Initialize engine version: 5.0.2f1 (0b02744d4013) GfxDevice: creating device client; threaded=1 Direct3D: Version: Direct3D 11.0 [level 11.0] Renderer: NVIDIA GeForce GTX 550 Ti (ID=0x1244) Vendor: NVIDIA VRAM: 977 MB Begin MonoManager ReloadAssembly Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\SteamApps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\Subnautica\Subnautica_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\SteamApps\common\Subnautica\Subnautica_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\Subnautica\Subnautica_Data\Managed\Assembly-CSharp.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\SteamApps\common\Subnautica\Subnautica_Data\Managed\Assembly-CSharp.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\Subnautica\Subnautica_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\SteamApps\common\Subnautica\Subnautica_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\Subnautica\Subnautica_Data\Managed\Assembly-UnityScript.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\SteamApps\common\Subnautica\Subnautica_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.UI.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\SteamApps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.UI.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\Subnautica\Subnautica_Data\Managed\Poly2Tri.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\SteamApps\common\Subnautica\Subnautica_Data\Managed\Poly2Tri.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\Subnautica\Subnautica_Data\Managed\FMODWrapper.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\SteamApps\common\Subnautica\Subnautica_Data\Managed\FMODWrapper.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\Subnautica\Subnautica_Data\Managed\iTween.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\SteamApps\common\Subnautica\Subnautica_Data\Managed\iTween.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\Subnautica\Subnautica_Data\Managed\LibNoise.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\SteamApps\common\Subnautica\Subnautica_Data\Managed\LibNoise.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\Subnautica\Subnautica_Data\Managed\LitJson.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\SteamApps\common\Subnautica\Subnautica_Data\Managed\LitJson.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\Subnautica\Subnautica_Data\Managed\LumenWorks.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\SteamApps\common\Subnautica\Subnautica_Data\Managed\LumenWorks.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\Subnautica\Subnautica_Data\Managed\RootMotion.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\SteamApps\common\Subnautica\Subnautica_Data\Managed\RootMotion.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\Subnautica\Subnautica_Data\Managed\protobuf-net.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\SteamApps\common\Subnautica\Subnautica_Data\Managed\protobuf-net.dll into Unity Child Domain - Completed reload, in 0.057 seconds desktop: 1920x1200 59Hz; virtual: 1920x1200 at 0,0 Initializing input. Input initialized. Initialized touch support. Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\Subnautica\Subnautica_Data\Managed\System.Core.dll (this message is harmless) Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\Subnautica\Subnautica_Data\Managed\System.dll (this message is harmless) Shader 'Marmoset/Building/Self Illum Bumped Specular IBL': fallback shader 'Marmoset/Mobile/Self-Illumin/Bumped Specular IBL' not found WARNING: Shader Unsupported: 'Marmoset/Mobile/Specular IBL' - All passes removed WARNING: Shader Unsupported: 'Marmoset/Mobile/Self-Illumin/Specular IBL' - All passes removed WARNING: Shader Unsupported: 'Marmoset/Mobile/Self-Illumin/Bumped Specular IBL' - All passes removed Steamworks: SteamAPI_Init() failed. Is Steam running? If you are inside the editor, this is probably ok, but Steamworks integrations will not function. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Save / Load: No valid games detected by GetGameInfo() in save directories found. Disabling load game button. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Steamworks: SteamManager is not initialized. Achievements will not function. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Process name: Subnautica (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) changeset 18853, QualityLevel = 1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) OK Running Win64 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) SystemInfo: deviceModel = Intel(R) Core(TM) i7-4770K CPU @ 3.50GHz (8073 MB) deviceName = UWE-PAX-1 deviceType = Desktop deviceUniqueIdentifier = 297b1755a6c5e5c07e438935a40aaa0fbf8860fa graphicsDeviceID = 4676 graphicsDeviceName = NVIDIA GeForce GTX 550 Ti graphicsDeviceVendor = NVIDIA graphicsDeviceVendorID = 4318 graphicsDeviceVersion = Direct3D 11.0 [level 11.0] graphicsMemorySize = 977 graphicsShaderLevel = 50 npotSupport = Full operatingSystem = Windows 8.1 (6.3.9600) 64bit processorCount = 8 processorType = Intel(R) Core(TM) i7-4770K CPU @ 3.50GHz supportedRenderTargetCount = 8 supports3DTextures = True supportsAccelerometer = False supportsComputeShaders = True supportsGyroscope = False supportsImageEffects = True supportsInstancing = True supportsLocationService = False supportsRenderTextures = True supportsRenderToCubemap = True supportsShadows = True supportsSparseTextures = True supportsStencil = 1 supportsVibration = False systemMemorySize = 8073 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) The referenced script on this Behaviour is missing! (Filename: Line: 1713) The referenced script on this Behaviour is missing! (Filename: Line: 1713) The referenced script on this Behaviour is missing! (Filename: Line: 1713) The referenced script on this Behaviour is missing! (Filename: Line: 1713) The referenced script on this Behaviour is missing! (Filename: Line: 1713) The referenced script on this Behaviour is missing! (Filename: Line: 1713) The referenced script on this Behaviour is missing! (Filename: Line: 1713) The referenced script on this Behaviour is missing! (Filename: Line: 1713) The referenced script on this Behaviour is missing! (Filename: Line: 1713) The referenced script on this Behaviour is missing! (Filename: Line: 1713) The referenced script on this Behaviour is missing! (Filename: Line: 1713) WARNING: Shader Unsupported: 'Enviro/BumpedDiffuseOverlaySM2' - All passes removed The referenced script on this Behaviour is missing! (Filename: Line: 1713) Unloading 4 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 4.608105 ms PrefabListSpawner: Spawning prefab Language (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) PrefabListSpawner: Spawning prefab UnitTests (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) PrefabListSpawner: Spawning prefab ConsoleCommands (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) PrefabListSpawner: Spawning prefab TechTree (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) PrefabListSpawner: Spawning prefab EcoManager (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) PrefabListSpawner: Spawning prefab FPSCounter (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) PrefabListSpawner: Spawning prefab GoalManager (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) PrefabListSpawner: Spawning prefab IngameMenu (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Enabled: OVROptions (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) PrefabListSpawner: Spawning prefab WorldArrowManager (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) PrefabListSpawner: Spawning prefab StreamingServer (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) PrefabListSpawner: Spawning prefab GoogleAnalyticsHelper (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) PrefabListSpawner: Spawning prefab LightShaftManager (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) PrefabListSpawner: Spawning prefab MonitorLauncher (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) PrefabListSpawner: Spawning prefab DNADatabase (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) PrefabListSpawner: Spawning prefab Exploder (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) PrefabListSpawner: Spawning prefab GUI (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) The referenced script on this Behaviour is missing! (Filename: Line: 1713) The referenced script on this Behaviour is missing! (Filename: Line: 1713) The referenced script on this Behaviour is missing! (Filename: Line: 1713) PrefabListSpawner: Spawning prefab RandomLoot (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) PrefabListSpawner: Spawning prefab TelemetryManager (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) PrefabListSpawner: Spawning prefab SteamEconomy (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) PrefabListSpawner: Spawning prefab HandReticle (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) PrefabListSpawner: Spawning prefab RandomStart (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) PrefabListSpawner: Spawning prefab SchoolFishManager (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) PrefabListSpawner: Spawning prefab WorldSimulationManager (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Streamer not ready for CrashedShip (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Unloading 229 unused Assets to reduce memory usage. Loaded Objects now: 26720. Total: 9.566644 ms (FindLiveObjects: 0.921386 ms CreateObjectMapping: 0.845435 ms MarkObjects: 7.619180 ms DeleteObjects: 0.178001 ms) Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) SN_DETAILED_MEMLOG was set, but this is not a debug/dev build. So the detailed mem readings will all be 0. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) ** BalanceData.LoadFromDisk(SNUnmanagedData\BalanceVars.txt) => Read 250 balance entries from "SNUnmanagedData\BalanceVars.txt". ** (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\Subnautica\Subnautica_Data\Managed\Mono.Security.dll (this message is harmless) Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\Subnautica\Subnautica_Data\Managed\System.ServiceModel.dll (this message is harmless) Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\Subnautica\Subnautica_Data\Managed\System.Runtime.Serialization.dll (this message is harmless) Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\Subnautica\Subnautica_Data\Managed\System.Xml.dll (this message is harmless) Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\Subnautica\Subnautica_Data\Managed\Boo.Lang.dll (this message is harmless) The class System.ServiceModel.Dispatcher.DispatchOperation could not be loaded, used in System.ServiceModel, Version=3.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 The class System.ServiceModel.Configuration.BehaviorExtensionElement could not be loaded, used in System.ServiceModel, Version=3.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 The class System.ServiceModel.Dispatcher.EndpointDispatcher could not be loaded, used in System.ServiceModel, Version=3.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 The class System.ServiceModel.Description.DataContractSerializerOperationBehavior could not be loaded, used in System.ServiceModel, Version=3.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 The class ProtoBuf.ServiceModel.ProtoBehaviorAttribute could not be loaded, used in protobuf-net, Version=2.0.0.668, Culture=neutral, PublicKeyToken=257b51d87d2e4d67 The class ProtoBuf.ServiceModel.ProtoBehaviorExtension could not be loaded, used in protobuf-net, Version=2.0.0.668, Culture=neutral, PublicKeyToken=257b51d87d2e4d67 The class ProtoBuf.ServiceModel.ProtoEndpointBehavior could not be loaded, used in protobuf-net, Version=2.0.0.668, Culture=neutral, PublicKeyToken=257b51d87d2e4d67 The class ProtoBuf.ServiceModel.ProtoOperationBehavior could not be loaded, used in protobuf-net, Version=2.0.0.668, Culture=neutral, PublicKeyToken=257b51d87d2e4d67 The class ProtoBuf.ServiceModel.ProtoBehaviorAttribute could not be loaded, used in protobuf-net, Version=2.0.0.668, Culture=neutral, PublicKeyToken=257b51d87d2e4d67 The class ProtoBuf.ServiceModel.ProtoBehaviorExtension could not be loaded, used in protobuf-net, Version=2.0.0.668, Culture=neutral, PublicKeyToken=257b51d87d2e4d67 The class ProtoBuf.ServiceModel.ProtoEndpointBehavior could not be loaded, used in protobuf-net, Version=2.0.0.668, Culture=neutral, PublicKeyToken=257b51d87d2e4d67 The class ProtoBuf.ServiceModel.ProtoOperationBehavior could not be loaded, used in protobuf-net, Version=2.0.0.668, Culture=neutral, PublicKeyToken=257b51d87d2e4d67 The class ProtoBuf.ServiceModel.ProtoBehaviorAttribute could not be loaded, used in protobuf-net, Version=2.0.0.668, Culture=neutral, PublicKeyToken=257b51d87d2e4d67 The class ProtoBuf.ServiceModel.ProtoBehaviorExtension could not be loaded, used in protobuf-net, Version=2.0.0.668, Culture=neutral, PublicKeyToken=257b51d87d2e4d67 The class ProtoBuf.ServiceModel.ProtoEndpointBehavior could not be loaded, used in protobuf-net, Version=2.0.0.668, Culture=neutral, PublicKeyToken=257b51d87d2e4d67 The class ProtoBuf.ServiceModel.ProtoOperationBehavior could not be loaded, used in protobuf-net, Version=2.0.0.668, Culture=neutral, PublicKeyToken=257b51d87d2e4d67 The class ProtoBuf.ServiceModel.ProtoBehaviorAttribute could not be loaded, used in protobuf-net, Version=2.0.0.668, Culture=neutral, PublicKeyToken=257b51d87d2e4d67 The class ProtoBuf.ServiceModel.ProtoBehaviorExtension could not be loaded, used in protobuf-net, Version=2.0.0.668, Culture=neutral, PublicKeyToken=257b51d87d2e4d67 The class ProtoBuf.ServiceModel.ProtoEndpointBehavior could not be loaded, used in protobuf-net, Version=2.0.0.668, Culture=neutral, PublicKeyToken=257b51d87d2e4d67 The class ProtoBuf.ServiceModel.ProtoOperationBehavior could not be loaded, used in protobuf-net, Version=2.0.0.668, Culture=neutral, PublicKeyToken=257b51d87d2e4d67 The class ProtoBuf.ServiceModel.ProtoBehaviorAttribute could not be loaded, used in protobuf-net, Version=2.0.0.668, Culture=neutral, PublicKeyToken=257b51d87d2e4d67 The class ProtoBuf.ServiceModel.ProtoBehaviorExtension could not be loaded, used in protobuf-net, Version=2.0.0.668, Culture=neutral, PublicKeyToken=257b51d87d2e4d67 The class ProtoBuf.ServiceModel.ProtoEndpointBehavior could not be loaded, used in protobuf-net, Version=2.0.0.668, Culture=neutral, PublicKeyToken=257b51d87d2e4d67 The class ProtoBuf.ServiceModel.ProtoOperationBehavior could not be loaded, used in protobuf-net, Version=2.0.0.668, Culture=neutral, PublicKeyToken=257b51d87d2e4d67 The class ProtoBuf.ServiceModel.ProtoBehaviorAtCaching tech types for 925 prefabs (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) WARNING: IsNewBorn called on Player but it has no LargeWorldEntity component (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Registered source Player, now in order of: (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) isPlayer: True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Submitted URL: "http://qa.unknownworlds.com/api/get/nps/status/sn/8/6acf7cb3be03745fcc7a8679bab0b399" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Disabled: OVROptions (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) The referenced script on this Behaviour is missing! (Filename: Line: 1713) The referenced script on this Behaviour is missing! (Filename: Line: 1713) The referenced script on this Behaviour is missing! (Filename: Line: 1713) The referenced script on this Behaviour is missing! (Filename: Line: 1713) The referenced script on this Behaviour is missing! (Filename: Line: 1713) The referenced script on this Behaviour is missing! (Filename: Line: 1713) Telemetry Manager: Steamworks not initialised. Using dummy userID (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CheckResources () for MainCamera (WaterscapeVolumeOnCamera) should be overwritten. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CheckResources () for MainCamera (WaterscapeSurface) should be overwritten. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Read prefab pool settings: {"poolingEnabled":false,"componentDisable":false,"blacklist":["4fcd548b-781f-46ba-b076-7412608deeef"]} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Read prefab pool settings: {"poolingEnabled":false,"componentDisable":false,"blacklist":["4fcd548b-781f-46ba-b076-7412608deeef"]} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) WARNING: IsNewBorn called on CrashedShip/radiationleaks/RadiationLeaks(Clone)/RadiationLeakPoint but it has no LargeWorldEntity component (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) WARNING: IsNewBorn called on CrashedShip/radiationleaks/RadiationLeaks(Clone)/RadiationLeakPoint but it has no LargeWorldEntity component (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) WARNING: IsNewBorn called on CrashedShip/radiationleaks/RadiationLeaks(Clone)/RadiationLeakPoint but it has no LargeWorldEntity component (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) WARNING: IsNewBorn called on CrashedShip/radiationleaks/RadiationLeaks(Clone)/RadiationLeakPoint but it has no LargeWorldEntity component (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) WARNING: IsNewBorn called on CrashedShip/radiationleaks/RadiationLeaks(Clone)/RadiationLeakPoint but it has no LargeWorldEntity component (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) WARNING: IsNewBorn called on CrashedShip/radiationleaks/RadiationLeaks(Clone)/RadiationLeakPoint but it has no LargeWorldEntity component (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) WARNING: IsNewBorn called on CrashedShip/radiationleaks/RadiationLeaks(Clone)/RadiationLeakPoint but it has no LargeWorldEntity component (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) WARNING: IsNewBorn called on CrashedShip/radiationleaks/RadiationLeaks(Clone)/RadiationLeakPoint but it has no LargeWorldEntity component (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) WARNING: IsNewBorn called on CrashedShip/radiationleaks/RadiationLeaks(Clone)/RadiationLeakPoint but it has no LargeWorldEntity component (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) WARNING: IsNewBorn called on CrashedShip/radiationleaks/RadiationLeaks(Clone)/RadiationLeakPoint but it has no LargeWorldEntity component (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) WARNING: IsNewBorn called on CrashedShip/radiationleaks/RadiationLeaks(Clone)/RadiationLeakPoint but it has no LargeWorldEntity component (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CheckResources () for Main Camera setup (WaterscapeVolumeOnCamera) should be overwritten. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CheckResources () for Main Camera setup (WaterscapeSurface) should be overwritten. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: EstimateCompactOctreeBytes total ms: 0.3147 self ms: 0.3153 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Heartbeat CSV, time s,0.02, GC.GetTotalMemory MB,70.6875, OctNodes MB,7.247925, CompactOctrees MB,0, CellManager MB,0, ClipMapManager MB,-9.536743E-07, GCCount,32, PlayerPos,2.078138,3.392597,-0.686676, WorkingSet MB,756.875, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Rebuilding CurvedScreen mesh (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) The referenced script on this Behaviour is missing! (Filename: Line: 1713) The referenced script on this Behaviour is missing! (Filename: Line: 1713) The referenced script on this Behaviour is missing! (Filename: Line: 1713) The referenced script on this Behaviour is missing! (Filename: Line: 1713) The referenced script on this Behaviour is missing! (Filename: Line: 1713) session id = 2325385 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) 404 Not Found (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Cyclops::Awake frame 4 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) The referenced script on this Behaviour is missing! (Filename: Line: 1713) The referenced script on this Behaviour is missing! (Filename: Line: 1713) The referenced script on this Behaviour is missing! (Filename: Line: 1713) The referenced script on this Behaviour is missing! (Filename: Line: 1713) The referenced script on this Behaviour is missing! (Filename: Line: 1713) The referenced script on this Behaviour is missing! (Filename: Line: 1713) The referenced script on this Behaviour is missing! (Filename: Line: 1713) The referenced script on this Behaviour is missing! (Filename: Line: 1713) The referenced script on this Behaviour is missing! (Filename: Line: 1713) Streamer not ready for __LIGHTMAPPED_PREFAB__ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) found 89 renderers (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: Loading lightmapped prefab scene cyclops total ms: 839.5069 self ms: 839.5069 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Loaded lightmapped prefab cyclops frame 4 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) The referenced script on this Behaviour is missing! (Filename: Line: 1713) The referenced script on this Behaviour is missing! (Filename: Line: 1713) The referenced script on this Behaviour is missing! (Filename: Line: 1713) The referenced script on this Behaviour is missing! (Filename: Line: 1713) WARNING: IsNewBorn called on __LIGHTMAPPED_PREFAB__/EscapePodStatics/LifePodDamagedFX(Clone)/WeldTarget but it has no LargeWorldEntity component (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Streamer not ready for Builder(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Streamer not ready for LootCube(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Streamer not ready for SeaGlide(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Streamer not ready for FirstAidKit(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: Loading lightmapped prefab scene EscapePod total ms: 482.6204 self ms: 482.6204 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Loaded lightmapped prefab EscapePod frame 10 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) WARNING: IsNewBorn called on EscapePod-MainPrefab/EscapePodStatics/FabricatorSpawn/Fabricator(Clone) but it has no LargeWorldEntity component (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) WARNING: IsNewBorn called on EscapePod-MainPrefab/EscapePodStatics/FragmentAnalyzerSpawn/FragmentAnalyzer(Clone) but it has no LargeWorldEntity component (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) PAXTerrainController::Initialize called - state = idle, frame = 10 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) OnBootMenuDone frame 10 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Failed assert: see log Utils:Assert(Boolean, String, Object) PAXTerrainController:OnBootMenuDone() PAXTerrainController:Initialize() c__Iterator15:MoveNext() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Failed assert: InputHandlerStack push/pop mismatch! GameObject named bootMenu tried to pop when it wasn't on top. Utils:Assert(Boolean, String, Object) InputHandlerStack:Pop(GameObject) PAXTerrainController:OnBootMenuDone() PAXTerrainController:Initialize() c__Iterator15:MoveNext() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Smoke testing into dir 'C:\sn_memtesting\web\runs\memtest_run_103' using tour 'SNUnmanagedData/phototours/speed4test.tour', screen res = 1920 by 1080, quality level = 1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Read 4154 samples from SNUnmanagedData/phototours/speed4test.tour (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Playing back phototour with time scale = 4 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) LightmappedPrefabs all loaded, maybe starting intro vignette frame 10 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) builders ready, building world.. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) loading static world at SNUnmanagedData\Build18 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) SteamAuth: Steam checks ok (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) PAXTerrainController::MountWorld frame 11 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) World in SNUnmanagedData\Build18 is from version 39 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) LargeWorld: Loading world frame 11 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) LargeWorld land == Voxeland (Voxeland) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) LargeWorldStreamer::Deinitialize called, frame 11 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) LargeWorldStreamer::Initialize frame 11 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Read streaming settings: max cell ms 2, skip ents False, budget 200, preload WorldEntities (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\Subnautica\Subnautica_Data\Managed\UnityScript.Lang.dll (this message is harmless) LargeWorldStreamer allocated space for 26,20,26 octree batches (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) LargeWorldStreamer is disabling grass! Either override disable is on, or this is a standalone build (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Calling LoadPrefabDatabase frame 11 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) The referenced script on this Behaviour is missing! (Filename: Line: 1713) The referenced script on this Behaviour is missing! (Filename: Line: 1560) The referenced script on this Behaviour is missing! (Filename: Line: 1713) A script behaviour has a different serialization layout when loading. (Read 44 bytes but expected 145312 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1652) The referenced script on this Behaviour is missing! (Filename: Line: 1560) The referenced script on this Behaviour is missing! (Filename: Line: 1713) A script behaviour has a different serialization layout when loading. (Read 44 bytes but expected 150296 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1652) The referenced script on this Behaviour is missing! (Filename: Line: 1560) The referenced script on this Behaviour is missing! (Filename: Line: 1713) A script behaviour has a different serialization layout when loading. (Read 44 bytes but expected 15496 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1652) The referenced script on this Behaviour is missing! (Filename: Line: 1560) The referenced script on this Behaviour is missing! (Filename: Line: 1713) A script behaviour has a different serialization layout when loading. (Read 44 bytes but expected 19312 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1652) The referenced script on this Behaviour is missing! (Filename: Line: 1560) The referenced script on this Behaviour is missing! (Filename: Line: 1713) A script behaviour has a different serialization layout when loading. (Read 44 bytes but expected 17552 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1652) The referenced script on this Behaviour is missing! (Filename: Line: 1560) The referenced script on this Behaviour is missing! (Filename: Line: 1713) A script behaviour has a different serialization layout when loading. (Read 44 bytes but expected 16432 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1652) The referenced script on this Behaviour is missing! (Filename: Line: 1560) The referenced script on this Behaviour is missing! (Filename: Line: 1713) A script behaviour has a different serialization layout when loading. (Read 44 bytes but expected 26340 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1652) The referenced script on this Behaviour is missing! (Filename: Line: 1560) The referenced script on this Behaviour is missing! (Filename: Line: 1713) A script behaviour has a different serialization layout when loading. (Read 44 bytes but expected 22904 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1652) The referenced script on this Behaviour is missing! (Filename: Line: 1560) The referenced script on this Behaviour is missing! (Filename: Line: 1713) A script behaviour has a different serialization layout when loading. (Read 44 bytes but expected 25660 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1652) The referenced script on this Behaviour is missing! (Filename: Line: 1560) The referenced script on this Behaviour is missing! (Filename: Line: 1713) A script behaviour has a different serialization layout when loading. (Read 44 bytes but expected 23556 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1652) The referenced script on this Behaviour is missing! (Filename: Line: 1560) The referenced script on this Behaviour is missing! (Filename: Line: 1713) A script behaviour has a different serialization layout when loading. (Read 44 bytes but expected 20180 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1652) The referenced script on this Behaviour is missing! (Filename: Line: 1560) The referenced script on this Behaviour is missing! (Filename: Line: 1713) A script behaviour has a different serialization layout when loading. (Read 44 bytes but expected 33804 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1652) The referenced script on this Behaviour is missing! (Filename: Line: 1560) The referenced script on this Behaviour is missing! (Filename: Line: 1713) A script behaviour has a different serialization layout when loading. (Read 44 bytes but expected 12724 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1652) The referenced script on this Behaviour is missing! (Filename: Line: 1560) The referenced script on this Behaviour is missing! (Filename: Line: 1713) A script behaviour has a different serialization layout when loading. (Read 44 bytes but expected 11608 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1652) The referenced script on this Behaviour is missing! (Filename: Line: 1713) The referenced script on this Behaviour is missing! (Filename: Line: 1713) The referenced script on this Behaviour is missing! (Filename: Line: 1713) The referenced script on this Behaviour is missing! (Filename: Line: 1713) The referenced script on this Behaviour is missing! (Filename: Line: 1713) The referenced script on this Behaviour is missing! (Filename: Line: 1713) The referenced script on this Behaviour is missing! (Filename: Line: 1713) The referenced script on this Behaviour is missing! (Filename: Line: 1713) L2: PreLoad WorldEntities total ms: 1515.881 self ms: 1515.881 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L1: Initialize prefab database (WorldEntities) total ms: 1517.94 self ms: 1.5199 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Shader warmup: 181 shaders 6616 combinations 3.181s L1: Warm All Shaders total ms: 3181.554 self ms: 3181.554 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L1: Initialize protobuf serializer total ms: 25.4935 self ms: 25.4938 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L1: SaveLoadManager.Initialize total ms: 0.3372 self ms: 0.3375 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L1: LoadSceneObjects total ms: 0.2627 self ms: 0.263 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L1: LoadGlobalRoot total ms: 1.4258 self ms: 1.4258 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L1: RefreshExistingBatchesForPlayMode total ms: 81.2228 self ms: 81.2231 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) loading palette for LargeWorld at BlockPrefabs (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L1: Loading heightmap total ms: 57.4978 self ms: 57.4981 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) biome map downsample factor: 4 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) LargeWorld: calling land.Rebuild frame 11 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Found 1 or more unexpected field names while reading CSV: (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Column4 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: MountWorld total ms: 5185.317 self ms: 314.1217 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) OK world mounted: SNUnmanagedData\Build18 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Read prefab pool settings: {"poolingEnabled":false,"componentDisable":false,"blacklist":["4fcd548b-781f-46ba-b076-7412608deeef"]} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Growing ChunkWorkspace to meshRes = 16 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) WorldSimulatorManger: world size is 102,80,102 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) initializing first time explosion (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Read clip map settings for quality 1: {"chunkMeshRes":16,"chunksPerSide":6,"maxWorkspaces":8,"levels":[{"colliders":true,"downsamples":0,"maxBlockTypes":2147483647,"visual":{"simplify":{"maxError":0.001,"antiSliverWeight":0.005,"skipRandomPhase":false,"writeDebugOutput":false},"useLowMesh":false},"grass":true,"grassSettings":{"reduction":0.0,"maxVerts":10000,"maxTris":10000},"entities":true,"skipRelax":false,"debug":false,"castShadows":true,"highPriority":true},{"colliders":false,"downsamples":0,"maxBlockTypes":10,"visual":{"simplify":{"maxError":0.01,"antiSliverWeight":0.001,"skipRandomPhase":false,"writeDebugOutput":false},"useLowMesh":false},"grass":true,"grassSettings":{"reduction":0.0,"maxVerts":10000,"maxTris":10000},"entities":true,"skipRelax":false,"debug":false,"castShadows":true,"highPriority":false}],"maxMeshQueue":20,"maxFinalizeMS":2,"maxThreads":2,"debugSingleBlockType":false,"vertexBucketStride":300,"triangleBucketStride":175} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Prewarming all workspaces for res = 32 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Growing ChunkWorkspace to meshRes = 32 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Growing ChunkWorkspace to meshRes = 32 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) ClipMapManager initialize done (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) ERROR: Entity CrashedShip was spawned in batch 17,18,11 block 2812,2969,1909 wspos (764.4, -70.2, -138.6), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: CellManager::EstimateBytes total ms: 1.7724 self ms: 1.7727 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: EstimateCompactOctreeBytes total ms: 1.4475 self ms: 1.4478 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Heartbeat CSV, time s,15.02, GC.GetTotalMemory MB,362.0273, OctNodes MB,7.247925, CompactOctrees MB,62.33583, CellManager MB,6.577912, ClipMapManager MB,13.45367, GCCount,37, PlayerPos,-176.8634,-13.0999,-35.34747, WorkingSet MB,1712.527, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: CellManager::EstimateBytes total ms: 0.6047 self ms: 0.605 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: EstimateCompactOctreeBytes total ms: 0.9205 self ms: 0.9208 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Heartbeat CSV, time s,30.02, GC.GetTotalMemory MB,393.6289, OctNodes MB,7.247925, CompactOctrees MB,62.33583, CellManager MB,6.60141, ClipMapManager MB,19.89506, GCCount,37, PlayerPos,-222.4921,-20.2944,-38.57173, WorkingSet MB,1712.527, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: Mesmer(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: Mesmer(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: CellManager::EstimateBytes total ms: 0.6199 self ms: 0.6202 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: EstimateCompactOctreeBytes total ms: 0.7659 self ms: 0.7662 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Heartbeat CSV, time s,45.02, GC.GetTotalMemory MB,394.5977, OctNodes MB,7.247925, CompactOctrees MB,60.66545, CellManager MB,6.004031, ClipMapManager MB,21.30207, GCCount,38, PlayerPos,-302.7639,-47.79229,-42.36698, WorkingSet MB,1712.527, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) RockGrub(Clone) animationMoveMaxSpeed is set to 0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) RockGrub(Clone) animationMoveMaxSpeed is set to 0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) RockGrub(Clone) animationMoveMaxSpeed is set to 0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: Mesmer(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: CellManager::EstimateBytes total ms: 0.7126 self ms: 0.7129 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: EstimateCompactOctreeBytes total ms: 0.8073 self ms: 0.8076 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Heartbeat CSV, time s,60.02, GC.GetTotalMemory MB,405.8633, OctNodes MB,7.247925, CompactOctrees MB,60.66545, CellManager MB,5.98292, ClipMapManager MB,47.99244, GCCount,38, PlayerPos,-382.1824,-61.06731,-32.63657, WorkingSet MB,1923.863, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: CellManager::EstimateBytes total ms: 0.753 self ms: 0.7533 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: EstimateCompactOctreeBytes total ms: 0.8296 self ms: 0.8299 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Heartbeat CSV, time s,75.02, GC.GetTotalMemory MB,400.1641, OctNodes MB,7.247925, CompactOctrees MB,47.8951, CellManager MB,5.424648, ClipMapManager MB,28.40131, GCCount,39, PlayerPos,-464.4873,-76.54328,-15.8948, WorkingSet MB,1923.863, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: CellManager::EstimateBytes total ms: 0.6627 self ms: 0.6627 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: EstimateCompactOctreeBytes total ms: 1.9918 self ms: 1.9921 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Heartbeat CSV, time s,90.02, GC.GetTotalMemory MB,402.6758, OctNodes MB,7.247925, CompactOctrees MB,47.8951, CellManager MB,5.411354, ClipMapManager MB,50.48861, GCCount,39, PlayerPos,-546.3032,-90.75016,-1.319788, WorkingSet MB,1923.863, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: CellManager::EstimateBytes total ms: 0.6331 self ms: 0.6334 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: EstimateCompactOctreeBytes total ms: 0.7351 self ms: 0.7354 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Heartbeat CSV, time s,105.02, GC.GetTotalMemory MB,413.0352, OctNodes MB,7.247925, CompactOctrees MB,32.50954, CellManager MB,4.431637, ClipMapManager MB,28.96899, GCCount,39, PlayerPos,-626.3506,-79.79531,3.108326, WorkingSet MB,1945.012, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoneShark(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: CellManager::EstimateBytes total ms: 0.5196 self ms: 0.5199 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: EstimateCompactOctreeBytes total ms: 0.6516 self ms: 0.6519 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Heartbeat CSV, time s,120.02, GC.GetTotalMemory MB,416.7734, OctNodes MB,7.247925, CompactOctrees MB,32.50954, CellManager MB,4.434093, ClipMapManager MB,50.48861, GCCount,39, PlayerPos,-708.4845,-88.40922,1.207587, WorkingSet MB,1945.012, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: SendSampleBatch total ms: 1.4786 self ms: 1.4786 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoneShark(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: CellManager::EstimateBytes total ms: 0.5604 self ms: 0.5604 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: EstimateCompactOctreeBytes total ms: 0.6431 self ms: 0.6434 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Heartbeat CSV, time s,135.02, GC.GetTotalMemory MB,439.3047, OctNodes MB,7.247925, CompactOctrees MB,28.9626, CellManager MB,2.764439, ClipMapManager MB,50.48861, GCCount,39, PlayerPos,-780.3268,-109.6912,-24.20454, WorkingSet MB,1945.258, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoneShark(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: CellManager::EstimateBytes total ms: 0.4804 self ms: 0.4804 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: EstimateCompactOctreeBytes total ms: 0.7307 self ms: 0.731 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Heartbeat CSV, time s,150.02, GC.GetTotalMemory MB,451.4531, OctNodes MB,7.247925, CompactOctrees MB,28.9626, CellManager MB,2.794066, ClipMapManager MB,24.79809, GCCount,39, PlayerPos,-818.3028,-116.7826,-88.38877, WorkingSet MB,1945.258, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoneShark(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: CellManager::EstimateBytes total ms: 0.4493 self ms: 0.4495 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: EstimateCompactOctreeBytes total ms: 0.6349 self ms: 0.6349 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Heartbeat CSV, time s,165.02, GC.GetTotalMemory MB,375.4023, OctNodes MB,7.247925, CompactOctrees MB,22.01638, CellManager MB,2.432591, ClipMapManager MB,51.48279, GCCount,40, PlayerPos,-832.0602,-121.0421,-154.7728, WorkingSet MB,1945.258, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: CellManager::EstimateBytes total ms: 0.5211 self ms: 0.5213 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: EstimateCompactOctreeBytes total ms: 0.6452 self ms: 0.6452 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Heartbeat CSV, time s,180.02, GC.GetTotalMemory MB,378, OctNodes MB,7.247925, CompactOctrees MB,22.01638, CellManager MB,2.457888, ClipMapManager MB,29.28878, GCCount,40, PlayerPos,-913.1331,-136.9794,-158.0247, WorkingSet MB,1985.785, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: ReaperLeviathan(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Batch 6,16,10 is still compiling. Try again later. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: CellManager::EstimateBytes total ms: 0.9023 self ms: 0.9026 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: EstimateCompactOctreeBytes total ms: 0.9757 self ms: 0.976 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Heartbeat CSV, time s,195.02, GC.GetTotalMemory MB,412.4258, OctNodes MB,7.247925, CompactOctrees MB,23.12355, CellManager MB,4.659631, ClipMapManager MB,27.77291, GCCount,40, PlayerPos,-76.68841,1.846397,-33.75113, WorkingSet MB,1985.785, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) RockGrub(Clone) animationMoveMaxSpeed is set to 0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) RockGrub(Clone) animationMoveMaxSpeed is set to 0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: CellManager::EstimateBytes total ms: 0.6628 self ms: 0.6628 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: EstimateCompactOctreeBytes total ms: 0.7299 self ms: 0.7308 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Heartbeat CSV, time s,210.02, GC.GetTotalMemory MB,438.1758, OctNodes MB,7.247925, CompactOctrees MB,65.77681, CellManager MB,6.672541, ClipMapManager MB,30.47701, GCCount,41, PlayerPos,-82.1464,-1.943407,-81.05134, WorkingSet MB,1985.785, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) RockGrub(Clone) animationMoveMaxSpeed is set to 0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) RockGrub(Clone) animationMoveMaxSpeed is set to 0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) RockGrub(Clone) animationMoveMaxSpeed is set to 0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: CellManager::EstimateBytes total ms: 0.6437 self ms: 0.6437 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: EstimateCompactOctreeBytes total ms: 0.7487 self ms: 0.749 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Heartbeat CSV, time s,225.0178, GC.GetTotalMemory MB,430.7461, OctNodes MB,7.247925, CompactOctrees MB,62.47274, CellManager MB,7.034676, ClipMapManager MB,30.92237, GCCount,42, PlayerPos,-87.27216,-3.625792,-166.9651, WorkingSet MB,1998.359, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) RockGrub(Clone) animationMoveMaxSpeed is set to 0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) RockGrub(Clone) animationMoveMaxSpeed is set to 0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) RockGrub(Clone) animationMoveMaxSpeed is set to 0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Registering stray entity StalkerTooth(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Peeper(Clone).OnTakeDamage() - lastDamageWasHeat: False (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: CellManager::EstimateBytes total ms: 0.661 self ms: 0.6625 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: EstimateCompactOctreeBytes total ms: 0.7249 self ms: 0.7252 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Heartbeat CSV, time s,240.02, GC.GetTotalMemory MB,436.2305, OctNodes MB,7.247925, CompactOctrees MB,62.47274, CellManager MB,7.050845, ClipMapManager MB,54.01652, GCCount,42, PlayerPos,-107.5199,-15.4357,-204.4343, WorkingSet MB,1998.359, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) RockGrub(Clone) animationMoveMaxSpeed is set to 0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) RockGrub(Clone) animationMoveMaxSpeed is set to 0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) RockGrub(Clone) animationMoveMaxSpeed is set to 0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Registering stray entity StalkerTooth(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: SendSampleBatch total ms: 1.3443 self ms: 1.3446 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Peeper(Clone).OnTakeDamage() - lastDamageWasHeat: False (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Peeper(Clone).OnTakeDamage() - lastDamageWasHeat: False (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: CellManager::EstimateBytes total ms: 0.6466 self ms: 0.6469 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: EstimateCompactOctreeBytes total ms: 0.7296 self ms: 0.7296 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Heartbeat CSV, time s,255.02, GC.GetTotalMemory MB,452.0313, OctNodes MB,7.247925, CompactOctrees MB,62.47274, CellManager MB,7.049026, ClipMapManager MB,42.4295, GCCount,42, PlayerPos,-82.35793,-15.64585,-278.5285, WorkingSet MB,1998.117, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Peeper(Clone).OnTakeDamage() - lastDamageWasHeat: False (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: CellManager::EstimateBytes total ms: 0.5909 self ms: 0.5909 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: EstimateCompactOctreeBytes total ms: 0.7076 self ms: 0.7076 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Heartbeat CSV, time s,270.0078, GC.GetTotalMemory MB,429.4141, OctNodes MB,7.247925, CompactOctrees MB,51.45208, CellManager MB,5.99546, ClipMapManager MB,31.5982, GCCount,43, PlayerPos,-76.10928,-24.85954,-324.287, WorkingSet MB,1998.117, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Unregistering child entity xGeyser_Warning(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Unregistering child entity xGeyser_Eruption(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: CellManager::EstimateBytes total ms: 0.676 self ms: 0.6763 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: EstimateCompactOctreeBytes total ms: 0.7021 self ms: 0.7024 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Heartbeat CSV, time s,285.02, GC.GetTotalMemory MB,438.125, OctNodes MB,7.247925, CompactOctrees MB,51.45208, CellManager MB,6.033536, ClipMapManager MB,32.0853, GCCount,43, PlayerPos,-49.6845,-22.69718,-405.7375, WorkingSet MB,1998.117, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: CellManager::EstimateBytes total ms: 0.5402 self ms: 0.5402 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: EstimateCompactOctreeBytes total ms: 0.6926 self ms: 0.6929 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Heartbeat CSV, time s,300.02, GC.GetTotalMemory MB,397.9219, OctNodes MB,7.247925, CompactOctrees MB,31.83724, CellManager MB,4.041955, ClipMapManager MB,54.97993, GCCount,44, PlayerPos,-19.46434,-38.10891,-484.2309, WorkingSet MB,2001.344, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: CellManager::EstimateBytes total ms: 0.5481 self ms: 0.5481 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: EstimateCompactOctreeBytes total ms: 0.6897 self ms: 0.6897 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Heartbeat CSV, time s,315.02, GC.GetTotalMemory MB,399.707, OctNodes MB,7.247925, CompactOctrees MB,31.83724, CellManager MB,4.068296, ClipMapManager MB,54.97993, GCCount,44, PlayerPos,2.334422,-86.21902,-541.0878, WorkingSet MB,2001.344, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: CellManager::EstimateBytes total ms: 0.9328 self ms: 0.9331 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: EstimateCompactOctreeBytes total ms: 1.0149 self ms: 1.0152 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Heartbeat CSV, time s,330.02, GC.GetTotalMemory MB,415.8828, OctNodes MB,7.247925, CompactOctrees MB,33.89003, CellManager MB,3.889172, ClipMapManager MB,32.69817, GCCount,44, PlayerPos,46.49644,-106.6651,-605.3761, WorkingSet MB,2001.344, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: CellManager::EstimateBytes total ms: 0.7489 self ms: 0.7492 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: EstimateCompactOctreeBytes total ms: 0.9616 self ms: 0.9619 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Heartbeat CSV, time s,345.02, GC.GetTotalMemory MB,434.2422, OctNodes MB,7.247925, CompactOctrees MB,22.38604, CellManager MB,2.155918, ClipMapManager MB,32.50511, GCCount,44, PlayerPos,69.91453,-98.43933,-658.3915, WorkingSet MB,2000.543, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: CellManager::EstimateBytes total ms: 0.4663 self ms: 0.4663 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: EstimateCompactOctreeBytes total ms: 0.7005 self ms: 0.7008 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Heartbeat CSV, time s,360.02, GC.GetTotalMemory MB,447.1211, OctNodes MB,7.247925, CompactOctrees MB,22.38604, CellManager MB,2.162541, ClipMapManager MB,55.15665, GCCount,44, PlayerPos,79.35526,-112.3714,-738.7067, WorkingSet MB,2000.543, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: SendSampleBatch total ms: 1.2915 self ms: 1.2917 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: CellManager::EstimateBytes total ms: 0.4032 self ms: 0.4035 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: EstimateCompactOctreeBytes total ms: 0.6419 self ms: 0.6419 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Heartbeat CSV, time s,375.02, GC.GetTotalMemory MB,399.4219, OctNodes MB,7.247925, CompactOctrees MB,15.821, CellManager MB,1.744047, ClipMapManager MB,55.15665, GCCount,45, PlayerPos,92.13074,-133.349,-814.9275, WorkingSet MB,2003.785, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: CellManager::EstimateBytes total ms: 0.4607 self ms: 0.4607 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: EstimateCompactOctreeBytes total ms: 0.6715 self ms: 0.6715 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Heartbeat CSV, time s,390.02, GC.GetTotalMemory MB,404.8086, OctNodes MB,7.247925, CompactOctrees MB,17.95812, CellManager MB,2.380633, ClipMapManager MB,33.2964, GCCount,45, PlayerPos,-51.69836,-18.89359,-156.7903, WorkingSet MB,2003.785, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) RockGrub(Clone) animationMoveMaxSpeed is set to 0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) RockGrub(Clone) animationMoveMaxSpeed is set to 0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: CellManager::EstimateBytes total ms: 0.559 self ms: 0.5592 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: EstimateCompactOctreeBytes total ms: 0.8446 self ms: 0.8449 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Heartbeat CSV, time s,405.0119, GC.GetTotalMemory MB,460.5313, OctNodes MB,7.247925, CompactOctrees MB,65.77681, CellManager MB,6.58143, ClipMapManager MB,32.01869, GCCount,46, PlayerPos,-80.88329,-6.434005,-23.24381, WorkingSet MB,2003.785, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: CellManager::EstimateBytes total ms: 0.7071 self ms: 0.7071 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: EstimateCompactOctreeBytes total ms: 0.8241 self ms: 0.8241 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Heartbeat CSV, time s,420.004, GC.GetTotalMemory MB,476.9766, OctNodes MB,7.247925, CompactOctrees MB,65.77681, CellManager MB,6.603639, ClipMapManager MB,34.44175, GCCount,46, PlayerPos,-19.21286,-0.9129413,-18.80297, WorkingSet MB,2037.684, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: CellManager::EstimateBytes total ms: 0.9569 self ms: 0.9572 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: EstimateCompactOctreeBytes total ms: 1.0753 self ms: 1.0753 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Heartbeat CSV, time s,435.02, GC.GetTotalMemory MB,467.4258, OctNodes MB,7.247925, CompactOctrees MB,47.82387, CellManager MB,5.720768, ClipMapManager MB,33.37815, GCCount,47, PlayerPos,57.12332,-32.90604,-22.63338, WorkingSet MB,2037.684, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: CellManager::EstimateBytes total ms: 0.6399 self ms: 0.6402 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: EstimateCompactOctreeBytes total ms: 0.7575 self ms: 0.7575 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Heartbeat CSV, time s,450.02, GC.GetTotalMemory MB,470.8203, OctNodes MB,7.247925, CompactOctrees MB,47.82387, CellManager MB,5.746568, ClipMapManager MB,56.85904, GCCount,47, PlayerPos,100.5402,-72.87598,2.544415, WorkingSet MB,2037.684, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Can't add component 'ConstantForce' to SandShark(Clone) because such a component is already added to the game object! (Filename: Line: 87) NullReferenceException: Object reference not set to an instance of an object at MoveOnGround.StartPerform (.CreatureBehaviour behaviour) [0x00000] in :0 at CreatureBehaviour.UpdateBehaviour (Single deltaTime) [0x00000] in :0 at CreatureBehaviour.Update () [0x00000] in :0 at SandShark.Update () [0x00000] in :0 (Filename: Line: -1) L0: CellManager::EstimateBytes total ms: 0.6914 self ms: 0.6917 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: EstimateCompactOctreeBytes total ms: 0.788 self ms: 0.788 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Heartbeat CSV, time s,465.02, GC.GetTotalMemory MB,479.1367, OctNodes MB,7.247925, CompactOctrees MB,47.82387, CellManager MB,5.767502, ClipMapManager MB,33.96759, GCCount,47, PlayerPos,181.201,-73.60637,15.32755, WorkingSet MB,2052.402, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Can't add component 'ConstantForce' to SandShark(Clone) because such a component is already added to the game object! (Filename: Line: 87) NullReferenceException: Object reference not set to an instance of an object at DescendToGround.StartPerform (.CreatureBehaviour behaviour) [0x00000] in :0 at CreatureBehaviour.UpdateBehaviour (Single deltaTime) [0x00000] in :0 at CreatureBehaviour.Update () [0x00000] in :0 at SandShark.Update () [0x00000] in :0 (Filename: Line: -1) L0: CellManager::EstimateBytes total ms: 0.5921 self ms: 0.5924 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: EstimateCompactOctreeBytes total ms: 0.7501 self ms: 0.7501 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Heartbeat CSV, time s,480.02, GC.GetTotalMemory MB,436.4883, OctNodes MB,7.247925, CompactOctrees MB,36.56536, CellManager MB,4.197562, ClipMapManager MB,29.39625, GCCount,48, PlayerPos,264.6833,-88.45802,25.33484, WorkingSet MB,2052.402, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoneShark(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: SendSampleBatch total ms: 1.4924 self ms: 1.4927 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: CellManager::EstimateBytes total ms: 0.5372 self ms: 0.5375 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: EstimateCompactOctreeBytes total ms: 0.6915 self ms: 0.6918 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Heartbeat CSV, time s,495.0142, GC.GetTotalMemory MB,450.3516, OctNodes MB,7.247925, CompactOctrees MB,28.67711, CellManager MB,3.753736, ClipMapManager MB,57.01324, GCCount,48, PlayerPos,349.572,-96.05493,35.53282, WorkingSet MB,2048.207, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: CellManager::EstimateBytes total ms: 0.5287 self ms: 0.5287 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: EstimateCompactOctreeBytes total ms: 0.7076 self ms: 0.7079 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Heartbeat CSV, time s,510.02, GC.GetTotalMemory MB,464.2891, OctNodes MB,7.247925, CompactOctrees MB,18.86596, CellManager MB,3.772379, ClipMapManager MB,33.13051, GCCount,48, PlayerPos,433.4251,-99.86072,49.43007, WorkingSet MB,2048.207, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: CellManager::EstimateBytes total ms: 0.4267 self ms: 0.427 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: EstimateCompactOctreeBytes total ms: 0.6554 self ms: 0.6557 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Heartbeat CSV, time s,525.02, GC.GetTotalMemory MB,477.0664, OctNodes MB,7.247925, CompactOctrees MB,14.36037, CellManager MB,3.890408, ClipMapManager MB,57.08134, GCCount,48, PlayerPos,516.4597,-74.11577,77.31184, WorkingSet MB,2048.207, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: CellManager::EstimateBytes total ms: 0.7604 self ms: 0.7607 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: EstimateCompactOctreeBytes total ms: 0.953 self ms: 0.9533 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Heartbeat CSV, time s,540.02, GC.GetTotalMemory MB,481.8633, OctNodes MB,7.247925, CompactOctrees MB,14.36037, CellManager MB,3.925455, ClipMapManager MB,45.02128, GCCount,48, PlayerPos,596.5823,-57.74891,109.4731, WorkingSet MB,2045.043, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: CellManager::EstimateBytes total ms: 0.5568 self ms: 0.5568 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: EstimateCompactOctreeBytes total ms: 0.6345 self ms: 0.6348 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Heartbeat CSV, time s,555.0162, GC.GetTotalMemory MB,487.0078, OctNodes MB,7.247925, CompactOctrees MB,14.36037, CellManager MB,3.955209, ClipMapManager MB,57.08134, GCCount,48, PlayerPos,639.2895,-64.32538,187.0551, WorkingSet MB,2045.043, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: CellManager::EstimateBytes total ms: 0.8211 self ms: 0.8214 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: EstimateCompactOctreeBytes total ms: 0.9235 self ms: 0.9237 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Heartbeat CSV, time s,570.02, GC.GetTotalMemory MB,439.7188, OctNodes MB,7.247925, CompactOctrees MB,14.80858, CellManager MB,6.129672, ClipMapManager MB,31.95596, GCCount,49, PlayerPos,680.6618,-123.4355,220.3377, WorkingSet MB,2045.043, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: CellManager::EstimateBytes total ms: 0.6801 self ms: 0.6804 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: EstimateCompactOctreeBytes total ms: 0.6498 self ms: 0.6504 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Heartbeat CSV, time s,585.0102, GC.GetTotalMemory MB,455.6094, OctNodes MB,7.247925, CompactOctrees MB,14.80858, CellManager MB,6.112224, ClipMapManager MB,57.16545, GCCount,49, PlayerPos,739.3073,-150.0862,222.1168, WorkingSet MB,2053.215, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: CellManager::EstimateBytes total ms: 0.514 self ms: 0.514 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: EstimateCompactOctreeBytes total ms: 0.663 self ms: 0.663 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Heartbeat CSV, time s,600.0165, GC.GetTotalMemory MB,473.082, OctNodes MB,7.247925, CompactOctrees MB,16.07125, CellManager MB,6.041315, ClipMapManager MB,57.16545, GCCount,49, PlayerPos,736.8151,-157.0484,238.1466, WorkingSet MB,2053.215, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: SendSampleBatch total ms: 1.3706 self ms: 1.3706 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: CellManager::EstimateBytes total ms: 0.5525 self ms: 0.5527 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: EstimateCompactOctreeBytes total ms: 0.6519 self ms: 0.6519 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Heartbeat CSV, time s,615.0045, GC.GetTotalMemory MB,485.8945, OctNodes MB,7.247925, CompactOctrees MB,16.07125, CellManager MB,6.036444, ClipMapManager MB,57.16545, GCCount,49, PlayerPos,730.6993,-164.4659,282.2795, WorkingSet MB,2063.957, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: CellManager::EstimateBytes total ms: 0.559 self ms: 0.5593 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: EstimateCompactOctreeBytes total ms: 0.6601 self ms: 0.6601 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Heartbeat CSV, time s,630.02, GC.GetTotalMemory MB,430.1523, OctNodes MB,7.247925, CompactOctrees MB,16.07125, CellManager MB,6.05562, ClipMapManager MB,57.16545, GCCount,50, PlayerPos,737.7033,-173.3704,311.7471, WorkingSet MB,2063.957, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: CellManager::EstimateBytes total ms: 0.5681 self ms: 0.5684 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: EstimateCompactOctreeBytes total ms: 0.6721 self ms: 0.6721 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Heartbeat CSV, time s,645.02, GC.GetTotalMemory MB,448.8516, OctNodes MB,7.247925, CompactOctrees MB,17.04561, CellManager MB,8.581422, ClipMapManager MB,32.96484, GCCount,50, PlayerPos,733.2467,-179.3494,370.7025, WorkingSet MB,2063.957, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Unregistering child entity xGeyser_Warning(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Unregistering child entity xGeyser_Eruption(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: CellManager::EstimateBytes total ms: 1.1099 self ms: 1.1102 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: EstimateCompactOctreeBytes total ms: 0.6833 self ms: 0.6836 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Heartbeat CSV, time s,660.02, GC.GetTotalMemory MB,480.4023, OctNodes MB,7.247925, CompactOctrees MB,17.04561, CellManager MB,8.53219, ClipMapManager MB,35.81833, GCCount,50, PlayerPos,726.4323,-179.5837,363.5969, WorkingSet MB,2071.359, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: CellManager::EstimateBytes total ms: 0.5442 self ms: 0.5445 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: EstimateCompactOctreeBytes total ms: 0.6505 self ms: 0.6505 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Heartbeat CSV, time s,675.02, GC.GetTotalMemory MB,457.3555, OctNodes MB,7.247925, CompactOctrees MB,16.07125, CellManager MB,5.821995, ClipMapManager MB,57.58688, GCCount,51, PlayerPos,719.9492,-168.376,316.3282, WorkingSet MB,2071.359, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: CellManager::EstimateBytes total ms: 0.5769 self ms: 0.5771 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: EstimateCompactOctreeBytes total ms: 0.6616 self ms: 0.6616 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Heartbeat CSV, time s,690.02, GC.GetTotalMemory MB,462.1016, OctNodes MB,7.247925, CompactOctrees MB,16.07125, CellManager MB,5.823513, ClipMapManager MB,57.58688, GCCount,51, PlayerPos,712.6967,-171.5749,330.6744, WorkingSet MB,2071.359, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: CellManager::EstimateBytes total ms: 0.6002 self ms: 0.6005 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: EstimateCompactOctreeBytes total ms: 0.6475 self ms: 0.6475 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Heartbeat CSV, time s,705.02, GC.GetTotalMemory MB,493.9453, OctNodes MB,7.247925, CompactOctrees MB,17.04561, CellManager MB,8.470179, ClipMapManager MB,34.80753, GCCount,51, PlayerPos,709.7416,-178.4816,405.3256, WorkingSet MB,2078.215, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Unregistering child entity xGeyser_Warning(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Unregistering child entity xGeyser_Eruption(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: Mesmer(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: CellManager::EstimateBytes total ms: 1.0777 self ms: 1.078 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: EstimateCompactOctreeBytes total ms: 0.67 self ms: 0.67 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Heartbeat CSV, time s,720.02, GC.GetTotalMemory MB,459.4492, OctNodes MB,7.247925, CompactOctrees MB,17.04561, CellManager MB,8.48863, ClipMapManager MB,33.81393, GCCount,52, PlayerPos,709.1348,-152.2448,475.1403, WorkingSet MB,2078.215, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoneShark(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: Mesmer(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: SendSampleBatch total ms: 2.194 self ms: 2.1943 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: CellManager::EstimateBytes total ms: 0.8581 self ms: 0.8584 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: EstimateCompactOctreeBytes total ms: 0.656 self ms: 0.6563 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Heartbeat CSV, time s,735.02, GC.GetTotalMemory MB,490.6211, OctNodes MB,7.247925, CompactOctrees MB,16.78643, CellManager MB,7.155437, ClipMapManager MB,36.1715, GCCount,52, PlayerPos,674.193,-153.5107,548.1635, WorkingSet MB,2119.926, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) FMOD Error (ERR_EVENT_NOTFOUND): The requested event, bus or vca could not be found. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) FMOD Error (ERR_EVENT_NOTFOUND): The requested event, bus or vca could not be found. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: CellManager::EstimateBytes total ms: 0.6584 self ms: 0.6584 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: EstimateCompactOctreeBytes total ms: 0.6935 self ms: 0.6938 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Heartbeat CSV, time s,750.02, GC.GetTotalMemory MB,504.4805, OctNodes MB,7.247925, CompactOctrees MB,23.34835, CellManager MB,8.883033, ClipMapManager MB,31.7941, GCCount,53, PlayerPos,-76.37781,1.144082,-32.78306, WorkingSet MB,2119.926, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) RockGrub(Clone) animationMoveMaxSpeed is set to 0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) RockGrub(Clone) animationMoveMaxSpeed is set to 0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: CellManager::EstimateBytes total ms: 0.5586 self ms: 0.5589 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: EstimateCompactOctreeBytes total ms: 1.0557 self ms: 1.056 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Heartbeat CSV, time s,765.02, GC.GetTotalMemory MB,529.9453, OctNodes MB,7.247925, CompactOctrees MB,65.77681, CellManager MB,6.567967, ClipMapManager MB,35.26812, GCCount,54, PlayerPos,-92.12556,0.2583848,-38.00137, WorkingSet MB,2119.926, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: CellManager::EstimateBytes total ms: 0.8586 self ms: 0.8589 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: EstimateCompactOctreeBytes total ms: 0.7774 self ms: 0.7774 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Heartbeat CSV, time s,780.02, GC.GetTotalMemory MB,548.8906, OctNodes MB,7.247925, CompactOctrees MB,52.47316, CellManager MB,6.13892, ClipMapManager MB,34.48068, GCCount,54, PlayerPos,-112.5283,-3.749093,33.93188, WorkingSet MB,2156.723, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: CellManager::EstimateBytes total ms: 0.8316 self ms: 0.8319 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: EstimateCompactOctreeBytes total ms: 1.0055 self ms: 1.0058 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Heartbeat CSV, time s,795.02, GC.GetTotalMemory MB,507.9063, OctNodes MB,7.247925, CompactOctrees MB,45.55724, CellManager MB,5.141623, ClipMapManager MB,35.93813, GCCount,55, PlayerPos,-119.8459,-1.006927,121.2407, WorkingSet MB,2156.723, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: Mesmer(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: Mesmer(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: CellManager::EstimateBytes total ms: 0.8308 self ms: 0.8311 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: EstimateCompactOctreeBytes total ms: 0.7213 self ms: 0.7216 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Heartbeat CSV, time s,810.0092, GC.GetTotalMemory MB,525.7852, OctNodes MB,7.247925, CompactOctrees MB,31.86898, CellManager MB,4.204525, ClipMapManager MB,36.22215, GCCount,55, PlayerPos,-127.8387,-23.30279,202.6368, WorkingSet MB,2156.723, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Stalker(Clone).OnTakeDamage() - lastDamageWasHeat: False (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: CellManager::EstimateBytes total ms: 0.8255 self ms: 0.8258 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: EstimateCompactOctreeBytes total ms: 1.0176 self ms: 1.0179 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Heartbeat CSV, time s,825.02, GC.GetTotalMemory MB,488.3789, OctNodes MB,7.247925, CompactOctrees MB,32.40041, CellManager MB,4.196666, ClipMapManager MB,35.14497, GCCount,56, PlayerPos,-144.1624,-22.51159,281.3328, WorkingSet MB,2186.375, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Peeper(Clone).OnTakeDamage() - lastDamageWasHeat: False (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: CellManager::EstimateBytes total ms: 0.4762 self ms: 0.4765 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: EstimateCompactOctreeBytes total ms: 0.7175 self ms: 0.7178 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Heartbeat CSV, time s,840.02, GC.GetTotalMemory MB,503.2305, OctNodes MB,7.247925, CompactOctrees MB,23.807, CellManager MB,3.44524, ClipMapManager MB,59.19045, GCCount,56, PlayerPos,-150.0203,-57.57729,357.5432, WorkingSet MB,2186.375, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: SendSampleBatch total ms: 1.922 self ms: 1.9223 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: CellManager::EstimateBytes total ms: 0.527 self ms: 0.527 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: EstimateCompactOctreeBytes total ms: 0.7496 self ms: 0.7499 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Heartbeat CSV, time s,855.0048, GC.GetTotalMemory MB,508.3633, OctNodes MB,7.247925, CompactOctrees MB,23.807, CellManager MB,3.429519, ClipMapManager MB,59.19045, GCCount,56, PlayerPos,-155.7306,-49.51064,445.042, WorkingSet MB,2189.684, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: CellManager::EstimateBytes total ms: 0.5305 self ms: 0.5308 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: EstimateCompactOctreeBytes total ms: 0.7079 self ms: 0.7082 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Heartbeat CSV, time s,870.02, GC.GetTotalMemory MB,520.1758, OctNodes MB,7.247925, CompactOctrees MB,21.46975, CellManager MB,2.307379, ClipMapManager MB,36.23227, GCCount,56, PlayerPos,-162.079,-52.66959,529.9422, WorkingSet MB,2189.684, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoneShark(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: CellManager::EstimateBytes total ms: 0.4469 self ms: 0.4469 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: EstimateCompactOctreeBytes total ms: 0.7033 self ms: 0.7036 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Heartbeat CSV, time s,885.02, GC.GetTotalMemory MB,524.7852, OctNodes MB,7.247925, CompactOctrees MB,21.46975, CellManager MB,2.321894, ClipMapManager MB,36.299, GCCount,56, PlayerPos,-178.4064,-48.5108,613.6022, WorkingSet MB,2189.684, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: CellManager::EstimateBytes total ms: 0.3851 self ms: 0.3851 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: EstimateCompactOctreeBytes total ms: 0.6633 self ms: 0.6633 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Heartbeat CSV, time s,900.0183, GC.GetTotalMemory MB,533.2617, OctNodes MB,7.247925, CompactOctrees MB,17.55504, CellManager MB,1.491313, ClipMapManager MB,59.19045, GCCount,56, PlayerPos,-205.0783,-41.66599,695.4258, WorkingSet MB,2186.59, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: CellManager::EstimateBytes total ms: 0.5111 self ms: 0.5114 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: EstimateCompactOctreeBytes total ms: 0.7152 self ms: 0.7155 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Heartbeat CSV, time s,915.02, GC.GetTotalMemory MB,537.5586, OctNodes MB,7.247925, CompactOctrees MB,17.55504, CellManager MB,1.525955, ClipMapManager MB,36.46065, GCCount,56, PlayerPos,-284.1714,-66.63576,687.978, WorkingSet MB,2186.59, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: CellManager::EstimateBytes total ms: 0.4517 self ms: 0.4519 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: EstimateCompactOctreeBytes total ms: 0.7082 self ms: 0.7085 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Heartbeat CSV, time s,930.02, GC.GetTotalMemory MB,468.5469, OctNodes MB,7.247925, CompactOctrees MB,12.46941, CellManager MB,2.268347, ClipMapManager MB,36.63386, GCCount,57, PlayerPos,-334.2425,-111.9752,735.573, WorkingSet MB,2186.59, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: CellManager::EstimateBytes total ms: 0.5481 self ms: 0.5484 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: EstimateCompactOctreeBytes total ms: 0.6595 self ms: 0.6595 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Heartbeat CSV, time s,945.02, GC.GetTotalMemory MB,469.0742, OctNodes MB,7.247925, CompactOctrees MB,12.46941, CellManager MB,2.316127, ClipMapManager MB,59.59214, GCCount,57, PlayerPos,-331.2777,-51.23656,820.8042, WorkingSet MB,2187.188, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: CellManager::EstimateBytes total ms: 0.4211 self ms: 0.4211 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: EstimateCompactOctreeBytes total ms: 0.6135 self ms: 0.6138 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Heartbeat CSV, time s,960.0052, GC.GetTotalMemory MB,472.0313, OctNodes MB,7.247925, CompactOctrees MB,8.360828, CellManager MB,1.274057, ClipMapManager MB,36.63134, GCCount,57, PlayerPos,-330.9421,-104.3969,871.9328, WorkingSet MB,2187.188, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: CellManager::EstimateBytes total ms: 0.4645 self ms: 0.4648 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: EstimateCompactOctreeBytes total ms: 0.7011 self ms: 0.7014 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Heartbeat CSV, time s,975.02, GC.GetTotalMemory MB,476.1914, OctNodes MB,7.247925, CompactOctrees MB,10.11129, CellManager MB,1.326068, ClipMapManager MB,36.63396, GCCount,57, PlayerPos,-349.0529,-183.9879,890.2189, WorkingSet MB,2186.793, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: SendSampleBatch total ms: 1.3463 self ms: 1.3466 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: CellManager::EstimateBytes total ms: 0.8924 self ms: 0.8926 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: EstimateCompactOctreeBytes total ms: 0.9399 self ms: 0.9402 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Heartbeat CSV, time s,990.02, GC.GetTotalMemory MB,477.7539, OctNodes MB,7.247925, CompactOctrees MB,10.11129, CellManager MB,1.39203, ClipMapManager MB,55.08835, GCCount,57, PlayerPos,-336.1936,-248.4127,939.861, WorkingSet MB,2186.793, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: CellManager::EstimateBytes total ms: 0.3895 self ms: 0.3895 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: EstimateCompactOctreeBytes total ms: 0.644 self ms: 0.644 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Heartbeat CSV, time s,1005.02, GC.GetTotalMemory MB,483.5039, OctNodes MB,7.247925, CompactOctrees MB,9.163136, CellManager MB,0.8432493, ClipMapManager MB,59.59214, GCCount,57, PlayerPos,-330.7198,-285.8152,1013.834, WorkingSet MB,2186.793, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Done playing photo tour (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Telemetry Manager: SendEndSession called, sessionId = 2283567 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Telemetry Manager: Sent endsession (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Telemetry Manager: Endsession request is done, response text = {"message":"Session ended."} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)