Initialize engine version: 5.0.2f1 (0b02744d4013) GfxDevice: creating device client; threaded=1 Direct3D: Version: Direct3D 11.0 [level 11.0] Renderer: NVIDIA GeForce GTX 550 Ti (ID=0x1244) Vendor: NVIDIA VRAM: 977 MB Begin MonoManager ReloadAssembly Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\SteamApps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\Subnautica\Subnautica_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\SteamApps\common\Subnautica\Subnautica_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\Subnautica\Subnautica_Data\Managed\Assembly-CSharp.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\SteamApps\common\Subnautica\Subnautica_Data\Managed\Assembly-CSharp.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\Subnautica\Subnautica_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\SteamApps\common\Subnautica\Subnautica_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\Subnautica\Subnautica_Data\Managed\Assembly-UnityScript.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\SteamApps\common\Subnautica\Subnautica_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.UI.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\SteamApps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.UI.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\Subnautica\Subnautica_Data\Managed\Poly2Tri.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\SteamApps\common\Subnautica\Subnautica_Data\Managed\Poly2Tri.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\Subnautica\Subnautica_Data\Managed\FMODWrapper.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\SteamApps\common\Subnautica\Subnautica_Data\Managed\FMODWrapper.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\Subnautica\Subnautica_Data\Managed\iTween.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\SteamApps\common\Subnautica\Subnautica_Data\Managed\iTween.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\Subnautica\Subnautica_Data\Managed\LibNoise.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\SteamApps\common\Subnautica\Subnautica_Data\Managed\LibNoise.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\Subnautica\Subnautica_Data\Managed\LitJson.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\SteamApps\common\Subnautica\Subnautica_Data\Managed\LitJson.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\Subnautica\Subnautica_Data\Managed\LumenWorks.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\SteamApps\common\Subnautica\Subnautica_Data\Managed\LumenWorks.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\Subnautica\Subnautica_Data\Managed\RootMotion.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\SteamApps\common\Subnautica\Subnautica_Data\Managed\RootMotion.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\Subnautica\Subnautica_Data\Managed\protobuf-net.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\SteamApps\common\Subnautica\Subnautica_Data\Managed\protobuf-net.dll into Unity Child Domain - Completed reload, in 0.057 seconds desktop: 1920x1200 59Hz; virtual: 1920x1200 at 0,0 Initializing input. Input initialized. Initialized touch support. Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\Subnautica\Subnautica_Data\Managed\System.Core.dll (this message is harmless) Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\Subnautica\Subnautica_Data\Managed\System.dll (this message is harmless) Shader 'Marmoset/Building/Self Illum Bumped Specular IBL': fallback shader 'Marmoset/Mobile/Self-Illumin/Bumped Specular IBL' not found WARNING: Shader Unsupported: 'Marmoset/Mobile/Specular IBL' - All passes removed WARNING: Shader Unsupported: 'Marmoset/Mobile/Self-Illumin/Specular IBL' - All passes removed WARNING: Shader Unsupported: 'Marmoset/Mobile/Self-Illumin/Bumped Specular IBL' - All passes removed Steamworks: SteamAPI_Init() failed. Is Steam running? If you are inside the editor, this is probably ok, but Steamworks integrations will not function. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Save / Load: No valid games detected by GetGameInfo() in save directories found. Disabling load game button. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Steamworks: SteamManager is not initialized. Achievements will not function. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Process name: Subnautica (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) changeset 18886, QualityLevel = 1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) OK Running Win64 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) SystemInfo: deviceModel = Intel(R) Core(TM) i7-4770K CPU @ 3.50GHz (8073 MB) deviceName = UWE-PAX-1 deviceType = Desktop deviceUniqueIdentifier = 297b1755a6c5e5c07e438935a40aaa0fbf8860fa graphicsDeviceID = 4676 graphicsDeviceName = NVIDIA GeForce GTX 550 Ti graphicsDeviceVendor = NVIDIA graphicsDeviceVendorID = 4318 graphicsDeviceVersion = Direct3D 11.0 [level 11.0] graphicsMemorySize = 977 graphicsShaderLevel = 50 npotSupport = Full operatingSystem = Windows 8.1 (6.3.9600) 64bit processorCount = 8 processorType = Intel(R) Core(TM) i7-4770K CPU @ 3.50GHz supportedRenderTargetCount = 8 supports3DTextures = True supportsAccelerometer = False supportsComputeShaders = True supportsGyroscope = False supportsImageEffects = True supportsInstancing = True supportsLocationService = False supportsRenderTextures = True supportsRenderToCubemap = True supportsShadows = True supportsSparseTextures = True supportsStencil = 1 supportsVibration = False systemMemorySize = 8073 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) The referenced script on this Behaviour is missing! (Filename: Line: 1713) The referenced script on this Behaviour is missing! (Filename: Line: 1713) The referenced script on this Behaviour is missing! (Filename: Line: 1713) The referenced script on this Behaviour is missing! (Filename: Line: 1713) The referenced script on this Behaviour is missing! (Filename: Line: 1713) The referenced script on this Behaviour is missing! (Filename: Line: 1713) The referenced script on this Behaviour is missing! (Filename: Line: 1713) The referenced script on this Behaviour is missing! (Filename: Line: 1713) The referenced script on this Behaviour is missing! (Filename: Line: 1713) The referenced script on this Behaviour is missing! (Filename: Line: 1713) The referenced script on this Behaviour is missing! (Filename: Line: 1713) WARNING: Shader Unsupported: 'Enviro/BumpedDiffuseOverlaySM2' - All passes removed The referenced script on this Behaviour is missing! (Filename: Line: 1713) Unloading 4 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 4.906046 ms PrefabListSpawner: Spawning prefab Language (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) PrefabListSpawner: Spawning prefab UnitTests (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) PrefabListSpawner: Spawning prefab ConsoleCommands (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) PrefabListSpawner: Spawning prefab TechTree (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) PrefabListSpawner: Spawning prefab EcoManager (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) PrefabListSpawner: Spawning prefab FPSCounter (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) PrefabListSpawner: Spawning prefab GoalManager (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) PrefabListSpawner: Spawning prefab IngameMenu (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Enabled: OVROptions (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) PrefabListSpawner: Spawning prefab WorldArrowManager (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) PrefabListSpawner: Spawning prefab StreamingServer (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) PrefabListSpawner: Spawning prefab GoogleAnalyticsHelper (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) PrefabListSpawner: Spawning prefab LightShaftManager (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) PrefabListSpawner: Spawning prefab MonitorLauncher (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) PrefabListSpawner: Spawning prefab DNADatabase (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) PrefabListSpawner: Spawning prefab Exploder (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) PrefabListSpawner: Spawning prefab GUI (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) The referenced script on this Behaviour is missing! (Filename: Line: 1713) The referenced script on this Behaviour is missing! (Filename: Line: 1713) The referenced script on this Behaviour is missing! (Filename: Line: 1713) PrefabListSpawner: Spawning prefab RandomLoot (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) PrefabListSpawner: Spawning prefab TelemetryManager (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) PrefabListSpawner: Spawning prefab SteamEconomy (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) PrefabListSpawner: Spawning prefab HandReticle (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) PrefabListSpawner: Spawning prefab RandomStart (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) PrefabListSpawner: Spawning prefab SchoolFishManager (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) PrefabListSpawner: Spawning prefab WorldSimulationManager (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Streamer not ready for CrashedShip (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Unloading 229 unused Assets to reduce memory usage. Loaded Objects now: 26726. Total: 9.738780 ms (FindLiveObjects: 0.895287 ms CreateObjectMapping: 0.948365 ms MarkObjects: 7.718005 ms DeleteObjects: 0.174776 ms) Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) SN_DETAILED_MEMLOG was set, but this is not a debug/dev build. So the detailed mem readings will all be 0. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) ** BalanceData.LoadFromDisk(SNUnmanagedData\BalanceVars.txt) => Read 250 balance entries from "SNUnmanagedData\BalanceVars.txt". ** (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\Subnautica\Subnautica_Data\Managed\Mono.Security.dll (this message is harmless) Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\Subnautica\Subnautica_Data\Managed\System.ServiceModel.dll (this message is harmless) Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\Subnautica\Subnautica_Data\Managed\System.Runtime.Serialization.dll (this message is harmless) Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\Subnautica\Subnautica_Data\Managed\System.Xml.dll (this message is harmless) Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\Subnautica\Subnautica_Data\Managed\Boo.Lang.dll (this message is harmless) The class System.ServiceModel.Dispatcher.DispatchOperation could not be loaded, used in System.ServiceModel, Version=3.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 The class System.ServiceModel.Configuration.BehaviorExtensionElement could not be loaded, used in System.ServiceModel, Version=3.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 The class System.ServiceModel.Dispatcher.EndpointDispatcher could not be loaded, used in System.ServiceModel, Version=3.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 The class System.ServiceModel.Description.DataContractSerializerOperationBehavior could not be loaded, used in System.ServiceModel, Version=3.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 The class ProtoBuf.ServiceModel.ProtoBehaviorAttribute could not be loaded, used in protobuf-net, Version=2.0.0.668, Culture=neutral, PublicKeyToken=257b51d87d2e4d67 The class ProtoBuf.ServiceModel.ProtoBehaviorExtension could not be loaded, used in protobuf-net, Version=2.0.0.668, Culture=neutral, PublicKeyToken=257b51d87d2e4d67 The class ProtoBuf.ServiceModel.ProtoEndpointBehavior could not be loaded, used in protobuf-net, Version=2.0.0.668, Culture=neutral, PublicKeyToken=257b51d87d2e4d67 The class ProtoBuf.ServiceModel.ProtoOperationBehavior could not be loaded, used in protobuf-net, Version=2.0.0.668, Culture=neutral, PublicKeyToken=257b51d87d2e4d67 The class ProtoBuf.ServiceModel.ProtoBehaviorAttribute could not be loaded, used in protobuf-net, Version=2.0.0.668, Culture=neutral, PublicKeyToken=257b51d87d2e4d67 The class ProtoBuf.ServiceModel.ProtoBehaviorExtension could not be loaded, used in protobuf-net, Version=2.0.0.668, Culture=neutral, PublicKeyToken=257b51d87d2e4d67 The class ProtoBuf.ServiceModel.ProtoEndpointBehavior could not be loaded, used in protobuf-net, Version=2.0.0.668, Culture=neutral, PublicKeyToken=257b51d87d2e4d67 The class ProtoBuf.ServiceModel.ProtoOperationBehavior could not be loaded, used in protobuf-net, Version=2.0.0.668, Culture=neutral, PublicKeyToken=257b51d87d2e4d67 The class ProtoBuf.ServiceModel.ProtoBehaviorAttribute could not be loaded, used in protobuf-net, Version=2.0.0.668, Culture=neutral, PublicKeyToken=257b51d87d2e4d67 The class ProtoBuf.ServiceModel.ProtoBehaviorExtension could not be loaded, used in protobuf-net, Version=2.0.0.668, Culture=neutral, PublicKeyToken=257b51d87d2e4d67 The class ProtoBuf.ServiceModel.ProtoEndpointBehavior could not be loaded, used in protobuf-net, Version=2.0.0.668, Culture=neutral, PublicKeyToken=257b51d87d2e4d67 The class ProtoBuf.ServiceModel.ProtoOperationBehavior could not be loaded, used in protobuf-net, Version=2.0.0.668, Culture=neutral, PublicKeyToken=257b51d87d2e4d67 The class ProtoBuf.ServiceModel.ProtoBehaviorAttribute could not be loaded, used in protobuf-net, Version=2.0.0.668, Culture=neutral, PublicKeyToken=257b51d87d2e4d67 The class ProtoBuf.ServiceModel.ProtoBehaviorExtension could not be loaded, used in protobuf-net, Version=2.0.0.668, Culture=neutral, PublicKeyToken=257b51d87d2e4d67 The class ProtoBuf.ServiceModel.ProtoEndpointBehavior could not be loaded, used in protobuf-net, Version=2.0.0.668, Culture=neutral, PublicKeyToken=257b51d87d2e4d67 The class ProtoBuf.ServiceModel.ProtoOperationBehavior could not be loaded, used in protobuf-net, Version=2.0.0.668, Culture=neutral, PublicKeyToken=257b51d87d2e4d67 The class ProtoBuf.ServiceModel.ProtoBehaviorAttribute could not be loaded, used in protobuf-net, Version=2.0.0.668, Culture=neutral, PublicKeyToken=257b51d87d2e4d67 The class ProtoBuf.ServiceModel.ProtoBehaviorExtension could not be loaded, used in protobuf-net, Version=2.0.0.668, Culture=neutral, PublicKeyToken=257b51d87d2e4d67 The class ProtoBuf.ServiceModel.ProtoEndpointBehavior could not be loaded, used in protobuf-net, Version=2.0.0.668, Culture=neutral, PublicKeyToken=257b51d87d2e4d67 The class ProtoBuf.ServiceModel.ProtoOperationBehavior could not be loaded, used in protobuf-net, Version=2.0.0.668, Culture=neutral, PublicKeyToken=257b51d87d2e4d67 The class ProtoBuf.ServiceModel.ProtoBehaviorAtCaching tech types for 925 prefabs (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) WARNING: IsNewBorn called on Player but it has no LargeWorldEntity component (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Registered source Player, now in order of: (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) isPlayer: True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Submitted URL: "http://qa.unknownworlds.com/api/get/nps/status/sn/8/6acf7cb3be03745fcc7a8679bab0b399" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Disabled: OVROptions (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) The referenced script on this Behaviour is missing! (Filename: Line: 1713) The referenced script on this Behaviour is missing! (Filename: Line: 1713) The referenced script on this Behaviour is missing! (Filename: Line: 1713) The referenced script on this Behaviour is missing! (Filename: Line: 1713) The referenced script on this Behaviour is missing! (Filename: Line: 1713) The referenced script on this Behaviour is missing! (Filename: Line: 1713) Telemetry Manager: Steamworks not initialised. Using dummy userID (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CheckResources () for MainCamera (WaterscapeVolumeOnCamera) should be overwritten. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CheckResources () for MainCamera (WaterscapeSurface) should be overwritten. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Read prefab pool settings: {"poolingEnabled":false,"componentDisable":false,"blacklist":["4fcd548b-781f-46ba-b076-7412608deeef"]} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Read prefab pool settings: {"poolingEnabled":false,"componentDisable":false,"blacklist":["4fcd548b-781f-46ba-b076-7412608deeef"]} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) WARNING: IsNewBorn called on CrashedShip/radiationleaks/RadiationLeaks(Clone)/RadiationLeakPoint but it has no LargeWorldEntity component (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) WARNING: IsNewBorn called on CrashedShip/radiationleaks/RadiationLeaks(Clone)/RadiationLeakPoint but it has no LargeWorldEntity component (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) WARNING: IsNewBorn called on CrashedShip/radiationleaks/RadiationLeaks(Clone)/RadiationLeakPoint but it has no LargeWorldEntity component (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) WARNING: IsNewBorn called on CrashedShip/radiationleaks/RadiationLeaks(Clone)/RadiationLeakPoint but it has no LargeWorldEntity component (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) WARNING: IsNewBorn called on CrashedShip/radiationleaks/RadiationLeaks(Clone)/RadiationLeakPoint but it has no LargeWorldEntity component (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) WARNING: IsNewBorn called on CrashedShip/radiationleaks/RadiationLeaks(Clone)/RadiationLeakPoint but it has no LargeWorldEntity component (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) WARNING: IsNewBorn called on CrashedShip/radiationleaks/RadiationLeaks(Clone)/RadiationLeakPoint but it has no LargeWorldEntity component (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) WARNING: IsNewBorn called on CrashedShip/radiationleaks/RadiationLeaks(Clone)/RadiationLeakPoint but it has no LargeWorldEntity component (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) WARNING: IsNewBorn called on CrashedShip/radiationleaks/RadiationLeaks(Clone)/RadiationLeakPoint but it has no LargeWorldEntity component (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) WARNING: IsNewBorn called on CrashedShip/radiationleaks/RadiationLeaks(Clone)/RadiationLeakPoint but it has no LargeWorldEntity component (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) WARNING: IsNewBorn called on CrashedShip/radiationleaks/RadiationLeaks(Clone)/RadiationLeakPoint but it has no LargeWorldEntity component (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CheckResources () for Main Camera setup (WaterscapeVolumeOnCamera) should be overwritten. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CheckResources () for Main Camera setup (WaterscapeSurface) should be overwritten. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: EstimateCompactOctreeBytes total ms: 0.3243 self ms: 0.3255 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Heartbeat CSV, time s,0.02, GC.GetTotalMemory MB,70.66797, OctNodes MB,7.247925, CompactOctrees MB,0, CellManager MB,0, ClipMapManager MB,-9.536743E-07, GCCount,33, PlayerPos,2.078138,3.392597,-0.686676, WorkingSet MB,755.3789, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Rebuilding CurvedScreen mesh (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) The referenced script on this Behaviour is missing! (Filename: Line: 1713) The referenced script on this Behaviour is missing! (Filename: Line: 1713) The referenced script on this Behaviour is missing! (Filename: Line: 1713) The referenced script on this Behaviour is missing! (Filename: Line: 1713) The referenced script on this Behaviour is missing! (Filename: Line: 1713) session id = 2339722 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) 404 Not Found (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Cyclops::Awake frame 4 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) The referenced script on this Behaviour is missing! (Filename: Line: 1713) The referenced script on this Behaviour is missing! (Filename: Line: 1713) The referenced script on this Behaviour is missing! (Filename: Line: 1713) The referenced script on this Behaviour is missing! (Filename: Line: 1713) The referenced script on this Behaviour is missing! (Filename: Line: 1713) The referenced script on this Behaviour is missing! (Filename: Line: 1713) The referenced script on this Behaviour is missing! (Filename: Line: 1713) The referenced script on this Behaviour is missing! (Filename: Line: 1713) The referenced script on this Behaviour is missing! (Filename: Line: 1713) Streamer not ready for __LIGHTMAPPED_PREFAB__ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) found 89 renderers (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: Loading lightmapped prefab scene cyclops total ms: 822.8319 self ms: 822.8322 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Loaded lightmapped prefab cyclops frame 4 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) The referenced script on this Behaviour is missing! (Filename: Line: 1713) The referenced script on this Behaviour is missing! (Filename: Line: 1713) The referenced script on this Behaviour is missing! (Filename: Line: 1713) The referenced script on this Behaviour is missing! (Filename: Line: 1713) WARNING: IsNewBorn called on __LIGHTMAPPED_PREFAB__/EscapePodStatics/LifePodDamagedFX(Clone)/WeldTarget but it has no LargeWorldEntity component (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Streamer not ready for SwimChargeFins(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Streamer not ready for Battery(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Streamer not ready for Compass(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Streamer not ready for Tank(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Streamer not ready for DiveReel(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: Loading lightmapped prefab scene EscapePod total ms: 657.9718 self ms: 657.9721 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Loaded lightmapped prefab EscapePod frame 10 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) WARNING: IsNewBorn called on EscapePod-MainPrefab/EscapePodStatics/FragmentAnalyzerSpawn/FragmentAnalyzer(Clone) but it has no LargeWorldEntity component (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) WARNING: IsNewBorn called on EscapePod-MainPrefab/EscapePodStatics/FabricatorSpawn/Fabricator(Clone) but it has no LargeWorldEntity component (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) PAXTerrainController::Initialize called - state = idle, frame = 10 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) OnBootMenuDone frame 10 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Failed assert: see log Utils:Assert(Boolean, String, Object) PAXTerrainController:OnBootMenuDone() PAXTerrainController:Initialize() c__Iterator15:MoveNext() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Failed assert: InputHandlerStack push/pop mismatch! GameObject named bootMenu tried to pop when it wasn't on top. Utils:Assert(Boolean, String, Object) InputHandlerStack:Pop(GameObject) PAXTerrainController:OnBootMenuDone() PAXTerrainController:Initialize() c__Iterator15:MoveNext() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Smoke testing into dir 'C:\sn_memtesting\web\runs\memtest_run_106' using tour 'SNUnmanagedData/phototours/speed4test.tour', screen res = 1920 by 1080, quality level = 1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Read 4154 samples from SNUnmanagedData/phototours/speed4test.tour (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Playing back phototour with time scale = 4 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) LightmappedPrefabs all loaded, maybe starting intro vignette frame 10 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) builders ready, building world.. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) loading static world at SNUnmanagedData\Build18 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) SteamAuth: Steam checks ok (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) PAXTerrainController::MountWorld frame 11 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) World in SNUnmanagedData\Build18 is from version 39 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) LargeWorld: Loading world frame 11 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) LargeWorld land == Voxeland (Voxeland) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) LargeWorldStreamer::Deinitialize called, frame 11 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) LargeWorldStreamer::Initialize frame 11 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Read streaming settings: max cell ms 2, skip ents False, budget 200, preload WorldEntities (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\Subnautica\Subnautica_Data\Managed\UnityScript.Lang.dll (this message is harmless) LargeWorldStreamer allocated space for 26,20,26 octree batches (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) LargeWorldStreamer is disabling grass! Either override disable is on, or this is a standalone build (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Calling LoadPrefabDatabase frame 11 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) The referenced script on this Behaviour is missing! (Filename: Line: 1713) The referenced script on this Behaviour is missing! (Filename: Line: 1560) The referenced script on this Behaviour is missing! (Filename: Line: 1713) A script behaviour has a different serialization layout when loading. (Read 44 bytes but expected 145312 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1652) The referenced script on this Behaviour is missing! (Filename: Line: 1560) The referenced script on this Behaviour is missing! (Filename: Line: 1713) A script behaviour has a different serialization layout when loading. (Read 44 bytes but expected 150296 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1652) The referenced script on this Behaviour is missing! (Filename: Line: 1560) The referenced script on this Behaviour is missing! (Filename: Line: 1713) A script behaviour has a different serialization layout when loading. (Read 44 bytes but expected 15496 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1652) The referenced script on this Behaviour is missing! (Filename: Line: 1560) The referenced script on this Behaviour is missing! (Filename: Line: 1713) A script behaviour has a different serialization layout when loading. (Read 44 bytes but expected 19312 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1652) The referenced script on this Behaviour is missing! (Filename: Line: 1560) The referenced script on this Behaviour is missing! (Filename: Line: 1713) A script behaviour has a different serialization layout when loading. (Read 44 bytes but expected 17552 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1652) The referenced script on this Behaviour is missing! (Filename: Line: 1560) The referenced script on this Behaviour is missing! (Filename: Line: 1713) A script behaviour has a different serialization layout when loading. (Read 44 bytes but expected 16432 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1652) The referenced script on this Behaviour is missing! (Filename: Line: 1560) The referenced script on this Behaviour is missing! (Filename: Line: 1713) A script behaviour has a different serialization layout when loading. (Read 44 bytes but expected 26340 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1652) The referenced script on this Behaviour is missing! (Filename: Line: 1560) The referenced script on this Behaviour is missing! (Filename: Line: 1713) A script behaviour has a different serialization layout when loading. (Read 44 bytes but expected 22904 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1652) The referenced script on this Behaviour is missing! (Filename: Line: 1560) The referenced script on this Behaviour is missing! (Filename: Line: 1713) A script behaviour has a different serialization layout when loading. (Read 44 bytes but expected 25660 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1652) The referenced script on this Behaviour is missing! (Filename: Line: 1560) The referenced script on this Behaviour is missing! (Filename: Line: 1713) A script behaviour has a different serialization layout when loading. (Read 44 bytes but expected 23556 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1652) The referenced script on this Behaviour is missing! (Filename: Line: 1560) The referenced script on this Behaviour is missing! (Filename: Line: 1713) A script behaviour has a different serialization layout when loading. (Read 44 bytes but expected 20180 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1652) The referenced script on this Behaviour is missing! (Filename: Line: 1560) The referenced script on this Behaviour is missing! (Filename: Line: 1713) A script behaviour has a different serialization layout when loading. (Read 44 bytes but expected 33804 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1652) The referenced script on this Behaviour is missing! (Filename: Line: 1560) The referenced script on this Behaviour is missing! (Filename: Line: 1713) A script behaviour has a different serialization layout when loading. (Read 44 bytes but expected 12724 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1652) The referenced script on this Behaviour is missing! (Filename: Line: 1560) The referenced script on this Behaviour is missing! (Filename: Line: 1713) A script behaviour has a different serialization layout when loading. (Read 44 bytes but expected 11608 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1652) The referenced script on this Behaviour is missing! (Filename: Line: 1713) The referenced script on this Behaviour is missing! (Filename: Line: 1713) The referenced script on this Behaviour is missing! (Filename: Line: 1713) The referenced script on this Behaviour is missing! (Filename: Line: 1713) The referenced script on this Behaviour is missing! (Filename: Line: 1713) The referenced script on this Behaviour is missing! (Filename: Line: 1713) The referenced script on this Behaviour is missing! (Filename: Line: 1713) The referenced script on this Behaviour is missing! (Filename: Line: 1713) L2: PreLoad WorldEntities total ms: 3886.172 self ms: 3886.172 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L1: Initialize prefab database (WorldEntities) total ms: 3888.895 self ms: 1.5061 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Shader warmup: 181 shaders 6616 combinations 2.843s L1: Warm All Shaders total ms: 2844.077 self ms: 2844.077 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L1: Initialize protobuf serializer total ms: 26.7126 self ms: 26.7129 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L1: SaveLoadManager.Initialize total ms: 0.2313 self ms: 0.2313 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L1: LoadSceneObjects total ms: 0.4173 self ms: 0.4176 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L1: LoadGlobalRoot total ms: 1.5366 self ms: 1.5366 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L1: RefreshExistingBatchesForPlayMode total ms: 71.252 self ms: 71.252 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) loading palette for LargeWorld at BlockPrefabs (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L1: Loading heightmap total ms: 38.3288 self ms: 38.329 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) biome map downsample factor: 4 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) LargeWorld: calling land.Rebuild frame 11 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Found 1 or more unexpected field names while reading CSV: (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Column4 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: MountWorld total ms: 7285.987 self ms: 409.1686 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) OK world mounted: SNUnmanagedData\Build18 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Read prefab pool settings: {"poolingEnabled":false,"componentDisable":false,"blacklist":["4fcd548b-781f-46ba-b076-7412608deeef"]} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Growing ChunkWorkspace to meshRes = 16 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) WorldSimulatorManger: world size is 102,80,102 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) initializing first time explosion (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Read clip map settings for quality 1: {"chunkMeshRes":16,"chunksPerSide":6,"maxWorkspaces":8,"levels":[{"colliders":true,"downsamples":0,"maxBlockTypes":2147483647,"visual":{"simplify":{"maxError":0.001,"antiSliverWeight":0.005,"skipRandomPhase":false,"writeDebugOutput":false},"useLowMesh":false},"grass":true,"grassSettings":{"reduction":0.0,"maxVerts":10000,"maxTris":10000},"entities":true,"skipRelax":false,"debug":false,"castShadows":true,"highPriority":true},{"colliders":false,"downsamples":0,"maxBlockTypes":10,"visual":{"simplify":{"maxError":0.01,"antiSliverWeight":0.001,"skipRandomPhase":false,"writeDebugOutput":false},"useLowMesh":false},"grass":true,"grassSettings":{"reduction":0.0,"maxVerts":10000,"maxTris":10000},"entities":true,"skipRelax":false,"debug":false,"castShadows":true,"highPriority":false}],"maxMeshQueue":20,"maxFinalizeMS":2,"maxThreads":2,"debugSingleBlockType":false,"vertexBucketStride":300,"triangleBucketStride":175} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Prewarming all workspaces for res = 32 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Growing ChunkWorkspace to meshRes = 32 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Growing ChunkWorkspace to meshRes = 32 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) ClipMapManager initialize done (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) ERROR: Entity CrashedShip was spawned in batch 17,18,11 block 2812,2969,1909 wspos (764.4, -70.2, -138.6), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: CellManager::EstimateBytes total ms: 1.0612 self ms: 1.0615 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: EstimateCompactOctreeBytes total ms: 0.8557 self ms: 0.8557 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Heartbeat CSV, time s,15.00562, GC.GetTotalMemory MB,388.6406, OctNodes MB,7.247925, CompactOctrees MB,62.33583, CellManager MB,6.572595, ClipMapManager MB,14.33881, GCCount,37, PlayerPos,-177.1027,-13.14598,-35.34597, WorkingSet MB,1522.887, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: CellManager::EstimateBytes total ms: 1.0311 self ms: 1.0314 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: EstimateCompactOctreeBytes total ms: 0.7343 self ms: 0.7346 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Heartbeat CSV, time s,30.02, GC.GetTotalMemory MB,388.1367, OctNodes MB,7.247925, CompactOctrees MB,62.33583, CellManager MB,6.601081, ClipMapManager MB,18.2154, GCCount,38, PlayerPos,-222.6816,-20.38162,-38.57035, WorkingSet MB,1522.887, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: Mesmer(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: Mesmer(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: CellManager::EstimateBytes total ms: 0.7607 self ms: 0.761 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: EstimateCompactOctreeBytes total ms: 0.8235 self ms: 0.8237 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Heartbeat CSV, time s,45.01043, GC.GetTotalMemory MB,390.9531, OctNodes MB,7.247925, CompactOctrees MB,60.66545, CellManager MB,6.008468, ClipMapManager MB,22.43173, GCCount,39, PlayerPos,-302.9086,-47.82205,-42.37551, WorkingSet MB,1852.051, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: Mesmer(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: CellManager::EstimateBytes total ms: 0.8018 self ms: 0.8018 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: EstimateCompactOctreeBytes total ms: 2.2847 self ms: 2.2853 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Heartbeat CSV, time s,60.00813, GC.GetTotalMemory MB,405.9063, OctNodes MB,7.247925, CompactOctrees MB,60.66545, CellManager MB,5.991105, ClipMapManager MB,49.10056, GCCount,39, PlayerPos,-382.6027,-61.19635,-32.55019, WorkingSet MB,1852.051, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Registering stray entity StalkerTooth(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: CellManager::EstimateBytes total ms: 0.617 self ms: 0.6173 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: EstimateCompactOctreeBytes total ms: 0.7058 self ms: 0.7061 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Heartbeat CSV, time s,75.02, GC.GetTotalMemory MB,395.1484, OctNodes MB,7.247925, CompactOctrees MB,47.8951, CellManager MB,5.440985, ClipMapManager MB,27.6531, GCCount,40, PlayerPos,-464.5665,-76.56837,-15.87869, WorkingSet MB,1852.051, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: CellManager::EstimateBytes total ms: 0.5824 self ms: 0.5827 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: EstimateCompactOctreeBytes total ms: 0.6798 self ms: 0.6801 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Heartbeat CSV, time s,90.00622, GC.GetTotalMemory MB,397.5078, OctNodes MB,7.247925, CompactOctrees MB,47.8951, CellManager MB,5.427873, ClipMapManager MB,50.56349, GCCount,40, PlayerPos,-546.5785,-90.80079,-1.282904, WorkingSet MB,1945.75, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: CellManager::EstimateBytes total ms: 0.5097 self ms: 0.51 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: EstimateCompactOctreeBytes total ms: 0.6452 self ms: 0.6455 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Heartbeat CSV, time s,105.02, GC.GetTotalMemory MB,407.5547, OctNodes MB,7.247925, CompactOctrees MB,32.50954, CellManager MB,4.429571, ClipMapManager MB,28.53226, GCCount,40, PlayerPos,-626.4814,-79.74394,3.122001, WorkingSet MB,1945.75, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoneShark(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: CellManager::EstimateBytes total ms: 0.5202 self ms: 0.5205 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: EstimateCompactOctreeBytes total ms: 0.6305 self ms: 0.6308 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Heartbeat CSV, time s,120.02, GC.GetTotalMemory MB,411.4336, OctNodes MB,7.247925, CompactOctrees MB,32.50954, CellManager MB,4.433741, ClipMapManager MB,50.56349, GCCount,40, PlayerPos,-708.3276,-88.37774,1.257079, WorkingSet MB,1945.75, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: SendSampleBatch total ms: 2.441 self ms: 2.4412 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoneShark(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: CellManager::EstimateBytes total ms: 0.4437 self ms: 0.4437 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: EstimateCompactOctreeBytes total ms: 0.6211 self ms: 0.6214 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Heartbeat CSV, time s,135.02, GC.GetTotalMemory MB,434.1602, OctNodes MB,7.247925, CompactOctrees MB,28.9626, CellManager MB,2.76445, ClipMapManager MB,50.60154, GCCount,40, PlayerPos,-780.4216,-109.6707,-24.14423, WorkingSet MB,1943.191, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: CellManager::EstimateBytes total ms: 0.7501 self ms: 0.7504 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: EstimateCompactOctreeBytes total ms: 0.9255 self ms: 0.9255 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Heartbeat CSV, time s,150.02, GC.GetTotalMemory MB,444.3359, OctNodes MB,7.247925, CompactOctrees MB,28.9626, CellManager MB,2.786095, ClipMapManager MB,45.95577, GCCount,40, PlayerPos,-818.4818,-116.8887,-88.98781, WorkingSet MB,1943.191, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoneShark(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: CellManager::EstimateBytes total ms: 0.449 self ms: 0.4493 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: EstimateCompactOctreeBytes total ms: 0.6381 self ms: 0.6384 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Heartbeat CSV, time s,165.02, GC.GetTotalMemory MB,457.2188, OctNodes MB,7.247925, CompactOctrees MB,22.01638, CellManager MB,2.423977, ClipMapManager MB,50.80141, GCCount,40, PlayerPos,-831.8306,-120.9464,-154.7537, WorkingSet MB,1979.09, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoneShark(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: CellManager::EstimateBytes total ms: 0.4783 self ms: 0.4786 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: EstimateCompactOctreeBytes total ms: 0.627 self ms: 0.6272 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Heartbeat CSV, time s,180.02, GC.GetTotalMemory MB,364.8516, OctNodes MB,7.247925, CompactOctrees MB,22.01638, CellManager MB,2.448823, ClipMapManager MB,27.59069, GCCount,41, PlayerPos,-913.266,-137.0714,-158.0104, WorkingSet MB,1979.09, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: ReaperLeviathan(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Batch 5,16,10 is still compiling. Try again later. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Batch 6,16,10 is still compiling. Try again later. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: CellManager::EstimateBytes total ms: 0.8953 self ms: 0.8956 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: EstimateCompactOctreeBytes total ms: 0.6927 self ms: 0.693 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Heartbeat CSV, time s,195.02, GC.GetTotalMemory MB,399.6914, OctNodes MB,7.247925, CompactOctrees MB,24.85926, CellManager MB,4.804523, ClipMapManager MB,24.57574, GCCount,41, PlayerPos,-76.68841,1.769598,-33.75113, WorkingSet MB,1979.09, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) RockGrub(Clone) animationMoveMaxSpeed is set to 0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) RockGrub(Clone) animationMoveMaxSpeed is set to 0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: CellManager::EstimateBytes total ms: 0.8463 self ms: 0.8466 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: EstimateCompactOctreeBytes total ms: 0.9827 self ms: 0.983 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Heartbeat CSV, time s,210.02, GC.GetTotalMemory MB,434.7773, OctNodes MB,7.247925, CompactOctrees MB,65.77681, CellManager MB,6.666859, ClipMapManager MB,29.16847, GCCount,42, PlayerPos,-82.17491,-2.005727,-81.30149, WorkingSet MB,1999.859, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) RockGrub(Clone) animationMoveMaxSpeed is set to 0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) RockGrub(Clone) animationMoveMaxSpeed is set to 0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) RockGrub(Clone) animationMoveMaxSpeed is set to 0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: CellManager::EstimateBytes total ms: 0.6763 self ms: 0.6766 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: EstimateCompactOctreeBytes total ms: 0.7255 self ms: 0.7258 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Heartbeat CSV, time s,225.02, GC.GetTotalMemory MB,429.1094, OctNodes MB,7.247925, CompactOctrees MB,62.47274, CellManager MB,7.023355, ClipMapManager MB,29.42468, GCCount,43, PlayerPos,-87.26639,-3.59164,-166.7689, WorkingSet MB,1999.859, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) RockGrub(Clone) animationMoveMaxSpeed is set to 0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) RockGrub(Clone) animationMoveMaxSpeed is set to 0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) RockGrub(Clone) animationMoveMaxSpeed is set to 0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: CellManager::EstimateBytes total ms: 0.5903 self ms: 0.5903 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: EstimateCompactOctreeBytes total ms: 0.7193 self ms: 0.7196 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Heartbeat CSV, time s,240.0105, GC.GetTotalMemory MB,435.7422, OctNodes MB,7.247925, CompactOctrees MB,62.47274, CellManager MB,7.045069, ClipMapManager MB,53.22198, GCCount,43, PlayerPos,-107.2598,-15.5449,-204.8228, WorkingSet MB,1999.859, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: SendSampleBatch total ms: 1.2876 self ms: 1.2879 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Registering stray entity StalkerTooth(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: CellManager::EstimateBytes total ms: 0.7065 self ms: 0.7068 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: EstimateCompactOctreeBytes total ms: 0.7395 self ms: 0.7398 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Heartbeat CSV, time s,255.02, GC.GetTotalMemory MB,449.207, OctNodes MB,7.247925, CompactOctrees MB,62.47274, CellManager MB,7.045596, ClipMapManager MB,40.41602, GCCount,43, PlayerPos,-82.47083,-15.63232,-278.2807, WorkingSet MB,1997.453, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: CellManager::EstimateBytes total ms: 0.5921 self ms: 0.5927 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: EstimateCompactOctreeBytes total ms: 0.7393 self ms: 0.7393 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Heartbeat CSV, time s,270.02, GC.GetTotalMemory MB,425.8047, OctNodes MB,7.247925, CompactOctrees MB,51.45208, CellManager MB,6.001277, ClipMapManager MB,29.92344, GCCount,44, PlayerPos,-76.2408,-24.89598,-324.0574, WorkingSet MB,1997.453, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Unregistering child entity xGeyser_Warning(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Unregistering child entity xGeyser_Eruption(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: CellManager::EstimateBytes total ms: 0.6319 self ms: 0.6322 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: EstimateCompactOctreeBytes total ms: 0.8399 self ms: 0.8402 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Heartbeat CSV, time s,285.02, GC.GetTotalMemory MB,435.2383, OctNodes MB,7.247925, CompactOctrees MB,51.45208, CellManager MB,6.038677, ClipMapManager MB,31.15787, GCCount,44, PlayerPos,-49.69627,-22.67542,-405.7103, WorkingSet MB,1998.996, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: CellManager::EstimateBytes total ms: 0.6155 self ms: 0.6158 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: EstimateCompactOctreeBytes total ms: 0.7337 self ms: 0.734 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Heartbeat CSV, time s,300.02, GC.GetTotalMemory MB,456.2773, OctNodes MB,7.247925, CompactOctrees MB,31.83724, CellManager MB,4.045755, ClipMapManager MB,53.94298, GCCount,44, PlayerPos,-19.40107,-38.09293,-484.0713, WorkingSet MB,1998.996, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: CellManager::EstimateBytes total ms: 0.5219 self ms: 0.5222 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: EstimateCompactOctreeBytes total ms: 0.6815 self ms: 0.6815 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Heartbeat CSV, time s,315.02, GC.GetTotalMemory MB,398.9023, OctNodes MB,7.247925, CompactOctrees MB,31.83724, CellManager MB,4.077066, ClipMapManager MB,54.03796, GCCount,45, PlayerPos,2.321776,-86.18194,-541.0643, WorkingSet MB,1998.996, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: CellManager::EstimateBytes total ms: 0.5434 self ms: 0.5437 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: EstimateCompactOctreeBytes total ms: 0.6853 self ms: 0.6856 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Heartbeat CSV, time s,330.02, GC.GetTotalMemory MB,417.1133, OctNodes MB,7.247925, CompactOctrees MB,33.89003, CellManager MB,3.898695, ClipMapManager MB,26.26766, GCCount,45, PlayerPos,46.67319,-106.7143,-605.4086, WorkingSet MB,1997.52, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: CellManager::EstimateBytes total ms: 0.4686 self ms: 0.4689 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: EstimateCompactOctreeBytes total ms: 0.7009 self ms: 0.7009 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Heartbeat CSV, time s,345.02, GC.GetTotalMemory MB,433.4766, OctNodes MB,7.247925, CompactOctrees MB,22.38604, CellManager MB,2.163359, ClipMapManager MB,31.75201, GCCount,45, PlayerPos,69.89791,-98.39897,-658.2291, WorkingSet MB,1997.52, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoneShark(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: CellManager::EstimateBytes total ms: 0.471 self ms: 0.471 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: EstimateCompactOctreeBytes total ms: 0.671 self ms: 0.6712 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Heartbeat CSV, time s,360.02, GC.GetTotalMemory MB,447.3555, OctNodes MB,7.247925, CompactOctrees MB,22.38604, CellManager MB,2.169967, ClipMapManager MB,55.08871, GCCount,45, PlayerPos,79.36401,-112.4036,-738.881, WorkingSet MB,1997.52, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: SendSampleBatch total ms: 1.2873 self ms: 1.2876 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: CellManager::EstimateBytes total ms: 1.0205 self ms: 1.0211 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: EstimateCompactOctreeBytes total ms: 1.6081 self ms: 1.6084 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Heartbeat CSV, time s,375.02, GC.GetTotalMemory MB,391.6055, OctNodes MB,7.247925, CompactOctrees MB,15.821, CellManager MB,1.747787, ClipMapManager MB,55.08871, GCCount,46, PlayerPos,92.14633,-133.4657,-815.0352, WorkingSet MB,2005.543, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: CellManager::EstimateBytes total ms: 0.773 self ms: 0.7733 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: EstimateCompactOctreeBytes total ms: 0.8909 self ms: 0.8912 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Heartbeat CSV, time s,390.0095, GC.GetTotalMemory MB,398.9727, OctNodes MB,7.247925, CompactOctrees MB,18.96785, CellManager MB,2.570992, ClipMapManager MB,29.6703, GCCount,46, PlayerPos,-76.69115,2.322568,-33.65899, WorkingSet MB,2005.543, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) RockGrub(Clone) animationMoveMaxSpeed is set to 0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) RockGrub(Clone) animationMoveMaxSpeed is set to 0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: CellManager::EstimateBytes total ms: 0.9328 self ms: 0.9331 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: EstimateCompactOctreeBytes total ms: 1.0041 self ms: 1.0044 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Heartbeat CSV, time s,405.0005, GC.GetTotalMemory MB,453.3125, OctNodes MB,7.247925, CompactOctrees MB,65.77681, CellManager MB,6.584677, ClipMapManager MB,31.99124, GCCount,47, PlayerPos,-80.92101,-6.407976,-23.28383, WorkingSet MB,2031.492, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) RockGrub(Clone) animationMoveMaxSpeed is set to 0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: CellManager::EstimateBytes total ms: 0.6856 self ms: 0.6859 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: EstimateCompactOctreeBytes total ms: 0.764 self ms: 0.7642 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Heartbeat CSV, time s,420.02, GC.GetTotalMemory MB,467.1797, OctNodes MB,7.247925, CompactOctrees MB,65.77681, CellManager MB,6.604998, ClipMapManager MB,32.27882, GCCount,47, PlayerPos,-19.32088,-0.9012206,-18.81405, WorkingSet MB,2031.492, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: CellManager::EstimateBytes total ms: 0.6551 self ms: 0.6554 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: EstimateCompactOctreeBytes total ms: 0.7839 self ms: 0.7841 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Heartbeat CSV, time s,435.02, GC.GetTotalMemory MB,438.3516, OctNodes MB,7.247925, CompactOctrees MB,47.82387, CellManager MB,5.723606, ClipMapManager MB,32.21204, GCCount,48, PlayerPos,57.13388,-33.0239,-22.63233, WorkingSet MB,2031.492, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: CellManager::EstimateBytes total ms: 0.598 self ms: 0.598 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: EstimateCompactOctreeBytes total ms: 0.7287 self ms: 0.729 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Heartbeat CSV, time s,450.02, GC.GetTotalMemory MB,441.2734, OctNodes MB,7.247925, CompactOctrees MB,47.82387, CellManager MB,5.748703, ClipMapManager MB,56.34739, GCCount,48, PlayerPos,100.493,-72.87167,2.542459, WorkingSet MB,2051.18, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Can't add component 'ConstantForce' to SandShark(Clone) because such a component is already added to the game object! (Filename: Line: 87) NullReferenceException: Object reference not set to an instance of an object at MoveOnGround.StartPerform (.CreatureBehaviour behaviour) [0x00000] in :0 at CreatureBehaviour.UpdateBehaviour (Single deltaTime) [0x00000] in :0 at CreatureBehaviour.Update () [0x00000] in :0 at SandShark.Update () [0x00000] in :0 (Filename: Line: -1) L0: CellManager::EstimateBytes total ms: 0.9478 self ms: 0.9478 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: EstimateCompactOctreeBytes total ms: 0.7235 self ms: 0.7238 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Heartbeat CSV, time s,465.02, GC.GetTotalMemory MB,448.793, OctNodes MB,7.247925, CompactOctrees MB,47.82387, CellManager MB,5.767733, ClipMapManager MB,31.64853, GCCount,48, PlayerPos,181.4676,-73.6498,15.35818, WorkingSet MB,2051.18, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Can't add component 'ConstantForce' to SandShark(Clone) because such a component is already added to the game object! (Filename: Line: 87) NullReferenceException: Object reference not set to an instance of an object at MoveOnGround.StartPerform (.CreatureBehaviour behaviour) [0x00000] in :0 at CreatureBehaviour.UpdateBehaviour (Single deltaTime) [0x00000] in :0 at CreatureBehaviour.Update () [0x00000] in :0 at SandShark.Update () [0x00000] in :0 (Filename: Line: -1) L0: CellManager::EstimateBytes total ms: 0.9885 self ms: 0.9888 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: EstimateCompactOctreeBytes total ms: 0.9779 self ms: 0.9782 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Heartbeat CSV, time s,480.02, GC.GetTotalMemory MB,465.4844, OctNodes MB,7.247925, CompactOctrees MB,36.56536, CellManager MB,4.200524, ClipMapManager MB,28.33562, GCCount,48, PlayerPos,265.1328,-88.53875,25.38883, WorkingSet MB,2051.18, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoneShark(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: SendSampleBatch total ms: 2.1477 self ms: 2.148 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: CellManager::EstimateBytes total ms: 0.5132 self ms: 0.5138 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: EstimateCompactOctreeBytes total ms: 0.6586 self ms: 0.6592 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Heartbeat CSV, time s,495.02, GC.GetTotalMemory MB,484.3516, OctNodes MB,7.247925, CompactOctrees MB,28.67711, CellManager MB,3.756378, ClipMapManager MB,56.5016, GCCount,48, PlayerPos,349.3626,-96.01612,35.51153, WorkingSet MB,2049.289, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: CellManager::EstimateBytes total ms: 0.5264 self ms: 0.5267 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: EstimateCompactOctreeBytes total ms: 0.7032 self ms: 0.7035 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Heartbeat CSV, time s,510.02, GC.GetTotalMemory MB,424.2422, OctNodes MB,7.247925, CompactOctrees MB,18.86596, CellManager MB,3.775621, ClipMapManager MB,31.92452, GCCount,49, PlayerPos,433.3641,-99.84968,49.4195, WorkingSet MB,2049.289, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: CellManager::EstimateBytes total ms: 0.4669 self ms: 0.4672 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: EstimateCompactOctreeBytes total ms: 0.6234 self ms: 0.6237 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Heartbeat CSV, time s,525.02, GC.GetTotalMemory MB,433.707, OctNodes MB,7.247925, CompactOctrees MB,14.36037, CellManager MB,3.891931, ClipMapManager MB,56.5016, GCCount,49, PlayerPos,516.4977,-74.11584,77.34858, WorkingSet MB,2048.867, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: CellManager::EstimateBytes total ms: 0.4604 self ms: 0.4604 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: EstimateCompactOctreeBytes total ms: 0.6235 self ms: 0.6238 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Heartbeat CSV, time s,540.0056, GC.GetTotalMemory MB,436.4414, OctNodes MB,7.247925, CompactOctrees MB,14.36037, CellManager MB,3.928172, ClipMapManager MB,55.64896, GCCount,49, PlayerPos,596.8237,-57.61849,109.6846, WorkingSet MB,2048.867, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: CellManager::EstimateBytes total ms: 0.5006 self ms: 0.5009 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: EstimateCompactOctreeBytes total ms: 0.6331 self ms: 0.6331 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Heartbeat CSV, time s,555.02, GC.GetTotalMemory MB,439.3359, OctNodes MB,7.247925, CompactOctrees MB,14.36037, CellManager MB,3.95775, ClipMapManager MB,56.68013, GCCount,49, PlayerPos,639.2505,-64.12397,186.8493, WorkingSet MB,2048.867, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: CellManager::EstimateBytes total ms: 0.5194 self ms: 0.5197 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: EstimateCompactOctreeBytes total ms: 0.6425 self ms: 0.6428 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Heartbeat CSV, time s,570.02, GC.GetTotalMemory MB,477.5547, OctNodes MB,7.247925, CompactOctrees MB,14.80858, CellManager MB,6.132717, ClipMapManager MB,31.92913, GCCount,49, PlayerPos,680.561,-123.3659,220.3241, WorkingSet MB,2046.445, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: CellManager::EstimateBytes total ms: 0.5912 self ms: 0.5915 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: EstimateCompactOctreeBytes total ms: 0.7287 self ms: 0.7287 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Heartbeat CSV, time s,585.0087, GC.GetTotalMemory MB,430.2461, OctNodes MB,7.247925, CompactOctrees MB,14.80858, CellManager MB,6.122202, ClipMapManager MB,56.68013, GCCount,50, PlayerPos,739.3073,-150.0862,222.1168, WorkingSet MB,2046.445, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: CellManager::EstimateBytes total ms: 0.5203 self ms: 0.5208 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: EstimateCompactOctreeBytes total ms: 0.6528 self ms: 0.6531 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Heartbeat CSV, time s,600.015, GC.GetTotalMemory MB,438.2461, OctNodes MB,7.247925, CompactOctrees MB,16.07125, CellManager MB,6.051443, ClipMapManager MB,56.68013, GCCount,50, PlayerPos,736.8143,-157.0483,238.138, WorkingSet MB,2046.445, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: SendSampleBatch total ms: 1.3487 self ms: 1.349 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: CellManager::EstimateBytes total ms: 0.5252 self ms: 0.5255 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: EstimateCompactOctreeBytes total ms: 0.6531 self ms: 0.6534 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Heartbeat CSV, time s,615.02, GC.GetTotalMemory MB,446.2109, OctNodes MB,7.247925, CompactOctrees MB,16.07125, CellManager MB,6.047441, ClipMapManager MB,56.68013, GCCount,50, PlayerPos,730.6993,-164.4659,282.2795, WorkingSet MB,2048.535, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: CellManager::EstimateBytes total ms: 0.5833 self ms: 0.5833 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: EstimateCompactOctreeBytes total ms: 0.6478 self ms: 0.6481 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Heartbeat CSV, time s,630.02, GC.GetTotalMemory MB,454.1211, OctNodes MB,7.247925, CompactOctrees MB,16.07125, CellManager MB,6.065438, ClipMapManager MB,56.68013, GCCount,50, PlayerPos,737.7033,-173.3704,311.7471, WorkingSet MB,2048.535, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: CellManager::EstimateBytes total ms: 0.5466 self ms: 0.5469 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: EstimateCompactOctreeBytes total ms: 0.6618 self ms: 0.6621 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Heartbeat CSV, time s,645.02, GC.GetTotalMemory MB,480.5664, OctNodes MB,7.247925, CompactOctrees MB,17.04561, CellManager MB,8.589666, ClipMapManager MB,29.88034, GCCount,50, PlayerPos,733.2465,-179.3472,370.6414, WorkingSet MB,2050.078, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Unregistering child entity xGeyser_Warning(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Unregistering child entity xGeyser_Eruption(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: CellManager::EstimateBytes total ms: 0.6988 self ms: 0.6988 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: EstimateCompactOctreeBytes total ms: 0.7539 self ms: 0.7539 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Heartbeat CSV, time s,660.02, GC.GetTotalMemory MB,449.8555, OctNodes MB,7.247925, CompactOctrees MB,17.04561, CellManager MB,8.54827, ClipMapManager MB,34.26032, GCCount,51, PlayerPos,726.392,-179.5092,363.197, WorkingSet MB,2050.078, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: CellManager::EstimateBytes total ms: 0.507 self ms: 0.5073 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: EstimateCompactOctreeBytes total ms: 0.6715 self ms: 0.6718 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Heartbeat CSV, time s,675.02, GC.GetTotalMemory MB,476.293, OctNodes MB,7.247925, CompactOctrees MB,16.07125, CellManager MB,5.83503, ClipMapManager MB,56.77082, GCCount,51, PlayerPos,719.9492,-168.376,316.3282, WorkingSet MB,2050.078, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: CellManager::EstimateBytes total ms: 0.4997 self ms: 0.5 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: EstimateCompactOctreeBytes total ms: 0.6604 self ms: 0.6607 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Heartbeat CSV, time s,690.0141, GC.GetTotalMemory MB,482.9063, OctNodes MB,7.247925, CompactOctrees MB,16.07125, CellManager MB,5.836485, ClipMapManager MB,56.77082, GCCount,51, PlayerPos,712.6434,-171.6041,330.9854, WorkingSet MB,2059.375, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: CellManager::EstimateBytes total ms: 0.6049 self ms: 0.6052 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: EstimateCompactOctreeBytes total ms: 0.6988 self ms: 0.6988 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Heartbeat CSV, time s,705.02, GC.GetTotalMemory MB,460.3984, OctNodes MB,7.247925, CompactOctrees MB,17.04561, CellManager MB,8.481676, ClipMapManager MB,33.22955, GCCount,52, PlayerPos,709.7267,-178.4763,405.2769, WorkingSet MB,2059.375, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Unregistering child entity xGeyser_Warning(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Unregistering child entity xGeyser_Eruption(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoneShark(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: CellManager::EstimateBytes total ms: 0.9208 self ms: 0.9211 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: EstimateCompactOctreeBytes total ms: 0.919 self ms: 0.9193 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Heartbeat CSV, time s,720.0092, GC.GetTotalMemory MB,481.9141, OctNodes MB,7.247925, CompactOctrees MB,17.04561, CellManager MB,8.495351, ClipMapManager MB,34.64089, GCCount,52, PlayerPos,708.9775,-152.2162,475.43, WorkingSet MB,2059.375, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoneShark(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: SendSampleBatch total ms: 2.4041 self ms: 2.4044 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: CellManager::EstimateBytes total ms: 0.5739 self ms: 0.5742 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: EstimateCompactOctreeBytes total ms: 0.6238 self ms: 0.624 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Heartbeat CSV, time s,735.02, GC.GetTotalMemory MB,469.3711, OctNodes MB,7.247925, CompactOctrees MB,16.78643, CellManager MB,7.144458, ClipMapManager MB,32.59032, GCCount,53, PlayerPos,674.3832,-153.4862,547.846, WorkingSet MB,2081.047, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: Mesmer(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: CellManager::EstimateBytes total ms: 0.9625 self ms: 0.9628 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: EstimateCompactOctreeBytes total ms: 0.9739 self ms: 0.9745 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Heartbeat CSV, time s,750.02, GC.GetTotalMemory MB,470.9688, OctNodes MB,7.247925, CompactOctrees MB,23.43612, CellManager MB,8.885612, ClipMapManager MB,26.82238, GCCount,54, PlayerPos,-76.44345,-2.053203,-32.83437, WorkingSet MB,2081.047, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) RockGrub(Clone) animationMoveMaxSpeed is set to 0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: CellManager::EstimateBytes total ms: 0.5458 self ms: 0.5458 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: EstimateCompactOctreeBytes total ms: 0.7258 self ms: 0.7258 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Heartbeat CSV, time s,765.02, GC.GetTotalMemory MB,540.3047, OctNodes MB,7.247925, CompactOctrees MB,65.77681, CellManager MB,6.56606, ClipMapManager MB,34.93077, GCCount,54, PlayerPos,-92.05534,0.1899791,-37.9652, WorkingSet MB,2161.895, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: CellManager::EstimateBytes total ms: 0.6041 self ms: 0.6044 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: EstimateCompactOctreeBytes total ms: 0.751 self ms: 0.7513 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Heartbeat CSV, time s,780.02, GC.GetTotalMemory MB,515.7695, OctNodes MB,7.247925, CompactOctrees MB,65.77681, CellManager MB,6.59969, ClipMapManager MB,31.75008, GCCount,55, PlayerPos,-112.325,-2.982682,31.21885, WorkingSet MB,2161.895, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: CellManager::EstimateBytes total ms: 0.868 self ms: 0.8683 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: EstimateCompactOctreeBytes total ms: 0.7023 self ms: 0.7026 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Heartbeat CSV, time s,795.02, GC.GetTotalMemory MB,533.8086, OctNodes MB,7.247925, CompactOctrees MB,45.55724, CellManager MB,5.13017, ClipMapManager MB,34.29448, GCCount,55, PlayerPos,-119.8553,-1.014152,121.3517, WorkingSet MB,2161.895, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: Mesmer(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: Mesmer(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: CellManager::EstimateBytes total ms: 0.6348 self ms: 0.6348 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: EstimateCompactOctreeBytes total ms: 0.8003 self ms: 0.8006 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Heartbeat CSV, time s,810.02, GC.GetTotalMemory MB,551.3984, OctNodes MB,7.247925, CompactOctrees MB,31.86898, CellManager MB,4.208135, ClipMapManager MB,32.23634, GCCount,55, PlayerPos,-127.8064,-23.21324,202.3648, WorkingSet MB,2188.047, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: CellManager::EstimateBytes total ms: 0.5296 self ms: 0.5296 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: EstimateCompactOctreeBytes total ms: 0.7047 self ms: 0.7052 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Heartbeat CSV, time s,825.02, GC.GetTotalMemory MB,502.1367, OctNodes MB,7.247925, CompactOctrees MB,32.40041, CellManager MB,4.193813, ClipMapManager MB,33.31746, GCCount,56, PlayerPos,-144.1839,-22.5252,281.4086, WorkingSet MB,2188.047, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: CellManager::EstimateBytes total ms: 0.5422 self ms: 0.5425 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: EstimateCompactOctreeBytes total ms: 0.6985 self ms: 0.6988 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Heartbeat CSV, time s,840.02, GC.GetTotalMemory MB,517.543, OctNodes MB,7.247925, CompactOctrees MB,23.807, CellManager MB,3.447334, ClipMapManager MB,58.01907, GCCount,56, PlayerPos,-150.0191,-57.57845,357.5314, WorkingSet MB,2188.047, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: SendSampleBatch total ms: 2.1187 self ms: 2.1193 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: CellManager::EstimateBytes total ms: 0.5549 self ms: 0.5552 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: EstimateCompactOctreeBytes total ms: 0.7158 self ms: 0.7161 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Heartbeat CSV, time s,855.02, GC.GetTotalMemory MB,523.0742, OctNodes MB,7.247925, CompactOctrees MB,23.807, CellManager MB,3.433367, ClipMapManager MB,58.01907, GCCount,56, PlayerPos,-155.7202,-49.6135,444.9016, WorkingSet MB,2196.113, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: CellManager::EstimateBytes total ms: 0.5988 self ms: 0.5994 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: EstimateCompactOctreeBytes total ms: 0.6997 self ms: 0.6997 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Heartbeat CSV, time s,870.0197, GC.GetTotalMemory MB,534.9844, OctNodes MB,7.247925, CompactOctrees MB,21.46975, CellManager MB,2.311024, ClipMapManager MB,34.38572, GCCount,56, PlayerPos,-162.0977,-52.70778,530.1934, WorkingSet MB,2196.113, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoneShark(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: CellManager::EstimateBytes total ms: 0.7842 self ms: 0.7844 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: EstimateCompactOctreeBytes total ms: 0.9566 self ms: 0.9572 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Heartbeat CSV, time s,885.0136, GC.GetTotalMemory MB,539.6133, OctNodes MB,7.247925, CompactOctrees MB,21.46975, CellManager MB,2.329206, ClipMapManager MB,35.53867, GCCount,56, PlayerPos,-178.4925,-48.56637,613.844, WorkingSet MB,2191.66, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: CellManager::EstimateBytes total ms: 0.3698 self ms: 0.3701 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: EstimateCompactOctreeBytes total ms: 0.6279 self ms: 0.6281 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Heartbeat CSV, time s,900.02, GC.GetTotalMemory MB,547.8438, OctNodes MB,7.247925, CompactOctrees MB,17.55504, CellManager MB,1.493256, ClipMapManager MB,58.01907, GCCount,56, PlayerPos,-204.9998,-41.57544,695.1135, WorkingSet MB,2191.66, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: CellManager::EstimateBytes total ms: 0.4038 self ms: 0.4041 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: EstimateCompactOctreeBytes total ms: 0.6495 self ms: 0.6498 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Heartbeat CSV, time s,915.0148, GC.GetTotalMemory MB,551.9922, OctNodes MB,7.247925, CompactOctrees MB,17.55504, CellManager MB,1.528376, ClipMapManager MB,34.50755, GCCount,56, PlayerPos,-284.3907,-66.75788,688.0131, WorkingSet MB,2191.66, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: CellManager::EstimateBytes total ms: 0.4654 self ms: 0.4657 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: EstimateCompactOctreeBytes total ms: 0.6439 self ms: 0.6442 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Heartbeat CSV, time s,930.009, GC.GetTotalMemory MB,477.8047, OctNodes MB,7.247925, CompactOctrees MB,12.46941, CellManager MB,2.277489, ClipMapManager MB,37.12191, GCCount,57, PlayerPos,-334.2344,-111.7447,735.8301, WorkingSet MB,2192.699, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: CellManager::EstimateBytes total ms: 0.702 self ms: 0.7023 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: EstimateCompactOctreeBytes total ms: 0.8138 self ms: 0.8144 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Heartbeat CSV, time s,945.0139, GC.GetTotalMemory MB,479.832, OctNodes MB,7.247925, CompactOctrees MB,12.46941, CellManager MB,2.333782, ClipMapManager MB,58.44937, GCCount,57, PlayerPos,-331.2751,-51.2639,820.9415, WorkingSet MB,2192.699, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: CellManager::EstimateBytes total ms: 0.4671 self ms: 0.4674 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: EstimateCompactOctreeBytes total ms: 0.5813 self ms: 0.5815 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Heartbeat CSV, time s,960.0001, GC.GetTotalMemory MB,483.7734, OctNodes MB,7.247925, CompactOctrees MB,8.360828, CellManager MB,1.291298, ClipMapManager MB,33.8168, GCCount,57, PlayerPos,-330.9417,-104.3728,871.9196, WorkingSet MB,2192.699, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: CellManager::EstimateBytes total ms: 0.4281 self ms: 0.4284 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: EstimateCompactOctreeBytes total ms: 0.6222 self ms: 0.6225 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Heartbeat CSV, time s,975.02, GC.GetTotalMemory MB,488.4219, OctNodes MB,7.247925, CompactOctrees MB,10.11129, CellManager MB,1.342964, ClipMapManager MB,58.44937, GCCount,57, PlayerPos,-349.1843,-183.8615,890.2039, WorkingSet MB,2192.426, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: SendSampleBatch total ms: 1.2754 self ms: 1.2754 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: CellManager::EstimateBytes total ms: 0.4642 self ms: 0.4642 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: EstimateCompactOctreeBytes total ms: 0.6598 self ms: 0.6601 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Heartbeat CSV, time s,990.02, GC.GetTotalMemory MB,490.5977, OctNodes MB,7.247925, CompactOctrees MB,10.11129, CellManager MB,1.4088, ClipMapManager MB,53.86945, GCCount,57, PlayerPos,-336.1942,-248.374,939.7957, WorkingSet MB,2192.426, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: CellManager::EstimateBytes total ms: 1.1135 self ms: 1.1141 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: EstimateCompactOctreeBytes total ms: 1.0824 self ms: 1.083 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Heartbeat CSV, time s,1005.02, GC.GetTotalMemory MB,497.043, OctNodes MB,7.247925, CompactOctrees MB,9.163136, CellManager MB,0.84342, ClipMapManager MB,58.44937, GCCount,57, PlayerPos,-330.7221,-285.8088,1013.818, WorkingSet MB,2192.813, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Done playing photo tour (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Telemetry Manager: SendEndSession called, sessionId = 2297321 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Telemetry Manager: Sent endsession (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Telemetry Manager: Endsession request is done, response text = {"message":"Session ended."} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)