Initialize engine version: 5.2.3f1 (f3d16a1fa2dd) GfxDevice: creating device client; threaded=1 Direct3D: Version: Direct3D 11.0 [level 11.0] Renderer: NVIDIA GeForce GTX 550 Ti (ID=0x1244) Vendor: NVIDIA VRAM: 972 MB Begin MonoManager ReloadAssembly Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\SteamApps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\Subnautica\Subnautica_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\SteamApps\common\Subnautica\Subnautica_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\Subnautica\Subnautica_Data\Managed\Assembly-CSharp.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\SteamApps\common\Subnautica\Subnautica_Data\Managed\Assembly-CSharp.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\Subnautica\Subnautica_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\SteamApps\common\Subnautica\Subnautica_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\Subnautica\Subnautica_Data\Managed\Assembly-UnityScript.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\SteamApps\common\Subnautica\Subnautica_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.UI.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\SteamApps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.UI.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.Networking.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\SteamApps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\Subnautica\Subnautica_Data\Managed\Poly2Tri.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\SteamApps\common\Subnautica\Subnautica_Data\Managed\Poly2Tri.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\Subnautica\Subnautica_Data\Managed\ArrayWrapper.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\SteamApps\common\Subnautica\Subnautica_Data\Managed\ArrayWrapper.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\Subnautica\Subnautica_Data\Managed\FMODWrapper.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\SteamApps\common\Subnautica\Subnautica_Data\Managed\FMODWrapper.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\Subnautica\Subnautica_Data\Managed\iTween.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\SteamApps\common\Subnautica\Subnautica_Data\Managed\iTween.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\Subnautica\Subnautica_Data\Managed\LibNoise.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\SteamApps\common\Subnautica\Subnautica_Data\Managed\LibNoise.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\Subnautica\Subnautica_Data\Managed\LitJson.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\SteamApps\common\Subnautica\Subnautica_Data\Managed\LitJson.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\Subnautica\Subnautica_Data\Managed\LumenWorks.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\SteamApps\common\Subnautica\Subnautica_Data\Managed\LumenWorks.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\Subnautica\Subnautica_Data\Managed\RootMotion.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\SteamApps\common\Subnautica\Subnautica_Data\Managed\RootMotion.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\Subnautica\Subnautica_Data\Managed\protobuf-net.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\SteamApps\common\Subnautica\Subnautica_Data\Managed\protobuf-net.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\Subnautica\Subnautica_Data\Managed\System.Core.dll (this message is harmless) - Completed reload, in 0.346 seconds desktop: 1920x1200 59Hz; virtual: 1920x1200 at 0,0 Initializing input. Input initialized. Initialized touch support. Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\Subnautica\Subnautica_Data\Managed\System.dll (this message is harmless) WARNING: Shader Unsupported: 'Marmoset/Mobile/Specular IBL' - Pass 'FORWARD' has no vertex shader WARNING: Shader Unsupported: 'Marmoset/Mobile/Specular IBL' - Pass 'DEFERRED' has no vertex shader WARNING: Shader Unsupported: 'Marmoset/Mobile/Specular IBL' - All passes removed WARNING: Shader Unsupported: 'Marmoset/Mobile/Self-Illumin/Specular IBL' - Pass 'FORWARD' has no vertex shader WARNING: Shader Unsupported: 'Marmoset/Mobile/Self-Illumin/Specular IBL' - Pass 'DEFERRED' has no vertex shader WARNING: Shader Unsupported: 'Marmoset/Mobile/Self-Illumin/Specular IBL' - All passes removed WARNING: Shader Unsupported: 'Marmoset/Mobile/Self-Illumin/Bumped Specular IBL' - Pass 'FORWARD' has no vertex shader WARNING: Shader Unsupported: 'Marmoset/Mobile/Self-Illumin/Bumped Specular IBL' - Pass 'DEFERRED' has no vertex shader WARNING: Shader Unsupported: 'Marmoset/Mobile/Self-Illumin/Bumped Specular IBL' - All passes removed Steamworks: Deactivated while in editor (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Save / Load: No valid games detected by GetGameInfo() in save directories found. Disabling load game button. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Steamworks: SteamManager is not initialized. Achievements will not function. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Process name: Subnautica (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) changeset 25612, QualityLevel = 1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) OK Running Win64 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) SystemInfo: deviceModel = Intel(R) Core(TM) i7-4770K CPU @ 3.50GHz (8073 MB) deviceName = UWE-PAX-1 deviceType = Desktop deviceUniqueIdentifier = 297b1755a6c5e5c07e438935a40aaa0fbf8860fa graphicsDeviceID = 4676 graphicsDeviceName = NVIDIA GeForce GTX 550 Ti graphicsDeviceVendor = NVIDIA graphicsDeviceVendorID = 4318 graphicsDeviceVersion = Direct3D 11.0 [level 11.0] graphicsMemorySize = 972 graphicsShaderLevel = 50 npotSupport = Full operatingSystem = Windows 8.1 (6.3.0) 64bit processorCount = 8 processorType = Intel(R) Core(TM) i7-4770K CPU @ 3.50GHz supportedRenderTargetCount = 8 supports3DTextures = True supportsAccelerometer = False supportsComputeShaders = True supportsGyroscope = False supportsImageEffects = True supportsInstancing = True supportsLocationService = False supportsRenderTextures = True supportsRenderToCubemap = True supportsShadows = True supportsSparseTextures = True supportsStencil = 1 supportsVibration = False systemMemorySize = 8073 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Setting up 2 worker threads for Enlighten. Thread -> id: 1ddc -> priority: 1 Thread -> id: 20f4 -> priority: 1 The referenced script on this Behaviour is missing! (Filename: Line: 1496) The referenced script on this Behaviour is missing! (Filename: Line: 1649) The referenced script on this Behaviour is missing! (Filename: Line: 1649) The referenced script on this Behaviour is missing! (Filename: Line: 1649) The referenced script on this Behaviour is missing! (Filename: Line: 1649) The referenced script on this Behaviour is missing! (Filename: Line: 1649) The referenced script on this Behaviour is missing! (Filename: Line: 1649) The referenced script on this Behaviour is missing! (Filename: Line: 1649) WARNING: Shader Unsupported: 'Enviro/BumpedDiffuseOverlaySM2' - Pass 'FORWARD' has no vertex shader WARNING: Shader Unsupported: 'Enviro/BumpedDiffuseOverlaySM2' - Pass 'FORWARD' has no vertex shader WARNING: Shader Unsupported: 'Enviro/BumpedDiffuseOverlaySM2' - Pass 'PREPASS' has no vertex shader WARNING: Shader Unsupported: 'Enviro/BumpedDiffuseOverlaySM2' - Pass 'PREPASS' has no vertex shader WARNING: Shader Unsupported: 'Enviro/BumpedDiffuseOverlaySM2' - Pass 'DEFERRED' has no vertex shader WARNING: Shader Unsupported: 'Enviro/BumpedDiffuseOverlaySM2' - All passes removed The referenced script on this Behaviour is missing! (Filename: Line: 1649) Unloading 4 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 4.987865 ms PrefabListSpawner: Spawning prefab Language (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) PrefabListSpawner: Spawning prefab UnitTests (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) PrefabListSpawner: Spawning prefab ConsoleCommands (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) PrefabListSpawner: Spawning prefab TechTree (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) PrefabListSpawner: Spawning prefab EcoManager (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) PrefabListSpawner: Spawning prefab FPSCounter (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) PrefabListSpawner: Spawning prefab GoalManager (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) PrefabListSpawner: Spawning prefab IngameMenu (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Enabled: VROptions (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) PrefabListSpawner: Spawning prefab WorldArrowManager (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) PrefabListSpawner: Spawning prefab StreamingServer (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) PrefabListSpawner: Spawning prefab GoogleAnalyticsHelper (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) PrefabListSpawner: Spawning prefab SoundVolumeManager (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) PrefabListSpawner: Spawning prefab x_Clouds (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) PrefabListSpawner: Spawning prefab MonitorLauncher (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) PrefabListSpawner: Spawning prefab DNADatabase (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) PrefabListSpawner: Spawning prefab Exploder (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) PrefabListSpawner: Spawning prefab GUI (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) PrefabListSpawner: Spawning prefab RandomLoot (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) PrefabListSpawner: Spawning prefab TelemetryManager (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) PrefabListSpawner: Spawning prefab SteamEconomy (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) PrefabListSpawner: Spawning prefab HandReticle (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) PrefabListSpawner: Spawning prefab RandomStart (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) PrefabListSpawner: Spawning prefab SchoolFishManager (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) PrefabListSpawner: Spawning prefab WorldSimulationManager (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) PrefabListSpawner: Spawning prefab VFXSurfaceTypeManager (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Unloading 181 unused Assets to reduce memory usage. Loaded Objects now: 13363. Total: 7.759357 ms (FindLiveObjects: 0.502628 ms CreateObjectMapping: 0.799102 ms MarkObjects: 6.358216 ms DeleteObjects: 0.095599 ms) Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Read prefab pool settings: {"poolingEnabled":false,"componentDisable":false,"blacklist":["4fcd548b-781f-46ba-b076-7412608deeef"]} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) ** BalanceData.LoadFromDisk(SNUnmanagedData\BalanceVars.txt) => Read 256 balance entries from "SNUnmanagedData\BalanceVars.txt". ** (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\Subnautica\Subnautica_Data\Managed\Mono.Security.dll (this message is harmless) Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\Subnautica\Subnautica_Data\Managed\Boo.Lang.dll (this message is harmless) Caching tech types for 1311 prefabs (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) WARNING: IsNewBorn called on Player but it has no LargeWorldEntity component (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Registered source Player, now in order of: (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) isPlayer: True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Read prefab pool settings: {"poolingEnabled":false,"componentDisable":false,"blacklist":["4fcd548b-781f-46ba-b076-7412608deeef"]} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) SN_DETAILED_MEMLOG was set, but this is not a debug/dev build. So the detailed mem readings will all be 0. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Disabled: VROptions (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Telemetry Manager: Steamworks not initialised. Using dummy userID (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: EstimateCompactOctreeBytes total ms: 0.2449 self ms: 0.2458 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Heartbeat CSV, time s,0.02, GC.GetTotalMemory MB,9.714844, OctNodes MB,7.247925, CompactOctrees MB,0, CellManager MB,0, ClipMapManager MB,-9.536743E-07, GCCount,36, PlayerPos,2.078138,3.392597,-0.686676, WorkingSet MB,0, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Rebuilding CurvedScreen mesh (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) The referenced script on this Behaviour is missing! (Filename: Line: 1649) The referenced script on this Behaviour is missing! (Filename: Line: 1649) The referenced script on this Behaviour is missing! (Filename: Line: 1649) The referenced script on this Behaviour is missing! (Filename: Line: 1649) The referenced script on this Behaviour is missing! (Filename: Line: 1649) session id = 7432341 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Cyclops::Awake frame 4 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) The referenced script on this Behaviour is missing! (Filename: Line: 1649) The referenced script on this Behaviour is missing! (Filename: Line: 1649) The referenced script on this Behaviour is missing! (Filename: Line: 1649) The referenced script on this Behaviour is missing! (Filename: Line: 1649) The referenced script on this Behaviour is missing! (Filename: Line: 1649) The referenced script on this Behaviour is missing! (Filename: Line: 1649) The referenced script on this Behaviour is missing! (Filename: Line: 1649) The referenced script on this Behaviour is missing! (Filename: Line: 1649) The referenced script on this Behaviour is missing! (Filename: Line: 1649) Streamer not ready for __LIGHTMAPPED_PREFAB__ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) found 98 renderers (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: Loading lightmapped prefab scene cyclops total ms: 1385.027 self ms: 1385.028 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Loaded lightmapped prefab cyclops frame 4 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) The referenced script on this Behaviour is missing! (Filename: Line: 1649) The referenced script on this Behaviour is missing! (Filename: Line: 1649) The referenced script on this Behaviour is missing! (Filename: Line: 1649) The referenced script on this Behaviour is missing! (Filename: Line: 1649) WARNING: IsNewBorn called on __LIGHTMAPPED_PREFAB__/EscapePod/LifePodDamagedFX(Clone)/WeldTarget but it has no LargeWorldEntity component (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Streamer not ready for Knife(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Streamer not ready for LootCube(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Streamer not ready for LootCube(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Streamer not ready for Battery(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: Loading lightmapped prefab scene EscapePod total ms: 663.7606 self ms: 663.7606 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Loaded lightmapped prefab EscapePod frame 14 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) WARNING: IsNewBorn called on EscapePod-MainPrefab/EscapePod/FabricatorSpawn/Fabricator(Clone) but it has no LargeWorldEntity component (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) WARNING: IsNewBorn called on EscapePod-MainPrefab/EscapePod/FragmentAnalyzerSpawn/FragmentAnalyzer(Clone) but it has no LargeWorldEntity component (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Streamer not ready for Aurora (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: Loading lightmapped prefab scene Aurora total ms: 923.4322 self ms: 923.4322 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Loaded lightmapped prefab Aurora frame 39 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Streamer not ready for Aurora (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) PAXTerrainController::Initialize called - state = idle, frame = 39 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Smoke testing into dir 'C:\sn_memtesting\web\runs\memtest_run_741' using tour 'SNUnmanagedData/phototours/speed4test.tour', screen res = 1920 by 1080, quality level = 1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Read 4154 samples from SNUnmanagedData/phototours/speed4test.tour (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Playing back phototour with time scale = 4 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) LightmappedPrefabs all loaded, maybe starting intro vignette frame 39 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) builders ready, building world.. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) loading static world at SNUnmanagedData\Build18 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) PAXTerrainController::MountWorld frame 40 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) World in SNUnmanagedData\Build18 is from version 39 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) LargeWorld: Loading world frame 40 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) LargeWorld land == Voxeland (Voxeland) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) LargeWorldStreamer::Deinitialize called, frame 40 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) LargeWorldStreamer::Initialize frame 40 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Read streaming settings: max cell ms 2, skip ents False, budget 200, preload WorldEntities (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\Subnautica\Subnautica_Data\Managed\UnityScript.Lang.dll (this message is harmless) LargeWorldStreamer allocated space for 26,20,26 octree batches (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) LargeWorldStreamer is disabling grass! Either override disable is on, or this is a standalone build (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Calling LoadPrefabDatabase frame 40 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) The referenced script on this Behaviour is missing! (Filename: Line: 1649) The referenced script on this Behaviour is missing! (Filename: Line: 1496) The referenced script on this Behaviour is missing! (Filename: Line: 1649) A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 44 bytes but expected 145312 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1682) The referenced script on this Behaviour is missing! (Filename: Line: 1496) The referenced script on this Behaviour is missing! (Filename: Line: 1649) A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 44 bytes but expected 150296 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1682) The referenced script on this Behaviour is missing! (Filename: Line: 1496) The referenced script on this Behaviour is missing! (Filename: Line: 1649) A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 44 bytes but expected 15496 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1682) The referenced script on this Behaviour is missing! (Filename: Line: 1496) The referenced script on this Behaviour is missing! (Filename: Line: 1649) A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 44 bytes but expected 19312 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1682) The referenced script on this Behaviour is missing! (Filename: Line: 1496) The referenced script on this Behaviour is missing! (Filename: Line: 1649) A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 44 bytes but expected 17552 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1682) The referenced script on this Behaviour is missing! (Filename: Line: 1496) The referenced script on this Behaviour is missing! (Filename: Line: 1649) A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 44 bytes but expected 16432 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1682) The referenced script on this Behaviour is missing! (Filename: Line: 1496) The referenced script on this Behaviour is missing! (Filename: Line: 1649) A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 44 bytes but expected 26340 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1682) The referenced script on this Behaviour is missing! (Filename: Line: 1496) The referenced script on this Behaviour is missing! (Filename: Line: 1649) A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 44 bytes but expected 22904 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1682) The referenced script on this Behaviour is missing! (Filename: Line: 1496) The referenced script on this Behaviour is missing! (Filename: Line: 1649) A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 44 bytes but expected 25660 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1682) The referenced script on this Behaviour is missing! (Filename: Line: 1496) The referenced script on this Behaviour is missing! (Filename: Line: 1649) A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 44 bytes but expected 23556 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1682) The referenced script on this Behaviour is missing! (Filename: Line: 1496) The referenced script on this Behaviour is missing! (Filename: Line: 1649) A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 44 bytes but expected 20180 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1682) The referenced script on this Behaviour is missing! (Filename: Line: 1496) The referenced script on this Behaviour is missing! (Filename: Line: 1649) A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 44 bytes but expected 33804 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1682) The referenced script on this Behaviour is missing! (Filename: Line: 1496) The referenced script on this Behaviour is missing! (Filename: Line: 1649) A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 44 bytes but expected 12724 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1682) The referenced script on this Behaviour is missing! (Filename: Line: 1496) The referenced script on this Behaviour is missing! (Filename: Line: 1649) A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 44 bytes but expected 11608 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1682) The referenced script on this Behaviour is missing! (Filename: Line: 1649) The referenced script on this Behaviour is missing! (Filename: Line: 1649) The referenced script on this Behaviour is missing! (Filename: Line: 1649) The referenced script on this Behaviour is missing! (Filename: Line: 1649) The referenced script on this Behaviour is missing! (Filename: Line: 1649) The referenced script on this Behaviour is missing! (Filename: Line: 1649) The referenced script on this Behaviour is missing! (Filename: Line: 1649) The referenced script on this Behaviour is missing! (Filename: Line: 1649) L2: PreLoad WorldEntities total ms: 2237.985 self ms: 2237.985 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L1: Initialize prefab database (WorldEntities) total ms: 2240.554 self ms: 2.0052 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L1: Initialize protobuf serializer total ms: 14.5349 self ms: 14.5352 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L1: SaveLoadManager.Initialize total ms: 1.1264 self ms: 1.1267 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L1: LoadSceneObjects total ms: 7.0324 self ms: 7.0327 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L1: LoadGlobalRoot total ms: 0.9272 self ms: 0.9275 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L1: RefreshExistingBatchesForPlayMode total ms: 51.0458 self ms: 51.0461 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) loading palette for LargeWorld at BlockPrefabs (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L1: Loading heightmap total ms: 38.422 self ms: 38.422 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) biome map downsample factor: 4 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) LargeWorld: calling land.Rebuild frame 40 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: MountWorld total ms: 2696.161 self ms: 338.6293 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) OK world mounted: SNUnmanagedData\Build18 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Growing ChunkWorkspace to meshRes = 16 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) initializing first time explosion (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Read clip map settings for quality 1: {"chunkMeshRes":16,"numSlices":16,"maxWorkspaces":8,"levels":[{"chunksPerSide":7,"chunksVertically":7,"colliders":true,"downsamples":0,"maxBlockTypes":2147483647,"visual":{"simplify":{"maxError":0.01,"antiSliverWeight":0.005,"skipRandomPhase":false,"writeDebugOutput":false},"useLowMesh":false},"grass":true,"grassSettings":{"reduction":0.33,"maxVerts":10000,"maxTris":10000},"entities":true,"skipRelax":false,"debug":false,"castShadows":true,"highPriority":true},{"chunksPerSide":7,"chunksVertically":7,"colliders":false,"downsamples":0,"maxBlockTypes":8,"visual":{"simplify":{"maxError":0.1,"antiSliverWeight":0.001,"skipRandomPhase":false,"writeDebugOutput":false},"useLowMesh":true},"grass":false,"grassSettings":{"reduction":0.5,"maxVerts":10000,"maxTris":10000},"entities":true,"skipRelax":false,"debug":false,"castShadows":false,"highPriority":false},{"chunksPerSide":7,"chunksVertically":7,"colliders":false,"downsamples":2,"maxBlockTypes":1,"visual":{"simplify":{"maxError":1.0,"antiSliverWeight":0.0005,"skipRandomPhase":false,"writeDebugOutput":false},"useLowMesh":true},"grass":false,"grassSettings":{"reduction":0.5,"maxVerts":10000,"maxTris":10000},"entities":true,"skipRelax":false,"debug":false,"castShadows":false,"highPriority":false},{"chunksPerSide":8,"chunksVertically":2,"colliders":false,"downsamples":3,"maxBlockTypes":1,"visual":{"simplify":{"maxError":1.0,"antiSliverWeight":0.0005,"skipRandomPhase":false,"writeDebugOutput":false},"useLowMesh":true},"grass":false,"grassSettings":{"reduction":0.5,"maxVerts":10000,"maxTris":10000},"entities":false,"skipRelax":false,"debug":false,"castShadows":false,"highPriority":false}],"maxMeshQueue":20,"maxFinalizeMS":2,"maxThreads":2,"debugSingleBlockType":false,"vertexBucketStride":300,"triangleBucketStride":175} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Prewarming all workspaces for res = 32 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Growing ChunkWorkspace to meshRes = 32 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Growing ChunkWorkspace to meshRes = 32 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) ClipMapManager initialize done (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) WorldSimulatorManger: world size is 102,80,102 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) ERROR: Entity Aurora-MainPrefab/Aurora was spawned in batch 17,18,11 block 2812,2969,1909 wspos (764.4, -70.2, -138.6), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: CellManager::EstimateBytes total ms: 5.5703 self ms: 5.5706 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: EstimateCompactOctreeBytes total ms: 1.7935 self ms: 1.7938 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Heartbeat CSV, time s,15.00672, GC.GetTotalMemory MB,390.3477, OctNodes MB,7.247925, CompactOctrees MB,89.24171, CellManager MB,13.18178, ClipMapManager MB,8.680543, GCCount,42, PlayerPos,-177.1088,-13.14716,-35.34593, WorkingSet MB,2113.82, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: CellManager::EstimateBytes total ms: 10.9907 self ms: 10.9931 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: EstimateCompactOctreeBytes total ms: 2.9551 self ms: 2.9554 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Heartbeat CSV, time s,30.02, GC.GetTotalMemory MB,400.2539, OctNodes MB,7.247925, CompactOctrees MB,94.30991, CellManager MB,14.12856, ClipMapManager MB,19.02595, GCCount,43, PlayerPos,-222.1887,-21.38732,-38.57722, WorkingSet MB,2113.82, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: CellManager::EstimateBytes total ms: 4.7157 self ms: 4.7157 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: EstimateCompactOctreeBytes total ms: 1.4052 self ms: 1.4055 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Heartbeat CSV, time s,45.02, GC.GetTotalMemory MB,408.9414, OctNodes MB,7.247925, CompactOctrees MB,96.39868, CellManager MB,14.09239, ClipMapManager MB,9.040146, GCCount,44, PlayerPos,-302.256,-49.12148,-42.33704, WorkingSet MB,2113.82, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: CellManager::EstimateBytes total ms: 6.1256 self ms: 6.1259 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: EstimateCompactOctreeBytes total ms: 1.3979 self ms: 1.3982 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Heartbeat CSV, time s,60.02, GC.GetTotalMemory MB,416.9844, OctNodes MB,7.247925, CompactOctrees MB,96.39868, CellManager MB,14.11306, ClipMapManager MB,22.34903, GCCount,44, PlayerPos,-382.5362,-61.58554,-32.56385, WorkingSet MB,2256.039, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Look rotation viewing vector is zero (Filename: Line: 78) Look rotation viewing vector is zero (Filename: Line: 78) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: CellManager::EstimateBytes total ms: 4.672 self ms: 4.6723 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: EstimateCompactOctreeBytes total ms: 1.3574 self ms: 1.3577 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Heartbeat CSV, time s,75.02, GC.GetTotalMemory MB,429.2656, OctNodes MB,7.247925, CompactOctrees MB,87.34431, CellManager MB,13.81389, ClipMapManager MB,10.63745, GCCount,45, PlayerPos,-464.1858,-77.88138,-15.95611, WorkingSet MB,2256.039, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: CellManager::EstimateBytes total ms: 4.0234 self ms: 4.0234 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: EstimateCompactOctreeBytes total ms: 1.3648 self ms: 1.3651 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Heartbeat CSV, time s,90.02, GC.GetTotalMemory MB,439.9219, OctNodes MB,7.247925, CompactOctrees MB,87.34431, CellManager MB,13.86187, ClipMapManager MB,24.02874, GCCount,45, PlayerPos,-545.9128,-92.11237,-1.372064, WorkingSet MB,2256.039, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: CellManager::EstimateBytes total ms: 5.6673 self ms: 5.6673 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: EstimateCompactOctreeBytes total ms: 1.6343 self ms: 1.6346 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Heartbeat CSV, time s,105.02, GC.GetTotalMemory MB,419.2422, OctNodes MB,7.247925, CompactOctrees MB,73.5808, CellManager MB,13.13738, ClipMapManager MB,24.02401, GCCount,46, PlayerPos,-625.9753,-81.37623,3.069108, WorkingSet MB,2345.555, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) PDALog : Add() : EntryData for key='Goal_BiomeGrassyPlateaus' is not found! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: CellManager::EstimateBytes total ms: 3.9847 self ms: 3.985 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: EstimateCompactOctreeBytes total ms: 1.3392 self ms: 1.3392 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Heartbeat CSV, time s,120.0062, GC.GetTotalMemory MB,426.4063, OctNodes MB,7.247925, CompactOctrees MB,73.5808, CellManager MB,13.1359, ClipMapManager MB,19.26786, GCCount,46, PlayerPos,-708.5525,-88.42285,1.186154, WorkingSet MB,2345.555, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: SendSampleBatch total ms: 0.7498 self ms: 0.7501 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: CellManager::EstimateBytes total ms: 3.8037 self ms: 3.8037 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: EstimateCompactOctreeBytes total ms: 1.3211 self ms: 1.3214 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Heartbeat CSV, time s,135.0051, GC.GetTotalMemory MB,416.3242, OctNodes MB,7.247925, CompactOctrees MB,71.44261, CellManager MB,11.56912, ClipMapManager MB,15.51923, GCCount,47, PlayerPos,-780.5664,-109.6393,-24.05213, WorkingSet MB,2339.16, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Look rotation viewing vector is zero (Filename: Line: 78) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: CellManager::EstimateBytes total ms: 3.841 self ms: 3.8413 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: EstimateCompactOctreeBytes total ms: 1.3205 self ms: 1.3208 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Heartbeat CSV, time s,150.02, GC.GetTotalMemory MB,421.6445, OctNodes MB,7.247925, CompactOctrees MB,71.44261, CellManager MB,11.59517, ClipMapManager MB,26.42557, GCCount,47, PlayerPos,-818.4881,-117.302,-89.00852, WorkingSet MB,2339.16, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: CellManager::EstimateBytes total ms: 3.8777 self ms: 3.878 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: EstimateCompactOctreeBytes total ms: 1.3053 self ms: 1.3056 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Heartbeat CSV, time s,165.02, GC.GetTotalMemory MB,428.3359, OctNodes MB,7.247925, CompactOctrees MB,88.31837, CellManager MB,11.8638, ClipMapManager MB,26.51134, GCCount,48, PlayerPos,-831.9791,-121.8275,-154.7661, WorkingSet MB,2339.16, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Can't add component 'ConstantForce' to SandShark(Clone) because such a component is already added to the game object! (Filename: Line: 87) NullReferenceException: Object reference not set to an instance of an object at MoveOnGround.StartPerform (.CreatureBehaviour behaviour) [0x00000] in :0 at CreatureBehaviour.UpdateBehaviour (Single deltaTime) [0x00000] in :0 at CreatureBehaviour.Update () [0x00000] in :0 at SandShark.Update () [0x00000] in :0 (Filename: Line: -1) L0: CellManager::EstimateBytes total ms: 3.9052 self ms: 3.9052 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: EstimateCompactOctreeBytes total ms: 1.337 self ms: 1.337 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Heartbeat CSV, time s,180.0048, GC.GetTotalMemory MB,433.2773, OctNodes MB,7.247925, CompactOctrees MB,88.31837, CellManager MB,11.8521, ClipMapManager MB,26.3846, GCCount,48, PlayerPos,-913.3254,-137.1126,-158.004, WorkingSet MB,2385.359, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Batch 5,16,12 is still compiling. Try again later. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: CellManager::EstimateBytes total ms: 6.9288 self ms: 6.9288 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: EstimateCompactOctreeBytes total ms: 1.3704 self ms: 1.3707 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Heartbeat CSV, time s,195.02, GC.GetTotalMemory MB,463.3281, OctNodes MB,7.247925, CompactOctrees MB,88.01259, CellManager MB,12.87986, ClipMapManager MB,14.90078, GCCount,49, PlayerPos,-76.68841,0.5807965,-33.75113, WorkingSet MB,2385.359, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) ERROR: Entity Landscape/Batch 7,18,11 cell 0,0,9 L0 root/GarryFish(Clone) was spawned in batch 6,18,11 block 1117,2890,1902 wspos (-931.0, -149.8, -145.3), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Look rotation viewing vector is zero (Filename: Line: 78) Look rotation viewing vector is zero (Filename: Line: 78) Look rotation viewing vector is zero (Filename: Line: 78) Look rotation viewing vector is zero (Filename: Line: 78) Look rotation viewing vector is zero (Filename: Line: 78) Look rotation viewing vector is zero (Filename: Line: 78) L0: CellManager::EstimateBytes total ms: 4.0477 self ms: 4.0477 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: EstimateCompactOctreeBytes total ms: 1.4653 self ms: 1.4653 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Heartbeat CSV, time s,210.02, GC.GetTotalMemory MB,429.8672, OctNodes MB,7.247925, CompactOctrees MB,91.27043, CellManager MB,14.1807, ClipMapManager MB,26.72423, GCCount,51, PlayerPos,-82.18909,-2.44578,-81.4259, WorkingSet MB,2385.359, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: CellManager::EstimateBytes total ms: 4.1169 self ms: 4.1172 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: EstimateCompactOctreeBytes total ms: 1.4513 self ms: 1.4516 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Heartbeat CSV, time s,225.02, GC.GetTotalMemory MB,461.3945, OctNodes MB,7.247925, CompactOctrees MB,98.65938, CellManager MB,14.57921, ClipMapManager MB,26.62275, GCCount,51, PlayerPos,-87.26033,-4.375073,-166.5635, WorkingSet MB,2421.582, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: CellManager::EstimateBytes total ms: 5.1838 self ms: 5.184 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: EstimateCompactOctreeBytes total ms: 1.7727 self ms: 1.7727 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Heartbeat CSV, time s,240.0142, GC.GetTotalMemory MB,472.4023, OctNodes MB,7.247925, CompactOctrees MB,98.65938, CellManager MB,14.61528, ClipMapManager MB,27.601, GCCount,51, PlayerPos,-107.2489,-15.54946,-204.8391, WorkingSet MB,2421.582, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: SendSampleBatch total ms: 0.7149 self ms: 0.7152 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: CellManager::EstimateBytes total ms: 4.0527 self ms: 4.053 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: EstimateCompactOctreeBytes total ms: 1.4126 self ms: 1.4128 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Heartbeat CSV, time s,255.02, GC.GetTotalMemory MB,446.6523, OctNodes MB,7.247925, CompactOctrees MB,98.65938, CellManager MB,14.61523, ClipMapManager MB,27.61629, GCCount,52, PlayerPos,-82.48143,-16.0191,-278.2574, WorkingSet MB,2430.695, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: CellManager::EstimateBytes total ms: 4.0131 self ms: 4.0134 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: EstimateCompactOctreeBytes total ms: 1.3763 self ms: 1.3763 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Heartbeat CSV, time s,270.02, GC.GetTotalMemory MB,461.0664, OctNodes MB,7.247925, CompactOctrees MB,92.24892, CellManager MB,13.83775, ClipMapManager MB,27.11698, GCCount,52, PlayerPos,-76.20873,-25.50149,-324.1134, WorkingSet MB,2430.695, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Unregistering child entity xGeyser_Warning(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Unregistering child entity xGeyser_Eruption(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: CellManager::EstimateBytes total ms: 5.3177 self ms: 5.318 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: EstimateCompactOctreeBytes total ms: 1.3973 self ms: 1.3976 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Heartbeat CSV, time s,285.02, GC.GetTotalMemory MB,472.0625, OctNodes MB,7.247925, CompactOctrees MB,92.24892, CellManager MB,13.91933, ClipMapManager MB,27.2753, GCCount,52, PlayerPos,-49.92345,-22.47156,-405.1853, WorkingSet MB,2430.695, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: CellManager::EstimateBytes total ms: 4.004 self ms: 4.0043 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: EstimateCompactOctreeBytes total ms: 1.3973 self ms: 1.3973 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Heartbeat CSV, time s,300.02, GC.GetTotalMemory MB,455.6133, OctNodes MB,7.247925, CompactOctrees MB,74.13976, CellManager MB,13.22866, ClipMapManager MB,27.06197, GCCount,53, PlayerPos,-19.86746,-37.37291,-484.0805, WorkingSet MB,2426.977, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: CellManager::EstimateBytes total ms: 3.9782 self ms: 3.9785 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: EstimateCompactOctreeBytes total ms: 1.3677 self ms: 1.3677 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Heartbeat CSV, time s,315.02, GC.GetTotalMemory MB,458.1367, OctNodes MB,7.247925, CompactOctrees MB,74.13976, CellManager MB,13.26811, ClipMapManager MB,21.81371, GCCount,53, PlayerPos,2.33518,-87.24524,-541.0892, WorkingSet MB,2426.977, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: CellManager::EstimateBytes total ms: 3.9583 self ms: 3.9586 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: EstimateCompactOctreeBytes total ms: 1.3381 self ms: 1.3384 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Heartbeat CSV, time s,330.0171, GC.GetTotalMemory MB,434.8008, OctNodes MB,7.247925, CompactOctrees MB,72.95641, CellManager MB,12.58766, ClipMapManager MB,27.42173, GCCount,54, PlayerPos,47.10362,-106.8342,-605.4875, WorkingSet MB,2426.977, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: CellManager::EstimateBytes total ms: 3.941 self ms: 3.941 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: EstimateCompactOctreeBytes total ms: 1.3533 self ms: 1.3536 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Heartbeat CSV, time s,345.02, GC.GetTotalMemory MB,449.8086, OctNodes MB,7.247925, CompactOctrees MB,61.62395, CellManager MB,11.18948, ClipMapManager MB,27.11047, GCCount,54, PlayerPos,69.91558,-98.8515,-658.4018, WorkingSet MB,2427.523, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: CellManager::EstimateBytes total ms: 3.9556 self ms: 3.9559 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: EstimateCompactOctreeBytes total ms: 1.3501 self ms: 1.3504 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Heartbeat CSV, time s,360.02, GC.GetTotalMemory MB,465.6602, OctNodes MB,7.247925, CompactOctrees MB,61.62395, CellManager MB,11.16171, ClipMapManager MB,26.87969, GCCount,54, PlayerPos,79.34846,-113.7798,-738.5709, WorkingSet MB,2427.523, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Can't add component 'ConstantForce' to SandShark(Clone) because such a component is already added to the game object! (Filename: Line: 87) NullReferenceException: Object reference not set to an instance of an object at MoveOnGround.StartPerform (.CreatureBehaviour behaviour) [0x00000] in :0 at CreatureBehaviour.UpdateBehaviour (Single deltaTime) [0x00000] in :0 at CreatureBehaviour.Update () [0x00000] in :0 at SandShark.Update () [0x00000] in :0 (Filename: Line: -1) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: SendSampleBatch total ms: 1.1968 self ms: 1.1971 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: CellManager::EstimateBytes total ms: 3.7736 self ms: 3.7739 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: EstimateCompactOctreeBytes total ms: 1.2941 self ms: 1.2941 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Heartbeat CSV, time s,375.02, GC.GetTotalMemory MB,428.5742, OctNodes MB,7.247925, CompactOctrees MB,61.16704, CellManager MB,10.6291, ClipMapManager MB,27.78022, GCCount,55, PlayerPos,92.13054,-133.9619,-814.9261, WorkingSet MB,2434.863, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Can't add component 'ConstantForce' to SandShark(Clone) because such a component is already added to the game object! (Filename: Line: 87) NullReferenceException: Object reference not set to an instance of an object at DescendToGround.StartPerform (.CreatureBehaviour behaviour) [0x00000] in :0 at CreatureBehaviour.UpdateBehaviour (Single deltaTime) [0x00000] in :0 at CreatureBehaviour.Update () [0x00000] in :0 at SandShark.Update () [0x00000] in :0 (Filename: Line: -1) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: CellManager::EstimateBytes total ms: 3.9146 self ms: 3.9146 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: EstimateCompactOctreeBytes total ms: 1.3322 self ms: 1.3328 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Heartbeat CSV, time s,390.002, GC.GetTotalMemory MB,433.5781, OctNodes MB,7.247925, CompactOctrees MB,59.73738, CellManager MB,11.02394, ClipMapManager MB,27.78022, GCCount,55, PlayerPos,-76.69107,2.332831,-33.6585, WorkingSet MB,2434.863, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) ERROR: Entity metal4(Clone) was spawned in batch 13,17,7 block 2146,2863,1143 wspos (98.4, -176.4, -904.3), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: CellManager::EstimateBytes total ms: 4.4413 self ms: 4.4413 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: EstimateCompactOctreeBytes total ms: 1.5665 self ms: 1.5668 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Heartbeat CSV, time s,405.02, GC.GetTotalMemory MB,471.4648, OctNodes MB,7.247925, CompactOctrees MB,91.27043, CellManager MB,14.18966, ClipMapManager MB,16.18699, GCCount,56, PlayerPos,-80.95449,-6.79447,-23.31935, WorkingSet MB,2434.863, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) ERROR: Entity metal4(Clone) was spawned in batch 13,17,7 block 2146,2846,1143 wspos (98.4, -193.8, -904.3), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) ERROR: Entity metal4(Clone) was spawned in batch 13,17,7 block 2146,2830,1143 wspos (98.4, -209.8, -904.3), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Look rotation viewing vector is zero (Filename: Line: 78) L0: CellManager::EstimateBytes total ms: 3.9237 self ms: 3.924 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: EstimateCompactOctreeBytes total ms: 1.5202 self ms: 1.5205 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Heartbeat CSV, time s,420.0155, GC.GetTotalMemory MB,482.9414, OctNodes MB,7.247925, CompactOctrees MB,91.27043, CellManager MB,14.21528, ClipMapManager MB,28.15365, GCCount,56, PlayerPos,-19.15226,-0.947485,-18.79675, WorkingSet MB,2493.18, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) ERROR: Entity metal4(Clone) was spawned in batch 13,17,7 block 2146,2814,1143 wspos (98.4, -225.5, -904.3), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Look rotation viewing vector is zero (Filename: Line: 78) Look rotation viewing vector is zero (Filename: Line: 78) Look rotation viewing vector is zero (Filename: Line: 78) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) ERROR: Entity metal4(Clone) was spawned in batch 13,17,7 block 2146,2799,1143 wspos (98.4, -240.4, -904.3), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: CellManager::EstimateBytes total ms: 3.9441 self ms: 3.9441 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: EstimateCompactOctreeBytes total ms: 1.3739 self ms: 1.3739 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Heartbeat CSV, time s,435.02, GC.GetTotalMemory MB,449.1797, OctNodes MB,7.247925, CompactOctrees MB,76.56612, CellManager MB,13.48763, ClipMapManager MB,27.79739, GCCount,58, PlayerPos,57.11906,-33.67769,-22.6338, WorkingSet MB,2493.18, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) ERROR: Entity metal4(Clone) was spawned in batch 13,17,7 block 2146,2782,1143 wspos (98.4, -257.1, -904.3), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) ERROR: Entity metal4(Clone) was spawned in batch 13,17,7 block 2146,2767,1143 wspos (98.4, -272.2, -904.3), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: CellManager::EstimateBytes total ms: 4.2152 self ms: 4.2155 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: EstimateCompactOctreeBytes total ms: 1.483 self ms: 1.483 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Heartbeat CSV, time s,450.0069, GC.GetTotalMemory MB,451.8711, OctNodes MB,7.247925, CompactOctrees MB,76.56612, CellManager MB,13.55201, ClipMapManager MB,27.89047, GCCount,58, PlayerPos,100.7039,-72.8909,2.551199, WorkingSet MB,2493.18, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) ERROR: Entity metal4(Clone) was spawned in batch 13,17,7 block 2146,2750,1143 wspos (98.4, -289.9, -904.3), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) ERROR: Entity metal4(Clone) was spawned in batch 13,17,7 block 2146,2735,1143 wspos (98.4, -304.3, -904.3), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: CellManager::EstimateBytes total ms: 4.3052 self ms: 4.3052 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: EstimateCompactOctreeBytes total ms: 1.5876 self ms: 1.5879 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Heartbeat CSV, time s,465.02, GC.GetTotalMemory MB,455.8438, OctNodes MB,7.247925, CompactOctrees MB,76.56612, CellManager MB,13.55633, ClipMapManager MB,27.83364, GCCount,58, PlayerPos,181.103,-73.67702,15.34299, WorkingSet MB,2500.523, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) ERROR: Entity metal4(Clone) was spawned in batch 13,16,7 block 2146,2717,1143 wspos (98.4, -322.8, -904.3), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) ERROR: Entity metal4(Clone) was spawned in batch 13,16,7 block 2146,2701,1143 wspos (98.4, -338.3, -904.3), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: CellManager::EstimateBytes total ms: 3.953 self ms: 3.9533 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: EstimateCompactOctreeBytes total ms: 1.4355 self ms: 1.4358 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Heartbeat CSV, time s,480.004, GC.GetTotalMemory MB,469.5156, OctNodes MB,7.247925, CompactOctrees MB,69.82164, CellManager MB,12.14493, ClipMapManager MB,28.1877, GCCount,58, PlayerPos,265.1803,-88.54729,25.39454, WorkingSet MB,2500.523, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: SendSampleBatch total ms: 1.2707 self ms: 1.271 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) ERROR: Entity metal4(Clone) was spawned in batch 13,16,7 block 2146,2686,1143 wspos (98.4, -353.8, -904.3), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: CellManager::EstimateBytes total ms: 3.9932 self ms: 3.9932 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: EstimateCompactOctreeBytes total ms: 1.417 self ms: 1.4173 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Heartbeat CSV, time s,495.02, GC.GetTotalMemory MB,491.1367, OctNodes MB,7.247925, CompactOctrees MB,61.81356, CellManager MB,12.1498, ClipMapManager MB,28.16493, GCCount,58, PlayerPos,349.2946,-96.61952,35.4995, WorkingSet MB,2499.898, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) ERROR: Entity metal4(Clone) was spawned in batch 13,16,7 block 2146,2669,1143 wspos (98.4, -370.2, -904.3), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) ERROR: Entity metal4(Clone) was spawned in batch 13,16,7 block 2146,2653,1143 wspos (98.4, -386.2, -904.3), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: CellManager::EstimateBytes total ms: 3.8767 self ms: 3.8767 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: EstimateCompactOctreeBytes total ms: 1.3411 self ms: 1.3411 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Heartbeat CSV, time s,510.02, GC.GetTotalMemory MB,441.7539, OctNodes MB,7.247925, CompactOctrees MB,59.49056, CellManager MB,12.21453, ClipMapManager MB,27.94481, GCCount,59, PlayerPos,433.6036,-99.89301,49.46096, WorkingSet MB,2499.898, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) ERROR: Entity metal4(Clone) was spawned in batch 13,16,7 block 2146,2639,1143 wspos (98.4, -400.2, -904.3), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) ERROR: Entity metal4(Clone) was spawned in batch 13,16,7 block 2146,2623,1143 wspos (98.4, -416.2, -904.3), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: CellManager::EstimateBytes total ms: 4.0169 self ms: 4.0172 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: EstimateCompactOctreeBytes total ms: 1.3777 self ms: 1.378 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Heartbeat CSV, time s,525.02, GC.GetTotalMemory MB,451.8203, OctNodes MB,7.247925, CompactOctrees MB,57.02153, CellManager MB,12.0315, ClipMapManager MB,28.33196, GCCount,59, PlayerPos,516.394,-74.1183,77.24818, WorkingSet MB,2499.898, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Can't add component 'ConstantForce' to SandShark(Clone) because such a component is already added to the game object! (Filename: Line: 87) NullReferenceException: Object reference not set to an instance of an object at DescendToGround.StartPerform (.CreatureBehaviour behaviour) [0x00000] in :0 at CreatureBehaviour.UpdateBehaviour (Single deltaTime) [0x00000] in :0 at CreatureBehaviour.Update () [0x00000] in :0 at SandShark.Update () [0x00000] in :0 (Filename: Line: -1) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) ERROR: Entity metal4(Clone) was spawned in batch 13,16,7 block 2146,2606,1143 wspos (98.4, -433.5, -904.3), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Can't add component 'ConstantForce' to SandShark(Clone) because such a component is already added to the game object! (Filename: Line: 87) NullReferenceException: Object reference not set to an instance of an object at DescendToGround.StartPerform (.CreatureBehaviour behaviour) [0x00000] in :0 at CreatureBehaviour.UpdateBehaviour (Single deltaTime) [0x00000] in :0 at CreatureBehaviour.Update () [0x00000] in :0 at SandShark.Update () [0x00000] in :0 (Filename: Line: -1) ERROR: Entity metal4(Clone) was spawned in batch 13,16,7 block 2146,2589,1143 wspos (98.4, -450.6, -904.3), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: CellManager::EstimateBytes total ms: 4.9477 self ms: 4.948 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: EstimateCompactOctreeBytes total ms: 1.615 self ms: 1.615 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Heartbeat CSV, time s,540.02, GC.GetTotalMemory MB,462.1875, OctNodes MB,7.247925, CompactOctrees MB,54.93947, CellManager MB,12.35612, ClipMapManager MB,28.29697, GCCount,59, PlayerPos,596.6532,-57.71061,109.5352, WorkingSet MB,2519.273, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) ERROR: Entity metal4(Clone) was spawned in batch 13,16,7 block 2146,2575,1143 wspos (98.4, -464.9, -904.3), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) ERROR: Entity metal4(Clone) was spawned in batch 13,15,7 block 2146,2557,1143 wspos (98.4, -482.2, -904.3), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: CellManager::EstimateBytes total ms: 3.9383 self ms: 3.9386 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: EstimateCompactOctreeBytes total ms: 1.2701 self ms: 1.2701 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Heartbeat CSV, time s,555.02, GC.GetTotalMemory MB,469.9141, OctNodes MB,7.247925, CompactOctrees MB,54.93947, CellManager MB,12.32926, ClipMapManager MB,28.30765, GCCount,59, PlayerPos,639.2159,-63.95475,186.6759, WorkingSet MB,2519.273, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) ERROR: Entity metal4(Clone) was spawned in batch 13,15,7 block 2146,2543,1143 wspos (98.4, -496.9, -904.3), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: CellManager::EstimateBytes total ms: 4.028 self ms: 4.028 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: EstimateCompactOctreeBytes total ms: 1.2964 self ms: 1.2964 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Heartbeat CSV, time s,570.02, GC.GetTotalMemory MB,452.2461, OctNodes MB,7.247925, CompactOctrees MB,57.55031, CellManager MB,15.08937, ClipMapManager MB,23.65612, GCCount,60, PlayerPos,680.4359,-123.2797,220.3071, WorkingSet MB,2519.273, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) ERROR: Entity metal4(Clone) was spawned in batch 13,15,7 block 2146,2523,1143 wspos (98.4, -516.1, -904.3), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) ERROR: Entity metal4(Clone) was spawned in batch 13,15,7 block 2146,2510,1143 wspos (98.4, -529.9, -904.3), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) ERROR: Entity metal4(Clone) was spawned in batch 13,15,7 block 2146,2495,1143 wspos (98.4, -544.6, -904.3), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: CellManager::EstimateBytes total ms: 3.9656 self ms: 3.9659 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: EstimateCompactOctreeBytes total ms: 3.2269 self ms: 3.2274 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Heartbeat CSV, time s,585.02, GC.GetTotalMemory MB,464.6055, OctNodes MB,7.247925, CompactOctrees MB,55.76177, CellManager MB,14.48204, ClipMapManager MB,28.61809, GCCount,60, PlayerPos,739.3073,-150.0862,222.1168, WorkingSet MB,2519.492, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) ERROR: Entity metal4(Clone) was spawned in batch 13,15,7 block 2146,2478,1143 wspos (98.4, -561.7, -904.3), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: CellManager::EstimateBytes total ms: 3.987 self ms: 3.987 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: EstimateCompactOctreeBytes total ms: 1.3695 self ms: 1.3695 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Heartbeat CSV, time s,600.02, GC.GetTotalMemory MB,476.2148, OctNodes MB,7.247925, CompactOctrees MB,56.58834, CellManager MB,14.37619, ClipMapManager MB,28.61809, GCCount,60, PlayerPos,736.8046,-157.0483,238.0318, WorkingSet MB,2519.492, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) ERROR: Entity metal4(Clone) was spawned in batch 13,15,7 block 2146,2463,1143 wspos (98.4, -576.9, -904.3), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: SendSampleBatch total ms: 0.6964 self ms: 0.6967 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) ERROR: Entity metal4(Clone) was spawned in batch 13,15,7 block 2146,2447,1143 wspos (98.4, -592.9, -904.3), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: CellManager::EstimateBytes total ms: 5.5236 self ms: 5.5239 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: EstimateCompactOctreeBytes total ms: 1.7706 self ms: 1.7709 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Heartbeat CSV, time s,615.0018, GC.GetTotalMemory MB,492.5742, OctNodes MB,7.247925, CompactOctrees MB,56.58834, CellManager MB,14.35737, ClipMapManager MB,28.63411, GCCount,60, PlayerPos,730.6993,-164.4659,282.2795, WorkingSet MB,2542.949, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) ERROR: Entity metal4(Clone) was spawned in batch 13,15,7 block 2146,2431,1143 wspos (98.4, -608.9, -904.3), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) ERROR: Entity metal4(Clone) was spawned in batch 13,15,7 block 2146,2415,1143 wspos (98.4, -625.0, -904.3), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: CellManager::EstimateBytes total ms: 4.0471 self ms: 4.0471 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: EstimateCompactOctreeBytes total ms: 1.2906 self ms: 1.2909 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Heartbeat CSV, time s,630.02, GC.GetTotalMemory MB,504.3164, OctNodes MB,7.247925, CompactOctrees MB,56.58834, CellManager MB,14.34689, ClipMapManager MB,28.63411, GCCount,60, PlayerPos,737.7033,-173.3704,311.7471, WorkingSet MB,2542.949, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) ERROR: Entity metal4(Clone) was spawned in batch 13,14,7 block 2146,2398,1143 wspos (98.4, -641.0, -904.3), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) ERROR: Entity metal4(Clone) was spawned in batch 13,14,7 block 2146,2379,1143 wspos (98.4, -661.0, -904.3), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: CellManager::EstimateBytes total ms: 4.0163 self ms: 4.0166 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: EstimateCompactOctreeBytes total ms: 1.3466 self ms: 1.3466 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Heartbeat CSV, time s,645.02, GC.GetTotalMemory MB,471.5352, OctNodes MB,7.247925, CompactOctrees MB,58.30358, CellManager MB,16.40824, ClipMapManager MB,16.73103, GCCount,61, PlayerPos,733.2475,-179.3604,371.0063, WorkingSet MB,2542.949, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) ERROR: Entity metal4(Clone) was spawned in batch 13,14,7 block 2146,2367,1143 wspos (98.4, -672.5, -904.3), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Unregistering child entity xGeyser_Warning(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Unregistering child entity xGeyser_Eruption(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) ERROR: Entity metal4(Clone) was spawned in batch 13,14,7 block 2146,2350,1143 wspos (98.4, -689.5, -904.3), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: CellManager::EstimateBytes total ms: 3.989 self ms: 3.989 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: EstimateCompactOctreeBytes total ms: 1.3161 self ms: 1.3164 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Heartbeat CSV, time s,660.02, GC.GetTotalMemory MB,493.4531, OctNodes MB,7.247925, CompactOctrees MB,58.30358, CellManager MB,16.46411, ClipMapManager MB,28.3472, GCCount,61, PlayerPos,726.4078,-179.5381,363.3536, WorkingSet MB,2533.234, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) ERROR: Entity metal4(Clone) was spawned in batch 13,14,7 block 2146,2335,1143 wspos (98.4, -704.5, -904.3), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: CellManager::EstimateBytes total ms: 5.4492 self ms: 5.4495 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: EstimateCompactOctreeBytes total ms: 1.4017 self ms: 1.402 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Heartbeat CSV, time s,675.02, GC.GetTotalMemory MB,478.0469, OctNodes MB,7.247925, CompactOctrees MB,56.58834, CellManager MB,14.27482, ClipMapManager MB,28.66847, GCCount,62, PlayerPos,719.9492,-168.376,316.3282, WorkingSet MB,2533.234, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) ERROR: Entity metal4(Clone) was spawned in batch 13,14,7 block 2146,2317,1143 wspos (98.4, -722.5, -904.3), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) ERROR: Entity metal4(Clone) was spawned in batch 13,14,7 block 2146,2302,1143 wspos (98.4, -737.7, -904.3), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: CellManager::EstimateBytes total ms: 3.9867 self ms: 3.9867 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: EstimateCompactOctreeBytes total ms: 1.3222 self ms: 1.3225 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Heartbeat CSV, time s,690.02, GC.GetTotalMemory MB,480.5469, OctNodes MB,7.247925, CompactOctrees MB,56.58834, CellManager MB,14.27161, ClipMapManager MB,28.66847, GCCount,62, PlayerPos,712.7875,-171.5251,330.1443, WorkingSet MB,2533.234, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) ERROR: Entity metal4(Clone) was spawned in batch 13,14,7 block 2146,2284,1143 wspos (98.4, -755.1, -904.3), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) ERROR: Entity metal4(Clone) was spawned in batch 13,14,7 block 2146,2269,1143 wspos (98.4, -770.3, -904.3), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: CellManager::EstimateBytes total ms: 3.9439 self ms: 3.9439 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: EstimateCompactOctreeBytes total ms: 1.2885 self ms: 1.2888 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Heartbeat CSV, time s,705.02, GC.GetTotalMemory MB,472.543, OctNodes MB,7.247925, CompactOctrees MB,58.30358, CellManager MB,16.46965, ClipMapManager MB,28.30425, GCCount,63, PlayerPos,709.7972,-178.5014,405.5072, WorkingSet MB,2543.938, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) ERROR: Entity metal4(Clone) was spawned in batch 13,14,7 block 2146,2255,1143 wspos (98.4, -784.6, -904.3), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Unregistering child entity xGeyser_Warning(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Unregistering child entity xGeyser_Eruption(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) ERROR: Entity metal4(Clone) was spawned in batch 13,13,7 block 2146,2237,1143 wspos (98.4, -802.6, -904.3), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: CellManager::EstimateBytes total ms: 4.0518 self ms: 4.0518 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: EstimateCompactOctreeBytes total ms: 1.2935 self ms: 1.2938 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Heartbeat CSV, time s,720.02, GC.GetTotalMemory MB,482.8125, OctNodes MB,7.247925, CompactOctrees MB,58.30358, CellManager MB,16.49674, ClipMapManager MB,28.72057, GCCount,63, PlayerPos,709.1336,-152.2446,475.1424, WorkingSet MB,2543.938, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) ERROR: Entity metal4(Clone) was spawned in batch 13,13,7 block 2146,2222,1143 wspos (98.4, -817.4, -904.3), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: SendSampleBatch total ms: 0.731 self ms: 0.731 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) ERROR: Entity metal4(Clone) was spawned in batch 13,13,7 block 2146,2205,1143 wspos (98.4, -834.0, -904.3), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: CellManager::EstimateBytes total ms: 3.8539 self ms: 3.8542 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: EstimateCompactOctreeBytes total ms: 1.2745 self ms: 1.2748 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Heartbeat CSV, time s,735.02, GC.GetTotalMemory MB,484.5977, OctNodes MB,7.247925, CompactOctrees MB,58.49084, CellManager MB,15.53323, ClipMapManager MB,27.86731, GCCount,64, PlayerPos,674.2336,-153.5055,548.0958, WorkingSet MB,2564.684, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) ERROR: Entity metal4(Clone) was spawned in batch 13,13,7 block 2146,2188,1143 wspos (98.4, -851.5, -904.3), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: CellManager::EstimateBytes total ms: 3.9545 self ms: 3.9548 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: EstimateCompactOctreeBytes total ms: 1.3874 self ms: 1.3877 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Heartbeat CSV, time s,750.02, GC.GetTotalMemory MB,489.1133, OctNodes MB,7.247925, CompactOctrees MB,60.95528, CellManager MB,16.79105, ClipMapManager MB,16.44888, GCCount,65, PlayerPos,-76.39936,1.286835,-32.80577, WorkingSet MB,2564.684, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) ERROR: Entity metal4(Clone) was spawned in batch 13,13,7 block 2146,2171,1143 wspos (98.4, -868.9, -904.3), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at CellManager+Cell.Awake () [0x00000] in :0 at CellManager.UpdateCellManagement (Int32 maxMs) [0x00000] in :0 at LargeWorldStreamer.Update () [0x00000] in :0 (Filename: Line: -1) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at CellManager+Cell.Awake () [0x00000] in :0 at CellManager.UpdateCellManagement (Int32 maxMs) [0x00000] in :0 at LargeWorldStreamer.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at CellManager+Cell.Awake () [0x00000] in :0 at CellManager.UpdateCellManagement (Int32 maxMs) [0x00000] in :0 at LargeWorldStreamer.Update () [0x00000] in :0 (Filename: Line: -1) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at CellManager+Cell.Awake () [0x00000] in :0 at CellManager.UpdateCellManagement (Int32 maxMs) [0x00000] in :0 at LargeWorldStreamer.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at CellManager+Cell.Awake () [0x00000] in :0 at CellManager.UpdateCellManagement (Int32 maxMs) [0x00000] in :0 at LargeWorldStreamer.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at CellManager+Cell.Awake () [0x00000] in :0 at CellManager.UpdateCellManagement (Int32 maxMs) [0x00000] in :0 at LargeWorldStreamer.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at CellManager+Cell.Awake () [0x00000] in :0 at CellManager.UpdateCellManagement (Int32 maxMs) [0x00000] in :0 at LargeWorldStreamer.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at CellManager+Cell.Awake () [0x00000] in :0 at CellManager.UpdateCellManagement (Int32 maxMs) [0x00000] in :0 at LargeWorldStreamer.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at CellManager+Cell.Awake () [0x00000] in :0 at CellManager.UpdateCellManagement (Int32 maxMs) [0x00000] in :0 at LargeWorldStreamer.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at CellManager+Cell.Awake () [0x00000] in :0 at CellManager.UpdateCellManagement (Int32 maxMs) [0x00000] in :0 at LargeWorldStreamer.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at CellManager+Cell.Awake () [0x00000] in :0 at CellManager.UpdateCellManagement (Int32 maxMs) [0x00000] in :0 at LargeWorldStreamer.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at CellManager+Cell.Awake () [0x00000] in :0 at CellManager.UpdateCellManagement (Int32 maxMs) [0x00000] in :0 at LargeWorldStreamer.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at CellManager+Cell.Awake () [0x00000] in :0 at CellManager.UpdateCellManagement (Int32 maxMs) [0x00000] in :0 at LargeWorldStreamer.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at CellManager+Cell.Awake () [0x00000] in :0 at CellManager.UpdateCellManagement (Int32 maxMs) [0x00000] in :0 at LargeWorldStreamer.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at CellManager+Cell.Awake () [0x00000] in :0 at CellManager.UpdateCellManagement (Int32 maxMs) [0x00000] in :0 at LargeWorldStreamer.Update () [0x00000] in :0 (Filename: Line: -1) ERROR: Entity metal4(Clone) was spawned in batch 13,13,7 block 2146,2159,1143 wspos (98.4, -880.3, -904.3), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at CellManager+Cell.Awake () [0x00000] in :0 at CellManager.UpdateCellManagement (Int32 maxMs) [0x00000] in :0 at LargeWorldStreamer.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at CellManager+Cell.Awake () [0x00000] in :0 at CellManager.UpdateCellManagement (Int32 maxMs) [0x00000] in :0 at LargeWorldStreamer.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at CellManager+Cell.Awake () [0x00000] in :0 at CellManager.UpdateCellManagement (Int32 maxMs) [0x00000] in :0 at LargeWorldStreamer.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at CellManager+Cell.Awake () [0x00000] in :0 at CellManager.UpdateCellManagement (Int32 maxMs) [0x00000] in :0 at LargeWorldStreamer.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at CellManager+Cell.Awake () [0x00000] in :0 at CellManager.UpdateCellManagement (Int32 maxMs) [0x00000] in :0 at LargeWorldStreamer.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at CellManager+Cell.Awake () [0x00000] in :0 at CellManager.UpdateCellManagement (Int32 maxMs) [0x00000] in :0 at LargeWorldStreamer.Update () [0x00000] in :0 (Filename: Line: -1) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at CellManager+Cell.Awake () [0x00000] in :0 at CellManager.UpdateCellManagement (Int32 maxMs) [0x00000] in :0 at LargeWorldStreamer.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at CellManager+Cell.Awake () [0x00000] in :0 at CellManager.UpdateCellManagement (Int32 maxMs) [0x00000] in :0 at LargeWorldStreamer.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at CellManager+Cell.Awake () [0x00000] in :0 at CellManager.UpdateCellManagement (Int32 maxMs) [0x00000] in :0 at LargeWorldStreamer.Update () [0x00000] in :0 (Filename: Line: -1) ERROR: Entity metal4(Clone) was spawned in batch 13,13,7 block 2146,2142,1143 wspos (98.4, -897.0, -904.3), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Look rotation viewing vector is zero (Filename: Line: 78) L0: CellManager::EstimateBytes total ms: 3.8906 self ms: 3.8906 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: EstimateCompactOctreeBytes total ms: 1.4835 self ms: 1.4838 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Heartbeat CSV, time s,765.02, GC.GetTotalMemory MB,557.8711, OctNodes MB,7.247925, CompactOctrees MB,91.27043, CellManager MB,14.29802, ClipMapManager MB,28.88942, GCCount,65, PlayerPos,-92.01198,0.193125,-37.94286, WorkingSet MB,2564.684, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) ERROR: Entity metal4(Clone) was spawned in batch 13,13,7 block 2146,2127,1143 wspos (98.4, -912.6, -904.3), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: CellManager::EstimateBytes total ms: 4.0433 self ms: 4.0433 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: EstimateCompactOctreeBytes total ms: 1.3927 self ms: 1.3927 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Heartbeat CSV, time s,780.02, GC.GetTotalMemory MB,521.4453, OctNodes MB,7.247925, CompactOctrees MB,84.81325, CellManager MB,14.4756, ClipMapManager MB,23.28291, GCCount,66, PlayerPos,-112.4764,-3.553286,33.23907, WorkingSet MB,2661.031, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) ERROR: Entity metal4(Clone) was spawned in batch 13,13,7 block 2146,2108,1143 wspos (98.4, -931.1, -904.3), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) ERROR: Entity metal4(Clone) was spawned in batch 13,13,7 block 2146,2094,1143 wspos (98.4, -945.5, -904.3), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: CellManager::EstimateBytes total ms: 3.9594 self ms: 3.9603 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: EstimateCompactOctreeBytes total ms: 1.4172 self ms: 1.4175 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Heartbeat CSV, time s,795.02, GC.GetTotalMemory MB,534.2031, OctNodes MB,7.247925, CompactOctrees MB,71.14445, CellManager MB,13.16276, ClipMapManager MB,29.44964, GCCount,66, PlayerPos,-119.8437,-1.005241,121.2148, WorkingSet MB,2661.031, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) ERROR: Entity metal4(Clone) was spawned in batch 13,12,7 block 2146,2078,1143 wspos (98.4, -961.4, -904.3), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) ERROR: Entity metal4(Clone) was spawned in batch 13,12,7 block 2146,2062,1143 wspos (98.4, -977.8, -904.3), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Registering stray entity StalkerTooth(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: CellManager::EstimateBytes total ms: 3.9395 self ms: 3.9398 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: EstimateCompactOctreeBytes total ms: 1.5525 self ms: 1.5528 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Heartbeat CSV, time s,810.0058, GC.GetTotalMemory MB,549.9961, OctNodes MB,7.247925, CompactOctrees MB,62.75753, CellManager MB,12.1046, ClipMapManager MB,18.58381, GCCount,66, PlayerPos,-127.8366,-23.29696,202.619, WorkingSet MB,2661.031, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) ERROR: Entity metal4(Clone) was spawned in batch 13,12,7 block 2146,2047,1143 wspos (98.4, -992.7, -904.3), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) ERROR: Entity metal4(Clone) was spawned in batch 13,12,7 block 2146,2029,1143 wspos (98.4, -1010.7, -904.3), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: CellManager::EstimateBytes total ms: 4.041 self ms: 4.041 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: EstimateCompactOctreeBytes total ms: 1.3944 self ms: 1.3944 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Heartbeat CSV, time s,825.02, GC.GetTotalMemory MB,502.7148, OctNodes MB,7.247925, CompactOctrees MB,64.63783, CellManager MB,12.37222, ClipMapManager MB,28.8276, GCCount,67, PlayerPos,-144.0259,-22.42544,280.8528, WorkingSet MB,2661.094, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) ERROR: Entity metal4(Clone) was spawned in batch 13,12,7 block 2146,2015,1143 wspos (98.4, -1024.9, -904.3), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) ERROR: Entity metal4(Clone) was spawned in batch 13,12,7 block 2146,1997,1143 wspos (98.4, -1042.1, -904.3), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: CellManager::EstimateBytes total ms: 4.1249 self ms: 4.1252 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: EstimateCompactOctreeBytes total ms: 1.4027 self ms: 1.403 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Heartbeat CSV, time s,840.02, GC.GetTotalMemory MB,514.9453, OctNodes MB,7.247925, CompactOctrees MB,66.74284, CellManager MB,13.43416, ClipMapManager MB,19.21444, GCCount,67, PlayerPos,-150.0371,-57.56113,357.7087, WorkingSet MB,2661.094, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) ERROR: Entity metal4(Clone) was spawned in batch 13,12,7 block 2146,1982,1143 wspos (98.4, -1057.4, -904.3), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: SendSampleBatch total ms: 0.7044 self ms: 0.7044 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: CellManager::EstimateBytes total ms: 9.616 self ms: 9.6163 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: EstimateCompactOctreeBytes total ms: 1.68 self ms: 1.68 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Heartbeat CSV, time s,855.02, GC.GetTotalMemory MB,528.9023, OctNodes MB,7.247925, CompactOctrees MB,65.53889, CellManager MB,12.9766, ClipMapManager MB,29.5457, GCCount,67, PlayerPos,-155.701,-49.80231,444.6439, WorkingSet MB,2668.59, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) ERROR: Entity metal4(Clone) was spawned in batch 13,12,7 block 2146,1965,1143 wspos (98.4, -1074.6, -904.3), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) ERROR: Entity metal4(Clone) was spawned in batch 13,12,7 block 2146,1951,1143 wspos (98.4, -1088.4, -904.3), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: CellManager::EstimateBytes total ms: 4.3034 self ms: 4.3034 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: EstimateCompactOctreeBytes total ms: 1.5008 self ms: 1.5011 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Heartbeat CSV, time s,870.0117, GC.GetTotalMemory MB,550.3008, OctNodes MB,7.247925, CompactOctrees MB,66.77882, CellManager MB,14.72021, ClipMapManager MB,28.59229, GCCount,67, PlayerPos,-162.0943,-52.70077,530.1473, WorkingSet MB,2668.59, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) ERROR: Entity metal4(Clone) was spawned in batch 13,12,7 block 2146,1933,1143 wspos (98.4, -1106.2, -904.3), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) ERROR: Entity metal4(Clone) was spawned in batch 13,11,7 block 2146,1918,1143 wspos (98.4, -1121.3, -904.3), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: CellManager::EstimateBytes total ms: 4.0935 self ms: 4.0935 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: EstimateCompactOctreeBytes total ms: 1.4257 self ms: 1.426 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Heartbeat CSV, time s,885.02, GC.GetTotalMemory MB,554.8633, OctNodes MB,7.247925, CompactOctrees MB,66.77882, CellManager MB,14.71511, ClipMapManager MB,28.82351, GCCount,67, PlayerPos,-178.2781,-48.42804,613.2422, WorkingSet MB,2668.59, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Can't add component 'ConstantForce' to SandShark(Clone) because such a component is already added to the game object! (Filename: Line: 87) NullReferenceException: Object reference not set to an instance of an object at DescendToGround.StartPerform (.CreatureBehaviour behaviour) [0x00000] in :0 at CreatureBehaviour.UpdateBehaviour (Single deltaTime) [0x00000] in :0 at CreatureBehaviour.Update () [0x00000] in :0 at SandShark.Update () [0x00000] in :0 (Filename: Line: -1) ERROR: Entity metal4(Clone) was spawned in batch 13,11,7 block 2146,1903,1143 wspos (98.4, -1136.2, -904.3), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Removing bounce light (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) PDALog : Add() : EntryData for key='Goal_BiomeKelpForest' is not found! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) ERROR: Entity metal4(Clone) was spawned in batch 13,11,7 block 2146,1886,1143 wspos (98.4, -1153.7, -904.3), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: CellManager::EstimateBytes total ms: 4.0727 self ms: 4.073 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: EstimateCompactOctreeBytes total ms: 1.3498 self ms: 1.3504 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Heartbeat CSV, time s,900.02, GC.GetTotalMemory MB,511.668, OctNodes MB,7.247925, CompactOctrees MB,68.3582, CellManager MB,16.68575, ClipMapManager MB,29.33782, GCCount,68, PlayerPos,-204.9044,-41.46413,694.719, WorkingSet MB,2693.09, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) ERROR: Entity metal4(Clone) was spawned in batch 13,11,7 block 2146,1871,1143 wspos (98.4, -1169.0, -904.3), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) ERROR: Entity metal4(Clone) was spawned in batch 13,11,7 block 2146,1854,1143 wspos (98.4, -1185.3, -904.3), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: CellManager::EstimateBytes total ms: 4.1002 self ms: 4.1005 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: EstimateCompactOctreeBytes total ms: 1.3909 self ms: 1.3911 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Heartbeat CSV, time s,915.02, GC.GetTotalMemory MB,513.918, OctNodes MB,7.247925, CompactOctrees MB,68.3582, CellManager MB,16.69542, ClipMapManager MB,29.6238, GCCount,68, PlayerPos,-284.134,-66.61497,687.972, WorkingSet MB,2693.09, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) ERROR: Entity metal4(Clone) was spawned in batch 13,11,7 block 2146,1837,1143 wspos (98.4, -1202.4, -904.3), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) ERROR: Entity metal4(Clone) was spawned in batch 13,11,7 block 2146,1822,1143 wspos (98.4, -1217.9, -904.3), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: CellManager::EstimateBytes total ms: 5.1269 self ms: 5.1269 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: EstimateCompactOctreeBytes total ms: 1.641 self ms: 1.6413 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Heartbeat CSV, time s,930.02, GC.GetTotalMemory MB,529.7578, OctNodes MB,7.247925, CompactOctrees MB,58.01177, CellManager MB,13.35153, ClipMapManager MB,30.05524, GCCount,68, PlayerPos,-334.2448,-112.0413,735.4992, WorkingSet MB,2693.09, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) ERROR: Entity metal4(Clone) was spawned in batch 13,11,7 block 2146,1807,1143 wspos (98.4, -1232.8, -904.3), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) ERROR: Entity metal4(Clone) was spawned in batch 13,11,7 block 2146,1791,1143 wspos (98.4, -1248.8, -904.3), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: CellManager::EstimateBytes total ms: 4.2075 self ms: 4.2078 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: EstimateCompactOctreeBytes total ms: 1.3634 self ms: 1.3636 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Heartbeat CSV, time s,945.02, GC.GetTotalMemory MB,532.7383, OctNodes MB,7.247925, CompactOctrees MB,58.01177, CellManager MB,13.32006, ClipMapManager MB,29.78355, GCCount,68, PlayerPos,-331.2765,-51.24897,820.8665, WorkingSet MB,2682.309, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) ERROR: Entity metal4(Clone) was spawned in batch 13,11,7 block 2146,1775,1143 wspos (98.4, -1264.5, -904.3), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: CellManager::EstimateBytes total ms: 9.1077 self ms: 9.1083 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: EstimateCompactOctreeBytes total ms: 1.736 self ms: 1.7363 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Heartbeat CSV, time s,960.02, GC.GetTotalMemory MB,548.7383, OctNodes MB,7.247925, CompactOctrees MB,56.46901, CellManager MB,13.24735, ClipMapManager MB,30.12934, GCCount,68, PlayerPos,-330.9315,-103.8054,871.6084, WorkingSet MB,2682.309, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) ERROR: Entity metal4(Clone) was spawned in batch 13,10,7 block 2146,1757,1143 wspos (98.4, -1282.3, -904.3), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) ERROR: Entity metal4(Clone) was spawned in batch 13,10,7 block 2146,1742,1143 wspos (98.4, -1297.5, -904.3), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: CellManager::EstimateBytes total ms: 4.0503 self ms: 4.0506 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: EstimateCompactOctreeBytes total ms: 1.3305 self ms: 1.3308 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Heartbeat CSV, time s,975.02, GC.GetTotalMemory MB,507.2734, OctNodes MB,7.247925, CompactOctrees MB,62.32625, CellManager MB,14.85155, ClipMapManager MB,28.92587, GCCount,69, PlayerPos,-351.1971,-181.9069,889.9489, WorkingSet MB,2682.309, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: SendSampleBatch total ms: 0.7038 self ms: 0.7038 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) ERROR: Entity metal4(Clone) was spawned in batch 13,10,7 block 2146,1725,1143 wspos (98.4, -1314.0, -904.3), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) ERROR: Entity metal4(Clone) was spawned in batch 13,10,7 block 2146,1710,1143 wspos (98.4, -1329.7, -904.3), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: CellManager::EstimateBytes total ms: 6.599 self ms: 6.5992 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: EstimateCompactOctreeBytes total ms: 1.3844 self ms: 1.3847 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Heartbeat CSV, time s,990.02, GC.GetTotalMemory MB,509.6914, OctNodes MB,7.247925, CompactOctrees MB,62.32625, CellManager MB,14.82483, ClipMapManager MB,19.25922, GCCount,69, PlayerPos,-336.1965,-248.2062,939.5123, WorkingSet MB,2676.52, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) WARNING WARNING WARNING: Some how ended up with 0 tris after simplification! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) ERROR: Entity metal4(Clone) was spawned in batch 13,10,7 block 2146,1693,1143 wspos (98.4, -1346.0, -904.3), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) ERROR: Entity metal4(Clone) was spawned in batch 13,10,7 block 2146,1677,1143 wspos (98.4, -1362.2, -904.3), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) WARNING WARNING WARNING: Some how ended up with 0 tris after simplification! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: CellManager::EstimateBytes total ms: 3.9972 self ms: 3.9972 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) L0: EstimateCompactOctreeBytes total ms: 1.3264 self ms: 1.3267 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Heartbeat CSV, time s,1005.02, GC.GetTotalMemory MB,519.457, OctNodes MB,7.247925, CompactOctrees MB,61.13128, CellManager MB,13.83086, ClipMapManager MB,29.59218, GCCount,69, PlayerPos,-330.7167,-285.8238,1013.855, WorkingSet MB,2676.52, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Done playing photo tour (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Telemetry Manager: SendEndSession called, sessionId = 7196661 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Telemetry Manager: Sent endsession (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Telemetry Manager: Endsession request is done, response text = {"message":"Session ended."} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)