) ERROR: Entity metal3(Clone) was spawned in batch 13,16,7 block 2156,2637,1170 wspos (108.4, -402.4, -877.4), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: CellManager::EstimateBytes total ms: 4.48 self ms: 4.4803 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: EstimateCompactOctreeBytes total ms: 1.2674 self ms: 1.2677 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Heartbeat CSV, time s,525.02, GC.GetTotalMemory MB,475.4297, OctNodes MB,7.247925, CompactOctrees MB,57.68422, CellManager MB,12.03691, ClipMapManager MB,23.31219, GCCount,57, PlayerPos,516.2305,-74.11533,77.08999, WorkingSet MB,2437.5, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Can't add component 'ConstantForce' to SandShark(Clone) because such a component is already added to the game object! (Filename: Line: 87) NullReferenceException: Object reference not set to an instance of an object at DescendToGround.StartPerform (.CreatureBehaviour behaviour) [0x00000] in :0 at CreatureBehaviour.UpdateBehaviour (Single deltaTime) [0x00000] in :0 at CreatureBehaviour.Update () [0x00000] in :0 at SandShark.Update () [0x00000] in :0 (Filename: Line: -1) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) ERROR: Entity metal3(Clone) was spawned in batch 13,16,7 block 2156,2623,1170 wspos (108.4, -416.5, -877.4), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) ERROR: Entity metal3(Clone) was spawned in batch 13,16,7 block 2156,2606,1170 wspos (108.4, -433.3, -877.4), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: CellManager::EstimateBytes total ms: 6.2635 self ms: 6.2641 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: EstimateCompactOctreeBytes total ms: 1.4474 self ms: 1.4477 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Heartbeat CSV, time s,540.02, GC.GetTotalMemory MB,488.1953, OctNodes MB,7.247925, CompactOctrees MB,54.93947, CellManager MB,12.35827, ClipMapManager MB,28.59096, GCCount,57, PlayerPos,596.3366,-57.88169,109.2578, WorkingSet MB,2431.449, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) ERROR: Entity metal3(Clone) was spawned in batch 13,16,7 block 2156,2591,1170 wspos (108.4, -448.1, -877.4), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Look rotation viewing vector is zero (Filename: Line: 78) Look rotation viewing vector is zero (Filename: Line: 78) Look rotation viewing vector is zero (Filename: Line: 78) Look rotation viewing vector is zero (Filename: Line: 78) Look rotation viewing vector is zero (Filename: Line: 78) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) ERROR: Entity metal3(Clone) was spawned in batch 13,16,7 block 2156,2574,1170 wspos (108.4, -465.1, -877.4), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: CellManager::EstimateBytes total ms: 4.6697 self ms: 4.67 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: EstimateCompactOctreeBytes total ms: 1.222 self ms: 1.222 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Heartbeat CSV, time s,555.02, GC.GetTotalMemory MB,436.8477, OctNodes MB,7.247925, CompactOctrees MB,54.93947, CellManager MB,12.32847, ClipMapManager MB,28.24343, GCCount,58, PlayerPos,639.2089,-63.92084,186.6412, WorkingSet MB,2431.449, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) ERROR: Entity metal3(Clone) was spawned in batch 13,15,7 block 2156,2559,1170 wspos (108.4, -480.3, -877.4), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: CellManager::EstimateBytes total ms: 4.0028 self ms: 4.0031 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: EstimateCompactOctreeBytes total ms: 1.2455 self ms: 1.2457 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Heartbeat CSV, time s,570.02, GC.GetTotalMemory MB,470.3281, OctNodes MB,7.247925, CompactOctrees MB,55.98452, CellManager MB,15.08298, ClipMapManager MB,27.98414, GCCount,58, PlayerPos,680.1933,-123.1124,220.2743, WorkingSet MB,2431.449, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) ERROR: Entity metal3(Clone) was spawned in batch 13,15,7 block 2156,2541,1170 wspos (108.4, -498.8, -877.4), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) ERROR: Entity metal3(Clone) was spawned in batch 13,15,7 block 2156,2526,1170 wspos (108.4, -513.1, -877.4), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: CellManager::EstimateBytes total ms: 6.3069 self ms: 6.3072 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: EstimateCompactOctreeBytes total ms: 1.9515 self ms: 1.9518 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Heartbeat CSV, time s,585.02, GC.GetTotalMemory MB,444.4453, OctNodes MB,7.247925, CompactOctrees MB,55.76177, CellManager MB,14.47182, ClipMapManager MB,28.61957, GCCount,59, PlayerPos,739.3073,-150.0862,222.1168, WorkingSet MB,2440.391, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) ERROR: Entity metal3(Clone) was spawned in batch 13,15,7 block 2156,2511,1170 wspos (108.4, -528.6, -877.4), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) ERROR: Entity metal3(Clone) was spawned in batch 13,15,7 block 2156,2494,1170 wspos (108.4, -545.9, -877.4), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) ERROR: Entity Landscape/Batch 16,18,13 cell 0,1,0 L2 root/ReaperLeviathan(Clone) was spawned in batch 15,18,13 block 2555,2993,2153 wspos (507.7, -47.0, 105.3), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: CellManager::EstimateBytes total ms: 3.9339 self ms: 3.9342 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: EstimateCompactOctreeBytes total ms: 1.2276 self ms: 1.2279 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Heartbeat CSV, time s,600.02, GC.GetTotalMemory MB,451.8828, OctNodes MB,7.247925, CompactOctrees MB,56.58834, CellManager MB,14.36659, ClipMapManager MB,28.61957, GCCount,59, PlayerPos,736.7354,-157.0465,237.2679, WorkingSet MB,2440.391, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) ERROR: Entity metal3(Clone) was spawned in batch 13,15,7 block 2156,2477,1170 wspos (108.4, -562.6, -877.4), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: SendSampleBatch total ms: 0.727 self ms: 0.7273 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) ERROR: Entity metal3(Clone) was spawned in batch 13,15,7 block 2156,2463,1170 wspos (108.4, -576.2, -877.4), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: CellManager::EstimateBytes total ms: 6.823 self ms: 6.8236 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: EstimateCompactOctreeBytes total ms: 1.3073 self ms: 1.3076 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Heartbeat CSV, time s,615.02, GC.GetTotalMemory MB,462.9766, OctNodes MB,7.247925, CompactOctrees MB,56.58834, CellManager MB,14.34944, ClipMapManager MB,28.61957, GCCount,59, PlayerPos,730.6993,-164.4659,282.2795, WorkingSet MB,2454.766, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) ERROR: Entity metal3(Clone) was spawned in batch 13,15,7 block 2156,2447,1170 wspos (108.4, -592.2, -877.4), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) ERROR: Entity metal3(Clone) was spawned in batch 13,15,7 block 2156,2430,1170 wspos (108.4, -609.4, -877.4), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: CellManager::EstimateBytes total ms: 11.8739 self ms: 11.8745 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: EstimateCompactOctreeBytes total ms: 1.96 self ms: 1.9606 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Heartbeat CSV, time s,630.02, GC.GetTotalMemory MB,473.6992, OctNodes MB,7.247925, CompactOctrees MB,56.58834, CellManager MB,14.33554, ClipMapManager MB,28.61957, GCCount,59, PlayerPos,737.7033,-173.3704,311.7471, WorkingSet MB,2454.766, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_EVENT_NOTFOUND): The requested event, bus or vca could not be found. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_EVENT_NOTFOUND): The requested event, bus or vca could not be found. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) ERROR: Entity metal3(Clone) was spawned in batch 13,15,7 block 2156,2413,1170 wspos (108.4, -626.0, -877.4), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) ERROR: Entity metal3(Clone) was spawned in batch 13,14,7 block 2156,2399,1170 wspos (108.4, -640.4, -877.4), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: CellManager::EstimateBytes total ms: 4.0307 self ms: 4.0307 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: EstimateCompactOctreeBytes total ms: 1.2718 self ms: 1.2721 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Heartbeat CSV, time s,645.02, GC.GetTotalMemory MB,463.8828, OctNodes MB,7.247925, CompactOctrees MB,58.30358, CellManager MB,16.39944, ClipMapManager MB,16.48681, GCCount,60, PlayerPos,733.2471,-179.3549,370.8533, WorkingSet MB,2454.766, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Unregistering child entity xGeyser_Warning(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Unregistering child entity xGeyser_Eruption(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) ERROR: Entity metal3(Clone) was spawned in batch 13,14,7 block 2156,2383,1170 wspos (108.4, -656.3, -877.4), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: CellManager::EstimateBytes total ms: 3.9433 self ms: 3.9436 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: EstimateCompactOctreeBytes total ms: 1.2712 self ms: 1.2715 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Heartbeat CSV, time s,660.0142, GC.GetTotalMemory MB,481.5977, OctNodes MB,7.247925, CompactOctrees MB,58.30358, CellManager MB,16.46486, ClipMapManager MB,28.43255, GCCount,60, PlayerPos,726.3739,-179.4759,363.0168, WorkingSet MB,2465.16, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) ERROR: Entity metal3(Clone) was spawned in batch 13,14,7 block 2156,2366,1170 wspos (108.4, -673.5, -877.4), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) ERROR: Entity metal3(Clone) was spawned in batch 13,14,7 block 2156,2351,1170 wspos (108.4, -689.0, -877.4), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: CellManager::EstimateBytes total ms: 3.9284 self ms: 3.9287 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: EstimateCompactOctreeBytes total ms: 1.2607 self ms: 1.261 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Heartbeat CSV, time s,675.02, GC.GetTotalMemory MB,461.8242, OctNodes MB,7.247925, CompactOctrees MB,56.58834, CellManager MB,14.25379, ClipMapManager MB,28.77693, GCCount,61, PlayerPos,719.9492,-168.376,316.3282, WorkingSet MB,2465.16, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) ERROR: Entity metal3(Clone) was spawned in batch 13,14,7 block 2156,2335,1170 wspos (108.4, -704.5, -877.4), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) ERROR: Entity metal3(Clone) was spawned in batch 13,14,7 block 2156,2317,1170 wspos (108.4, -722.5, -877.4), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: CellManager::EstimateBytes total ms: 3.9407 self ms: 3.941 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: EstimateCompactOctreeBytes total ms: 1.271 self ms: 1.2713 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Heartbeat CSV, time s,690.02, GC.GetTotalMemory MB,463.8711, OctNodes MB,7.247925, CompactOctrees MB,56.58834, CellManager MB,14.25565, ClipMapManager MB,28.77693, GCCount,61, PlayerPos,712.7522,-171.5445,330.3505, WorkingSet MB,2465.16, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) ERROR: Entity metal3(Clone) was spawned in batch 13,14,7 block 2156,2302,1170 wspos (108.4, -737.0, -877.4), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) ERROR: Entity metal3(Clone) was spawned in batch 13,14,7 block 2156,2285,1170 wspos (108.4, -754.7, -877.4), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: CellManager::EstimateBytes total ms: 3.9518 self ms: 3.9518 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: EstimateCompactOctreeBytes total ms: 1.229 self ms: 1.2293 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Heartbeat CSV, time s,705.02, GC.GetTotalMemory MB,488.8906, OctNodes MB,7.247925, CompactOctrees MB,58.30358, CellManager MB,16.45327, ClipMapManager MB,28.4435, GCCount,61, PlayerPos,709.7446,-178.4827,405.3353, WorkingSet MB,2481.617, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Unregistering child entity xGeyser_Warning(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Unregistering child entity xGeyser_Eruption(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) ERROR: Entity metal3(Clone) was spawned in batch 13,14,7 block 2156,2270,1170 wspos (108.4, -769.0, -877.4), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) ERROR: Entity metal3(Clone) was spawned in batch 13,14,7 block 2156,2255,1170 wspos (108.4, -784.6, -877.4), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: CellManager::EstimateBytes total ms: 4.004 self ms: 4.0043 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: EstimateCompactOctreeBytes total ms: 1.256 self ms: 1.256 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Heartbeat CSV, time s,720.02, GC.GetTotalMemory MB,472.2461, OctNodes MB,7.247925, CompactOctrees MB,58.30358, CellManager MB,16.47975, ClipMapManager MB,28.82499, GCCount,62, PlayerPos,709.0137,-152.2227,475.3634, WorkingSet MB,2481.617, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) ERROR: Entity metal3(Clone) was spawned in batch 13,13,7 block 2156,2239,1170 wspos (108.4, -800.2, -877.4), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: SendSampleBatch total ms: 0.7337 self ms: 0.734 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) ERROR: Entity metal3(Clone) was spawned in batch 13,13,7 block 2156,2222,1170 wspos (108.4, -817.8, -877.4), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: CellManager::EstimateBytes total ms: 3.8651 self ms: 3.8654 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: EstimateCompactOctreeBytes total ms: 1.202 self ms: 1.202 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Heartbeat CSV, time s,735.02, GC.GetTotalMemory MB,495.7578, OctNodes MB,7.247925, CompactOctrees MB,58.49084, CellManager MB,15.51515, ClipMapManager MB,16.62881, GCCount,62, PlayerPos,674.2217,-153.507,548.1156, WorkingSet MB,2506.504, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_EVENT_NOTFOUND): The requested event, bus or vca could not be found. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) FMOD Error (ERR_EVENT_NOTFOUND): The requested event, bus or vca could not be found. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) ERROR: Entity metal3(Clone) was spawned in batch 13,13,7 block 2156,2205,1170 wspos (108.4, -834.1, -877.4), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: CellManager::EstimateBytes total ms: 3.989 self ms: 3.989 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: EstimateCompactOctreeBytes total ms: 1.2173 self ms: 1.2176 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Heartbeat CSV, time s,750.0198, GC.GetTotalMemory MB,481.793, OctNodes MB,7.247925, CompactOctrees MB,62.51452, CellManager MB,17.27793, ClipMapManager MB,16.79249, GCCount,64, PlayerPos,-76.36629,1.963094,-32.76444, WorkingSet MB,2506.504, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) ERROR: Entity metal3(Clone) was spawned in batch 13,13,7 block 2156,2187,1170 wspos (108.4, -852.5, -877.4), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at CellManager+Cell.Awake () [0x00000] in :0 at CellManager.UpdateCellManagement (Int32 maxMs) [0x00000] in :0 at LargeWorldStreamer.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at CellManager+Cell.Awake () [0x00000] in :0 at CellManager.UpdateCellManagement (Int32 maxMs) [0x00000] in :0 at LargeWorldStreamer.Update () [0x00000] in :0 (Filename: Line: -1) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at CellManager+Cell.Awake () [0x00000] in :0 at CellManager.UpdateCellManagement (Int32 maxMs) [0x00000] in :0 at LargeWorldStreamer.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at CellManager+Cell.Awake () [0x00000] in :0 at CellManager.UpdateCellManagement (Int32 maxMs) [0x00000] in :0 at LargeWorldStreamer.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at CellManager+Cell.Awake () [0x00000] in :0 at CellManager.UpdateCellManagement (Int32 maxMs) [0x00000] in :0 at LargeWorldStreamer.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at CellManager+Cell.Awake () [0x00000] in :0 at CellManager.UpdateCellManagement (Int32 maxMs) [0x00000] in :0 at LargeWorldStreamer.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at CellManager+Cell.Awake () [0x00000] in :0 at CellManager.UpdateCellManagement (Int32 maxMs) [0x00000] in :0 at LargeWorldStreamer.Update () [0x00000] in :0 (Filename: Line: -1) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at CellManager+Cell.Awake () [0x00000] in :0 at CellManager.UpdateCellManagement (Int32 maxMs) [0x00000] in :0 at LargeWorldStreamer.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at CellManager+Cell.Awake () [0x00000] in :0 at CellManager.UpdateCellManagement (Int32 maxMs) [0x00000] in :0 at LargeWorldStreamer.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at CellManager+Cell.Awake () [0x00000] in :0 at CellManager.UpdateCellManagement (Int32 maxMs) [0x00000] in :0 at LargeWorldStreamer.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at CellManager+Cell.Awake () [0x00000] in :0 at CellManager.UpdateCellManagement (Int32 maxMs) [0x00000] in :0 at LargeWorldStreamer.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at CellManager+Cell.Awake () [0x00000] in :0 at CellManager.UpdateCellManagement (Int32 maxMs) [0x00000] in :0 at LargeWorldStreamer.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at CellManager+Cell.Awake () [0x00000] in :0 at CellManager.UpdateCellManagement (Int32 maxMs) [0x00000] in :0 at LargeWorldStreamer.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at CellManager+Cell.Awake () [0x00000] in :0 at CellManager.UpdateCellManagement (Int32 maxMs) [0x00000] in :0 at LargeWorldStreamer.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at CellManager+Cell.Awake () [0x00000] in :0 at CellManager.UpdateCellManagement (Int32 maxMs) [0x00000] in :0 at LargeWorldStreamer.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at CellManager+Cell.Awake () [0x00000] in :0 at CellManager.UpdateCellManagement (Int32 maxMs) [0x00000] in :0 at LargeWorldStreamer.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at CellManager+Cell.Awake () [0x00000] in :0 at CellManager.UpdateCellManagement (Int32 maxMs) [0x00000] in :0 at LargeWorldStreamer.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at CellManager+Cell.Awake () [0x00000] in :0 at CellManager.UpdateCellManagement (Int32 maxMs) [0x00000] in :0 at LargeWorldStreamer.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at CellManager+Cell.Awake () [0x00000] in :0 at CellManager.UpdateCellManagement (Int32 maxMs) [0x00000] in :0 at LargeWorldStreamer.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at CellManager+Cell.Awake () [0x00000] in :0 at CellManager.UpdateCellManagement (Int32 maxMs) [0x00000] in :0 at LargeWorldStreamer.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at CellManager+Cell.Awake () [0x00000] in :0 at CellManager.UpdateCellManagement (Int32 maxMs) [0x00000] in :0 at LargeWorldStreamer.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at CellManager+Cell.Awake () [0x00000] in :0 at CellManager.UpdateCellManagement (Int32 maxMs) [0x00000] in :0 at LargeWorldStreamer.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at CellManager+Cell.Awake () [0x00000] in :0 at CellManager.UpdateCellManagement (Int32 maxMs) [0x00000] in :0 at LargeWorldStreamer.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at CellManager+Cell.Awake () [0x00000] in :0 at CellManager.UpdateCellManagement (Int32 maxMs) [0x00000] in :0 at LargeWorldStreamer.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at CellManager+Cell.Awake () [0x00000] in :0 at CellManager.UpdateCellManagement (Int32 maxMs) [0x00000] in :0 at LargeWorldStreamer.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at CellManager+Cell.Awake () [0x00000] in :0 at CellManager.UpdateCellManagement (Int32 maxMs) [0x00000] in :0 at LargeWorldStreamer.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at CellManager+Cell.Awake () [0x00000] in :0 at CellManager.UpdateCellManagement (Int32 maxMs) [0x00000] in :0 at LargeWorldStreamer.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at CellManager+Cell.Awake () [0x00000] in :0 at CellManager.UpdateCellManagement (Int32 maxMs) [0x00000] in :0 at LargeWorldStreamer.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at CellManager+Cell.Awake () [0x00000] in :0 at CellManager.UpdateCellManagement (Int32 maxMs) [0x00000] in :0 at LargeWorldStreamer.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at CellManager+Cell.Awake () [0x00000] in :0 at CellManager.UpdateCellManagement (Int32 maxMs) [0x00000] in :0 at LargeWorldStreamer.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at CellManager+Cell.Awake () [0x00000] in :0 at CellManager.UpdateCellManagement (Int32 maxMs) [0x00000] in :0 at LargeWorldStreamer.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at CellManager+Cell.Awake () [0x00000] in :0 at CellManager.UpdateCellManagement (Int32 maxMs) [0x00000] in :0 at LargeWorldStreamer.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at CellManager+Cell.Awake () [0x00000] in :0 at CellManager.UpdateCellManagement (Int32 maxMs) [0x00000] in :0 at LargeWorldStreamer.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at CellManager+Cell.Awake () [0x00000] in :0 at CellManager.UpdateCellManagement (Int32 maxMs) [0x00000] in :0 at LargeWorldStreamer.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at CellManager+Cell.Awake () [0x00000] in :0 at CellManager.UpdateCellManagement (Int32 maxMs) [0x00000] in :0 at LargeWorldStreamer.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at CellManager+Cell.Awake () [0x00000] in :0 at CellManager.UpdateCellManagement (Int32 maxMs) [0x00000] in :0 at LargeWorldStreamer.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at CellManager+Cell.Awake () [0x00000] in :0 at CellManager.UpdateCellManagement (Int32 maxMs) [0x00000] in :0 at LargeWorldStreamer.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at CellManager+Cell.Awake () [0x00000] in :0 at CellManager.UpdateCellManagement (Int32 maxMs) [0x00000] in :0 at LargeWorldStreamer.Update () [0x00000] in :0 (Filename: Line: -1) ERROR: Entity metal3(Clone) was spawned in batch 13,13,7 block 2156,2173,1170 wspos (108.4, -866.3, -877.4), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Look rotation viewing vector is zero (Filename: Line: 78) Look rotation viewing vector is zero (Filename: Line: 78) Look rotation viewing vector is zero (Filename: Line: 78) Look rotation viewing vector is zero (Filename: Line: 78) Look rotation viewing vector is zero (Filename: Line: 78) L0: CellManager::EstimateBytes total ms: 3.9759 self ms: 3.9759 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: EstimateCompactOctreeBytes total ms: 1.341 self ms: 1.3413 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Heartbeat CSV, time s,765.02, GC.GetTotalMemory MB,541.0898, OctNodes MB,7.247925, CompactOctrees MB,91.27043, CellManager MB,14.29693, ClipMapManager MB,29.12326, GCCount,64, PlayerPos,-92.12135,0.2033956,-37.9992, WorkingSet MB,2506.504, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) ERROR: Entity metal3(Clone) was spawned in batch 13,13,7 block 2156,2158,1170 wspos (108.4, -881.5, -877.4), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) ERROR: Entity metal3(Clone) was spawned in batch 13,13,7 block 2156,2141,1170 wspos (108.4, -898.7, -877.4), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: CellManager::EstimateBytes total ms: 3.9055 self ms: 3.9058 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: EstimateCompactOctreeBytes total ms: 1.3269 self ms: 1.3272 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Heartbeat CSV, time s,780.02, GC.GetTotalMemory MB,517.6211, OctNodes MB,7.247925, CompactOctrees MB,84.81325, CellManager MB,14.47518, ClipMapManager MB,23.63507, GCCount,65, PlayerPos,-112.5055,-3.663337,33.62846, WorkingSet MB,2576.125, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) ERROR: Entity metal3(Clone) was spawned in batch 13,13,7 block 2156,2125,1170 wspos (108.4, -914.6, -877.4), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) ERROR: Entity metal3(Clone) was spawned in batch 13,13,7 block 2156,2110,1170 wspos (108.4, -929.7, -877.4), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: CellManager::EstimateBytes total ms: 3.9295 self ms: 3.9298 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: EstimateCompactOctreeBytes total ms: 1.2827 self ms: 1.283 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Heartbeat CSV, time s,795.02, GC.GetTotalMemory MB,529.8359, OctNodes MB,7.247925, CompactOctrees MB,71.14445, CellManager MB,13.14779, ClipMapManager MB,29.58683, GCCount,65, PlayerPos,-119.8671,-1.023155,121.49, WorkingSet MB,2576.125, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) ERROR: Entity metal3(Clone) was spawned in batch 13,13,7 block 2156,2094,1170 wspos (108.4, -945.8, -877.4), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) ERROR: Entity metal3(Clone) was spawned in batch 13,12,7 block 2156,2077,1170 wspos (108.4, -962.7, -877.4), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: CellManager::EstimateBytes total ms: 3.8465 self ms: 3.8465 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: EstimateCompactOctreeBytes total ms: 1.2982 self ms: 1.2985 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Heartbeat CSV, time s,810.02, GC.GetTotalMemory MB,545.082, OctNodes MB,7.247925, CompactOctrees MB,62.75753, CellManager MB,12.09027, ClipMapManager MB,29.22619, GCCount,65, PlayerPos,-127.7943,-23.17981,202.2633, WorkingSet MB,2576.125, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) ERROR: Entity metal3(Clone) was spawned in batch 13,12,7 block 2156,2063,1170 wspos (108.4, -976.3, -877.4), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) ERROR: Entity metal3(Clone) was spawned in batch 13,12,7 block 2156,2046,1170 wspos (108.4, -993.2, -877.4), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: CellManager::EstimateBytes total ms: 3.9087 self ms: 3.909 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: EstimateCompactOctreeBytes total ms: 1.322 self ms: 1.3222 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Heartbeat CSV, time s,825.02, GC.GetTotalMemory MB,504.832, OctNodes MB,7.247925, CompactOctrees MB,64.63783, CellManager MB,12.36727, ClipMapManager MB,29.39686, GCCount,66, PlayerPos,-144.1687,-22.5156,281.3551, WorkingSet MB,2602.422, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) ERROR: Entity metal3(Clone) was spawned in batch 13,12,7 block 2156,2029,1170 wspos (108.4, -1010.5, -877.4), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) ERROR: Entity metal3(Clone) was spawned in batch 13,12,7 block 2156,2014,1170 wspos (108.4, -1025.1, -877.4), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: CellManager::EstimateBytes total ms: 3.9976 self ms: 3.9979 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: EstimateCompactOctreeBytes total ms: 1.3067 self ms: 1.307 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Heartbeat CSV, time s,840.02, GC.GetTotalMemory MB,515.6094, OctNodes MB,7.247925, CompactOctrees MB,64.86836, CellManager MB,13.17103, ClipMapManager MB,29.46238, GCCount,66, PlayerPos,-150.0045,-57.59256,357.3868, WorkingSet MB,2602.422, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) ERROR: Entity metal3(Clone) was spawned in batch 13,12,7 block 2156,1997,1170 wspos (108.4, -1042.3, -877.4), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: SendSampleBatch total ms: 1.2328 self ms: 1.2331 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: CellManager::EstimateBytes total ms: 4.026 self ms: 4.0263 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: EstimateCompactOctreeBytes total ms: 1.3229 self ms: 1.3232 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Heartbeat CSV, time s,855.02, GC.GetTotalMemory MB,530.7656, OctNodes MB,7.247925, CompactOctrees MB,65.53889, CellManager MB,12.96204, ClipMapManager MB,29.38457, GCCount,66, PlayerPos,-155.6788,-50.02096,444.344, WorkingSet MB,2594.465, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) ERROR: Entity metal3(Clone) was spawned in batch 13,12,7 block 2156,1983,1170 wspos (108.4, -1056.7, -877.4), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) ERROR: Entity metal3(Clone) was spawned in batch 13,12,7 block 2156,1966,1170 wspos (108.4, -1073.2, -877.4), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: CellManager::EstimateBytes total ms: 4.1365 self ms: 4.1365 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: EstimateCompactOctreeBytes total ms: 1.407 self ms: 1.4073 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Heartbeat CSV, time s,870.02, GC.GetTotalMemory MB,552.8945, OctNodes MB,7.247925, CompactOctrees MB,66.77882, CellManager MB,14.70786, ClipMapManager MB,28.86307, GCCount,66, PlayerPos,-162.0629,-52.637,529.7279, WorkingSet MB,2594.465, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) ERROR: Entity metal3(Clone) was spawned in batch 13,12,7 block 2156,1951,1170 wspos (108.4, -1088.5, -877.4), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) ERROR: Entity metal3(Clone) was spawned in batch 13,12,7 block 2156,1934,1170 wspos (108.4, -1105.9, -877.4), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: CellManager::EstimateBytes total ms: 4.3145 self ms: 4.3145 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: EstimateCompactOctreeBytes total ms: 1.4779 self ms: 1.4782 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Heartbeat CSV, time s,885.02, GC.GetTotalMemory MB,497.043, OctNodes MB,7.247925, CompactOctrees MB,66.77882, CellManager MB,14.70601, ClipMapManager MB,28.75398, GCCount,67, PlayerPos,-178.2474,-48.40823,613.1561, WorkingSet MB,2594.465, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) PDALog : Add() : EntryData for key='Goal_BiomeKelpForest' is not found! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) ERROR: Entity metal3(Clone) was spawned in batch 13,11,7 block 2156,1919,1170 wspos (108.4, -1120.2, -877.4), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) ERROR: Entity metal3(Clone) was spawned in batch 13,11,7 block 2156,1902,1170 wspos (108.4, -1137.0, -877.4), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: CellManager::EstimateBytes total ms: 4.0723 self ms: 4.0726 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: EstimateCompactOctreeBytes total ms: 1.2891 self ms: 1.2894 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Heartbeat CSV, time s,900.0103, GC.GetTotalMemory MB,513.1406, OctNodes MB,7.247925, CompactOctrees MB,68.3582, CellManager MB,16.68143, ClipMapManager MB,29.50086, GCCount,67, PlayerPos,-205.0662,-41.65233,695.3817, WorkingSet MB,2593.574, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) ERROR: Entity metal3(Clone) was spawned in batch 13,11,7 block 2156,1885,1170 wspos (108.4, -1154.1, -877.4), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) ERROR: Entity metal3(Clone) was spawned in batch 13,11,7 block 2156,1869,1170 wspos (108.4, -1170.5, -877.4), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: CellManager::EstimateBytes total ms: 4.1806 self ms: 4.1806 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: EstimateCompactOctreeBytes total ms: 1.2801 self ms: 1.2804 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Heartbeat CSV, time s,915.001, GC.GetTotalMemory MB,519.2539, OctNodes MB,7.247925, CompactOctrees MB,68.3582, CellManager MB,16.67174, ClipMapManager MB,29.45962, GCCount,67, PlayerPos,-284.3019,-66.70842,687.9989, WorkingSet MB,2593.574, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) ERROR: Entity metal3(Clone) was spawned in batch 13,11,7 block 2156,1854,1170 wspos (108.4, -1185.3, -877.4), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) ERROR: Entity metal3(Clone) was spawned in batch 13,11,7 block 2156,1839,1170 wspos (108.4, -1200.8, -877.4), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: CellManager::EstimateBytes total ms: 6.5204 self ms: 6.5207 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: EstimateCompactOctreeBytes total ms: 2.0067 self ms: 2.007 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Heartbeat CSV, time s,930.02, GC.GetTotalMemory MB,538.1172, OctNodes MB,7.247925, CompactOctrees MB,58.01177, CellManager MB,13.34573, ClipMapManager MB,30.2526, GCCount,67, PlayerPos,-334.2411,-111.9359,735.6168, WorkingSet MB,2593.574, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) ERROR: Entity metal3(Clone) was spawned in batch 13,11,7 block 2156,1822,1170 wspos (108.4, -1217.5, -877.4), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: CellManager::EstimateBytes total ms: 4.1753 self ms: 4.1756 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: EstimateCompactOctreeBytes total ms: 1.3739 self ms: 1.3739 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Heartbeat CSV, time s,945.02, GC.GetTotalMemory MB,542.1914, OctNodes MB,7.247925, CompactOctrees MB,58.01177, CellManager MB,13.31491, ClipMapManager MB,30.3267, GCCount,67, PlayerPos,-331.2859,-51.1497,820.3681, WorkingSet MB,2593.219, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) ERROR: Entity metal3(Clone) was spawned in batch 13,11,7 block 2156,1805,1170 wspos (108.4, -1234.4, -877.4), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) ERROR: Entity metal3(Clone) was spawned in batch 13,11,7 block 2156,1791,1170 wspos (108.4, -1248.3, -877.4), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: CellManager::EstimateBytes total ms: 3.9674 self ms: 3.9677 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: EstimateCompactOctreeBytes total ms: 1.2056 self ms: 1.2059 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Heartbeat CSV, time s,960.02, GC.GetTotalMemory MB,495.2148, OctNodes MB,7.247925, CompactOctrees MB,56.46901, CellManager MB,13.2453, ClipMapManager MB,30.3267, GCCount,68, PlayerPos,-330.9321,-103.8376,871.6261, WorkingSet MB,2593.219, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) ERROR: Entity metal3(Clone) was spawned in batch 13,11,7 block 2156,1773,1170 wspos (108.4, -1266.1, -877.4), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) ERROR: Entity metal3(Clone) was spawned in batch 13,10,7 block 2156,1758,1170 wspos (108.4, -1281.7, -877.4), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: CellManager::EstimateBytes total ms: 4.0981 self ms: 4.0984 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: EstimateCompactOctreeBytes total ms: 1.2677 self ms: 1.268 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Heartbeat CSV, time s,975.02, GC.GetTotalMemory MB,509.3398, OctNodes MB,7.247925, CompactOctrees MB,62.32625, CellManager MB,14.84253, ClipMapManager MB,30.04037, GCCount,68, PlayerPos,-349.1186,-183.9247,890.2114, WorkingSet MB,2586.227, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: SendSampleBatch total ms: 0.7114 self ms: 0.7114 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) ERROR: Entity metal3(Clone) was spawned in batch 13,10,7 block 2156,1743,1170 wspos (108.4, -1296.9, -877.4), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) ERROR: Entity metal3(Clone) was spawned in batch 13,10,7 block 2156,1727,1170 wspos (108.4, -1312.8, -877.4), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: CellManager::EstimateBytes total ms: 4.1879 self ms: 4.1882 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: EstimateCompactOctreeBytes total ms: 1.2419 self ms: 1.2422 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Heartbeat CSV, time s,990.02, GC.GetTotalMemory MB,518.0313, OctNodes MB,7.247925, CompactOctrees MB,62.32625, CellManager MB,14.82144, ClipMapManager MB,30.3267, GCCount,68, PlayerPos,-336.1938,-248.3967,939.834, WorkingSet MB,2586.227, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) WARNING WARNING WARNING: Some how ended up with 0 tris after simplification! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) ERROR: Entity metal3(Clone) was spawned in batch 13,10,7 block 2156,1711,1170 wspos (108.4, -1328.7, -877.4), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) WARNING WARNING WARNING: Some how ended up with 0 tris after simplification! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) ERROR: Entity metal3(Clone) was spawned in batch 13,10,7 block 2156,1694,1170 wspos (108.4, -1345.1, -877.4), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: CellManager::EstimateBytes total ms: 4.0233 self ms: 4.0236 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: EstimateCompactOctreeBytes total ms: 1.2783 self ms: 1.2786 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Heartbeat CSV, time s,1005.02, GC.GetTotalMemory MB,534.0703, OctNodes MB,7.247925, CompactOctrees MB,61.13128, CellManager MB,13.83914, ClipMapManager MB,30.02443, GCCount,68, PlayerPos,-330.7184,-285.8191,1013.843, WorkingSet MB,2586.227, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Done playing photo tour (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Telemetry Manager: SendEndSession called, sessionId = 7095500 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Telemetry Manager: Sent endsession (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Telemetry Manager: Endsession request is done, response text = {"message":"Session ended."} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)