Initialize engine version: 5.0.2f1 (0b02744d4013) GfxDevice: creating device client; threaded=1 Direct3D: Version: Direct3D 11.0 [level 11.0] Renderer: NVIDIA GeForce GTX 550 Ti (ID=0x1244) Vendor: NVIDIA VRAM: 977 MB Begin MonoManager ReloadAssembly Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\SteamApps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\Subnautica\Subnautica_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\SteamApps\common\Subnautica\Subnautica_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\Subnautica\Subnautica_Data\Managed\Assembly-CSharp.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\SteamApps\common\Subnautica\Subnautica_Data\Managed\Assembly-CSharp.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\Subnautica\Subnautica_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\SteamApps\common\Subnautica\Subnautica_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\Subnautica\Subnautica_Data\Managed\Assembly-UnityScript.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\SteamApps\common\Subnautica\Subnautica_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.UI.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\SteamApps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.UI.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\Subnautica\Subnautica_Data\Managed\Poly2Tri.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\SteamApps\common\Subnautica\Subnautica_Data\Managed\Poly2Tri.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\Subnautica\Subnautica_Data\Managed\FMODWrapper.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\SteamApps\common\Subnautica\Subnautica_Data\Managed\FMODWrapper.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\Subnautica\Subnautica_Data\Managed\iTween.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\SteamApps\common\Subnautica\Subnautica_Data\Managed\iTween.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\Subnautica\Subnautica_Data\Managed\LibNoise.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\SteamApps\common\Subnautica\Subnautica_Data\Managed\LibNoise.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\Subnautica\Subnautica_Data\Managed\LitJson.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\SteamApps\common\Subnautica\Subnautica_Data\Managed\LitJson.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\Subnautica\Subnautica_Data\Managed\LumenWorks.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\SteamApps\common\Subnautica\Subnautica_Data\Managed\LumenWorks.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\Subnautica\Subnautica_Data\Managed\RootMotion.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\SteamApps\common\Subnautica\Subnautica_Data\Managed\RootMotion.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\Subnautica\Subnautica_Data\Managed\protobuf-net.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\SteamApps\common\Subnautica\Subnautica_Data\Managed\protobuf-net.dll into Unity Child Domain - Completed reload, in 0.058 seconds desktop: 1920x1200 59Hz; virtual: 1920x1200 at 0,0 Initializing input. Input initialized. Initialized touch support. Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\Subnautica\Subnautica_Data\Managed\System.Core.dll (this message is harmless) Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\Subnautica\Subnautica_Data\Managed\System.dll (this message is harmless) Shader 'Marmoset/Mobile/Self-Illumin/Specular IBL': fallback shader 'Marmoset/Mobile/Specular IBL' not found WARNING: Shader Unsupported: 'Marmoset/Mobile/Self-Illumin/Specular IBL' - All passes removed WARNING: Shader Unsupported: 'Marmoset/Mobile/Self-Illumin/Bumped Specular IBL' - All passes removed Shader 'Marmoset/Mobile/Self-Illumin/Specular IBL': fallback shader 'Marmoset/Mobile/Specular IBL' not found WARNING: Shader Unsupported: 'Marmoset/Mobile/Self-Illumin/Specular IBL' - All passes removed WARNING: Shader Unsupported: 'Marmoset/Mobile/Self-Illumin/Bumped Specular IBL' - All passes removed WARNING: Shader Unsupported: 'Marmoset/Mobile/Specular IBL' - All passes removed Steamworks: SteamAPI_Init() failed. Is Steam running? If you are inside the editor, this is probably ok, but Steamworks integrations will not function. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Save / Load: No valid games detected by GetGameInfo() in save directories found. Disabling load game button. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Steamworks: SteamManager is not initialized. Achievements will not function. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Process name: Subnautica (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) changeset 18905, QualityLevel = 1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) OK Running Win64 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) SystemInfo: deviceModel = Intel(R) Core(TM) i7-4770K CPU @ 3.50GHz (8073 MB) deviceName = UWE-PAX-1 deviceType = Desktop deviceUniqueIdentifier = 297b1755a6c5e5c07e438935a40aaa0fbf8860fa graphicsDeviceID = 4676 graphicsDeviceName = NVIDIA GeForce GTX 550 Ti graphicsDeviceVendor = NVIDIA graphicsDeviceVendorID = 4318 graphicsDeviceVersion = Direct3D 11.0 [level 11.0] graphicsMemorySize = 977 graphicsShaderLevel = 50 npotSupport = Full operatingSystem = Windows 8.1 (6.3.9600) 64bit processorCount = 8 processorType = Intel(R) Core(TM) i7-4770K CPU @ 3.50GHz supportedRenderTargetCount = 8 supports3DTextures = True supportsAccelerometer = False supportsComputeShaders = True supportsGyroscope = False supportsImageEffects = True supportsInstancing = True supportsLocationService = False supportsRenderTextures = True supportsRenderToCubemap = True supportsShadows = True supportsSparseTextures = True supportsStencil = 1 supportsVibration = False systemMemorySize = 8073 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) The referenced script on this Behaviour is missing! (Filename: Line: 1713) The referenced script on this Behaviour is missing! (Filename: Line: 1713) The referenced script on this Behaviour is missing! (Filename: Line: 1713) The referenced script on this Behaviour is missing! (Filename: Line: 1713) The referenced script on this Behaviour is missing! (Filename: Line: 1713) The referenced script on this Behaviour is missing! (Filename: Line: 1713) The referenced script on this Behaviour is missing! (Filename: Line: 1713) The referenced script on this Behaviour is missing! (Filename: Line: 1713) The referenced script on this Behaviour is missing! (Filename: Line: 1713) The referenced script on this Behaviour is missing! (Filename: Line: 1713) The referenced script on this Behaviour is missing! (Filename: Line: 1713) WARNING: Shader Unsupported: 'Enviro/BumpedDiffuseOverlaySM2' - All passes removed The referenced script on this Behaviour is missing! (Filename: Line: 1713) Unloading 4 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 4.651506 ms PrefabListSpawner: Spawning prefab Language (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) PrefabListSpawner: Spawning prefab UnitTests (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) PrefabListSpawner: Spawning prefab ConsoleCommands (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) PrefabListSpawner: Spawning prefab TechTree (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) PrefabListSpawner: Spawning prefab EcoManager (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) PrefabListSpawner: Spawning prefab FPSCounter (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) PrefabListSpawner: Spawning prefab GoalManager (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) PrefabListSpawner: Spawning prefab IngameMenu (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Enabled: OVROptions (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) PrefabListSpawner: Spawning prefab WorldArrowManager (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) PrefabListSpawner: Spawning prefab StreamingServer (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) PrefabListSpawner: Spawning prefab GoogleAnalyticsHelper (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) PrefabListSpawner: Spawning prefab LightShaftManager (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) PrefabListSpawner: Spawning prefab MonitorLauncher (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) PrefabListSpawner: Spawning prefab DNADatabase (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) PrefabListSpawner: Spawning prefab Exploder (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) PrefabListSpawner: Spawning prefab GUI (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) The referenced script on this Behaviour is missing! (Filename: Line: 1713) The referenced script on this Behaviour is missing! (Filename: Line: 1713) The referenced script on this Behaviour is missing! (Filename: Line: 1713) PrefabListSpawner: Spawning prefab RandomLoot (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) PrefabListSpawner: Spawning prefab TelemetryManager (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) PrefabListSpawner: Spawning prefab SteamEconomy (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) PrefabListSpawner: Spawning prefab HandReticle (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) PrefabListSpawner: Spawning prefab RandomStart (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) PrefabListSpawner: Spawning prefab SchoolFishManager (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) PrefabListSpawner: Spawning prefab WorldSimulationManager (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Streamer not ready for CrashedShip (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Unloading 229 unused Assets to reduce memory usage. Loaded Objects now: 26730. Total: 9.590396 ms (FindLiveObjects: 0.947192 ms CreateObjectMapping: 0.853352 ms MarkObjects: 7.638534 ms DeleteObjects: 0.148970 ms) Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) SN_DETAILED_MEMLOG was set, but this is not a debug/dev build. So the detailed mem readings will all be 0. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) ** BalanceData.LoadFromDisk(SNUnmanagedData\BalanceVars.txt) => Read 250 balance entries from "SNUnmanagedData\BalanceVars.txt". ** (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\Subnautica\Subnautica_Data\Managed\Mono.Security.dll (this message is harmless) Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\Subnautica\Subnautica_Data\Managed\System.ServiceModel.dll (this message is harmless) Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\Subnautica\Subnautica_Data\Managed\System.Runtime.Serialization.dll (this message is harmless) Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\Subnautica\Subnautica_Data\Managed\System.Xml.dll (this message is harmless) Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\Subnautica\Subnautica_Data\Managed\Boo.Lang.dll (this message is harmless) The class System.ServiceModel.Dispatcher.DispatchOperation could not be loaded, used in System.ServiceModel, Version=3.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 The class System.ServiceModel.Configuration.BehaviorExtensionElement could not be loaded, used in System.ServiceModel, Version=3.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 The class System.ServiceModel.Dispatcher.EndpointDispatcher could not be loaded, used in System.ServiceModel, Version=3.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 The class System.ServiceModel.Description.DataContractSerializerOperationBehavior could not be loaded, used in System.ServiceModel, Version=3.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 The class ProtoBuf.ServiceModel.ProtoBehaviorAttribute could not be loaded, used in protobuf-net, Version=2.0.0.668, Culture=neutral, PublicKeyToken=257b51d87d2e4d67 The class ProtoBuf.ServiceModel.ProtoBehaviorExtension could not be loaded, used in protobuf-net, Version=2.0.0.668, Culture=neutral, PublicKeyToken=257b51d87d2e4d67 The class ProtoBuf.ServiceModel.ProtoEndpointBehavior could not be loaded, used in protobuf-net, Version=2.0.0.668, Culture=neutral, PublicKeyToken=257b51d87d2e4d67 The class ProtoBuf.ServiceModel.ProtoOperationBehavior could not be loaded, used in protobuf-net, Version=2.0.0.668, Culture=neutral, PublicKeyToken=257b51d87d2e4d67 The class ProtoBuf.ServiceModel.ProtoBehaviorAttribute could not be loaded, used in protobuf-net, Version=2.0.0.668, Culture=neutral, PublicKeyToken=257b51d87d2e4d67 The class ProtoBuf.ServiceModel.ProtoBehaviorExtension could not be loaded, used in protobuf-net, Version=2.0.0.668, Culture=neutral, PublicKeyToken=257b51d87d2e4d67 The class ProtoBuf.ServiceModel.ProtoEndpointBehavior could not be loaded, used in protobuf-net, Version=2.0.0.668, Culture=neutral, PublicKeyToken=257b51d87d2e4d67 The class ProtoBuf.ServiceModel.ProtoOperationBehavior could not be loaded, used in protobuf-net, Version=2.0.0.668, Culture=neutral, PublicKeyToken=257b51d87d2e4d67 The class ProtoBuf.ServiceModel.ProtoBehaviorAttribute could not be loaded, used in protobuf-net, Version=2.0.0.668, Culture=neutral, PublicKeyToken=257b51d87d2e4d67 The class ProtoBuf.ServiceModel.ProtoBehaviorExtension could not be loaded, used in protobuf-net, Version=2.0.0.668, Culture=neutral, PublicKeyToken=257b51d87d2e4d67 The class ProtoBuf.ServiceModel.ProtoEndpointBehavior could not be loaded, used in protobuf-net, Version=2.0.0.668, Culture=neutral, PublicKeyToken=257b51d87d2e4d67 The class ProtoBuf.ServiceModel.ProtoOperationBehavior could not be loaded, used in protobuf-net, Version=2.0.0.668, Culture=neutral, PublicKeyToken=257b51d87d2e4d67 The class ProtoBuf.ServiceModel.ProtoBehaviorAttribute could not be loaded, used in protobuf-net, Version=2.0.0.668, Culture=neutral, PublicKeyToken=257b51d87d2e4d67 The class ProtoBuf.ServiceModel.ProtoBehaviorExtension could not be loaded, used in protobuf-net, Version=2.0.0.668, Culture=neutral, PublicKeyToken=257b51d87d2e4d67 The class ProtoBuf.ServiceModel.ProtoEndpointBehavior could not be loaded, used in protobuf-net, Version=2.0.0.668, Culture=neutral, PublicKeyToken=257b51d87d2e4d67 The class ProtoBuf.ServiceModel.ProtoOperationBehavior could not be loaded, used in protobuf-net, Version=2.0.0.668, Culture=neutral, PublicKeyToken=257b51d87d2e4d67 The class ProtoBuf.ServiceModel.ProtoBehaviorAttribute could not be loaded, used in protobuf-net, Version=2.0.0.668, Culture=neutral, PublicKeyToken=257b51d87d2e4d67 The class ProtoBuf.ServiceModel.ProtoBehaviorExtension could not be loaded, used in protobuf-net, Version=2.0.0.668, Culture=neutral, PublicKeyToken=257b51d87d2e4d67 The class ProtoBuf.ServiceModel.ProtoEndpointBehavior could not be loaded, used in protobuf-net, Version=2.0.0.668, Culture=neutral, PublicKeyToken=257b51d87d2e4d67 The class ProtoBuf.ServiceModel.ProtoOperationBehavior could not be loaded, used in protobuf-net, Version=2.0.0.668, Culture=neutral, PublicKeyToken=257b51d87d2e4d67 The class ProtoBuf.ServiceModel.ProtoBehaviorAtCaching tech types for 925 prefabs (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) WARNING: IsNewBorn called on Player but it has no LargeWorldEntity component (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Registered source Player, now in order of: (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) isPlayer: True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Submitted URL: "http://qa.unknownworlds.com/api/get/nps/status/sn/8/6acf7cb3be03745fcc7a8679bab0b399" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Disabled: OVROptions (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) The referenced script on this Behaviour is missing! (Filename: Line: 1713) The referenced script on this Behaviour is missing! (Filename: Line: 1713) The referenced script on this Behaviour is missing! (Filename: Line: 1713) The referenced script on this Behaviour is missing! (Filename: Line: 1713) The referenced script on this Behaviour is missing! (Filename: Line: 1713) The referenced script on this Behaviour is missing! (Filename: Line: 1713) Telemetry Manager: Steamworks not initialised. Using dummy userID (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CheckResources () for MainCamera (WaterscapeVolumeOnCamera) should be overwritten. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CheckResources () for MainCamera (WaterscapeSurface) should be overwritten. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Read prefab pool settings: {"poolingEnabled":false,"componentDisable":false,"blacklist":["4fcd548b-781f-46ba-b076-7412608deeef"]} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Read prefab pool settings: {"poolingEnabled":false,"componentDisable":false,"blacklist":["4fcd548b-781f-46ba-b076-7412608deeef"]} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) WARNING: IsNewBorn called on CrashedShip/radiationleaks/RadiationLeaks(Clone)/RadiationLeakPoint but it has no LargeWorldEntity component (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) WARNING: IsNewBorn called on CrashedShip/radiationleaks/RadiationLeaks(Clone)/RadiationLeakPoint but it has no LargeWorldEntity component (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) WARNING: IsNewBorn called on CrashedShip/radiationleaks/RadiationLeaks(Clone)/RadiationLeakPoint but it has no LargeWorldEntity component (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) WARNING: IsNewBorn called on CrashedShip/radiationleaks/RadiationLeaks(Clone)/RadiationLeakPoint but it has no LargeWorldEntity component (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) WARNING: IsNewBorn called on CrashedShip/radiationleaks/RadiationLeaks(Clone)/RadiationLeakPoint but it has no LargeWorldEntity component (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) WARNING: IsNewBorn called on CrashedShip/radiationleaks/RadiationLeaks(Clone)/RadiationLeakPoint but it has no LargeWorldEntity component (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) WARNING: IsNewBorn called on CrashedShip/radiationleaks/RadiationLeaks(Clone)/RadiationLeakPoint but it has no LargeWorldEntity component (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) WARNING: IsNewBorn called on CrashedShip/radiationleaks/RadiationLeaks(Clone)/RadiationLeakPoint but it has no LargeWorldEntity component (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) WARNING: IsNewBorn called on CrashedShip/radiationleaks/RadiationLeaks(Clone)/RadiationLeakPoint but it has no LargeWorldEntity component (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) WARNING: IsNewBorn called on CrashedShip/radiationleaks/RadiationLeaks(Clone)/RadiationLeakPoint but it has no LargeWorldEntity component (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) WARNING: IsNewBorn called on CrashedShip/radiationleaks/RadiationLeaks(Clone)/RadiationLeakPoint but it has no LargeWorldEntity component (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CheckResources () for Main Camera setup (WaterscapeVolumeOnCamera) should be overwritten. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CheckResources () for Main Camera setup (WaterscapeSurface) should be overwritten. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: EstimateCompactOctreeBytes total ms: 0.3241 self ms: 0.3247 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Heartbeat CSV, time s,0.02, GC.GetTotalMemory MB,70.69922, OctNodes MB,7.247925, CompactOctrees MB,0, CellManager MB,0, ClipMapManager MB,-9.536743E-07, GCCount,33, PlayerPos,2.078138,3.392597,-0.686676, WorkingSet MB,757.4727, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Rebuilding CurvedScreen mesh (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) The referenced script on this Behaviour is missing! (Filename: Line: 1713) The referenced script on this Behaviour is missing! (Filename: Line: 1713) The referenced script on this Behaviour is missing! (Filename: Line: 1713) The referenced script on this Behaviour is missing! (Filename: Line: 1713) The referenced script on this Behaviour is missing! (Filename: Line: 1713) session id = 2385606 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) 404 Not Found (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Cyclops::Awake frame 4 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) The referenced script on this Behaviour is missing! (Filename: Line: 1713) The referenced script on this Behaviour is missing! (Filename: Line: 1713) The referenced script on this Behaviour is missing! (Filename: Line: 1713) The referenced script on this Behaviour is missing! (Filename: Line: 1713) The referenced script on this Behaviour is missing! (Filename: Line: 1713) The referenced script on this Behaviour is missing! (Filename: Line: 1713) The referenced script on this Behaviour is missing! (Filename: Line: 1713) The referenced script on this Behaviour is missing! (Filename: Line: 1713) The referenced script on this Behaviour is missing! (Filename: Line: 1713) Streamer not ready for __LIGHTMAPPED_PREFAB__ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) found 98 renderers (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: Loading lightmapped prefab scene cyclops total ms: 872.2871 self ms: 872.2871 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Loaded lightmapped prefab cyclops frame 4 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) The referenced script on this Behaviour is missing! (Filename: Line: 1713) The referenced script on this Behaviour is missing! (Filename: Line: 1713) The referenced script on this Behaviour is missing! (Filename: Line: 1713) The referenced script on this Behaviour is missing! (Filename: Line: 1713) WARNING: IsNewBorn called on __LIGHTMAPPED_PREFAB__/EscapePodStatics/LifePodDamagedFX(Clone)/WeldTarget but it has no LargeWorldEntity component (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Streamer not ready for Tank(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Streamer not ready for PlasteelTank(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Streamer not ready for PowerCell(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Streamer not ready for Signal(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: Loading lightmapped prefab scene EscapePod total ms: 548.8836 self ms: 548.8839 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Loaded lightmapped prefab EscapePod frame 10 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) WARNING: IsNewBorn called on EscapePod-MainPrefab/EscapePodStatics/FabricatorSpawn/Fabricator(Clone) but it has no LargeWorldEntity component (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) WARNING: IsNewBorn called on EscapePod-MainPrefab/EscapePodStatics/FragmentAnalyzerSpawn/FragmentAnalyzer(Clone) but it has no LargeWorldEntity component (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) PAXTerrainController::Initialize called - state = idle, frame = 10 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) OnBootMenuDone frame 10 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Failed assert: see log Utils:Assert(Boolean, String, Object) PAXTerrainController:OnBootMenuDone() PAXTerrainController:Initialize() c__Iterator15:MoveNext() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Failed assert: InputHandlerStack push/pop mismatch! GameObject named bootMenu tried to pop when it wasn't on top. Utils:Assert(Boolean, String, Object) InputHandlerStack:Pop(GameObject) PAXTerrainController:OnBootMenuDone() PAXTerrainController:Initialize() c__Iterator15:MoveNext() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Smoke testing into dir 'C:\sn_memtesting\web\runs\memtest_run_111' using tour 'SNUnmanagedData/phototours/speed4test.tour', screen res = 1920 by 1080, quality level = 1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Read 4154 samples from SNUnmanagedData/phototours/speed4test.tour (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Playing back phototour with time scale = 4 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) LightmappedPrefabs all loaded, maybe starting intro vignette frame 10 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) builders ready, building world.. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) loading static world at SNUnmanagedData\Build18 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) SteamAuth: Steam checks ok (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) PAXTerrainController::MountWorld frame 11 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) World in SNUnmanagedData\Build18 is from version 39 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) LargeWorld: Loading world frame 11 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) LargeWorld land == Voxeland (Voxeland) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) LargeWorldStreamer::Deinitialize called, frame 11 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) LargeWorldStreamer::Initialize frame 11 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Read streaming settings: max cell ms 2, skip ents False, budget 200, preload WorldEntities (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\Subnautica\Subnautica_Data\Managed\UnityScript.Lang.dll (this message is harmless) LargeWorldStreamer allocated space for 26,20,26 octree batches (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) LargeWorldStreamer is disabling grass! Either override disable is on, or this is a standalone build (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Calling LoadPrefabDatabase frame 11 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) The referenced script on this Behaviour is missing! (Filename: Line: 1713) The referenced script on this Behaviour is missing! (Filename: Line: 1560) The referenced script on this Behaviour is missing! (Filename: Line: 1713) A script behaviour has a different serialization layout when loading. (Read 44 bytes but expected 145312 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1652) The referenced script on this Behaviour is missing! (Filename: Line: 1560) The referenced script on this Behaviour is missing! (Filename: Line: 1713) A script behaviour has a different serialization layout when loading. (Read 44 bytes but expected 150296 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1652) The referenced script on this Behaviour is missing! (Filename: Line: 1560) The referenced script on this Behaviour is missing! (Filename: Line: 1713) A script behaviour has a different serialization layout when loading. (Read 44 bytes but expected 15496 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1652) The referenced script on this Behaviour is missing! (Filename: Line: 1560) The referenced script on this Behaviour is missing! (Filename: Line: 1713) A script behaviour has a different serialization layout when loading. (Read 44 bytes but expected 19312 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1652) The referenced script on this Behaviour is missing! (Filename: Line: 1560) The referenced script on this Behaviour is missing! (Filename: Line: 1713) A script behaviour has a different serialization layout when loading. (Read 44 bytes but expected 17552 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1652) The referenced script on this Behaviour is missing! (Filename: Line: 1560) The referenced script on this Behaviour is missing! (Filename: Line: 1713) A script behaviour has a different serialization layout when loading. (Read 44 bytes but expected 16432 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1652) The referenced script on this Behaviour is missing! (Filename: Line: 1560) The referenced script on this Behaviour is missing! (Filename: Line: 1713) A script behaviour has a different serialization layout when loading. (Read 44 bytes but expected 26340 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1652) The referenced script on this Behaviour is missing! (Filename: Line: 1560) The referenced script on this Behaviour is missing! (Filename: Line: 1713) A script behaviour has a different serialization layout when loading. (Read 44 bytes but expected 22904 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1652) The referenced script on this Behaviour is missing! (Filename: Line: 1560) The referenced script on this Behaviour is missing! (Filename: Line: 1713) A script behaviour has a different serialization layout when loading. (Read 44 bytes but expected 25660 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1652) The referenced script on this Behaviour is missing! (Filename: Line: 1560) The referenced script on this Behaviour is missing! (Filename: Line: 1713) A script behaviour has a different serialization layout when loading. (Read 44 bytes but expected 23556 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1652) The referenced script on this Behaviour is missing! (Filename: Line: 1560) The referenced script on this Behaviour is missing! (Filename: Line: 1713) A script behaviour has a different serialization layout when loading. (Read 44 bytes but expected 20180 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1652) The referenced script on this Behaviour is missing! (Filename: Line: 1560) The referenced script on this Behaviour is missing! (Filename: Line: 1713) A script behaviour has a different serialization layout when loading. (Read 44 bytes but expected 33804 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1652) The referenced script on this Behaviour is missing! (Filename: Line: 1560) The referenced script on this Behaviour is missing! (Filename: Line: 1713) A script behaviour has a different serialization layout when loading. (Read 44 bytes but expected 12724 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1652) The referenced script on this Behaviour is missing! (Filename: Line: 1560) The referenced script on this Behaviour is missing! (Filename: Line: 1713) A script behaviour has a different serialization layout when loading. (Read 44 bytes but expected 11608 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1652) The referenced script on this Behaviour is missing! (Filename: Line: 1713) The referenced script on this Behaviour is missing! (Filename: Line: 1713) The referenced script on this Behaviour is missing! (Filename: Line: 1713) The referenced script on this Behaviour is missing! (Filename: Line: 1713) The referenced script on this Behaviour is missing! (Filename: Line: 1713) The referenced script on this Behaviour is missing! (Filename: Line: 1713) The referenced script on this Behaviour is missing! (Filename: Line: 1713) The referenced script on this Behaviour is missing! (Filename: Line: 1713) L2: PreLoad WorldEntities total ms: 1494.796 self ms: 1494.796 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L1: Initialize prefab database (WorldEntities) total ms: 1496.86 self ms: 1.5219 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Shader warmup: 183 shaders 6712 combinations 3.154s L1: Warm All Shaders total ms: 3154.3 self ms: 3154.301 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L1: Initialize protobuf serializer total ms: 24.8218 self ms: 24.822 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L1: SaveLoadManager.Initialize total ms: 0.3516 self ms: 0.3519 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L1: LoadSceneObjects total ms: 0.2835 self ms: 0.2838 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L1: LoadGlobalRoot total ms: 1.1372 self ms: 1.1372 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L1: RefreshExistingBatchesForPlayMode total ms: 78.9531 self ms: 78.9534 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) loading palette for LargeWorld at BlockPrefabs (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L1: Loading heightmap total ms: 52.4478 self ms: 52.4481 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) biome map downsample factor: 4 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) LargeWorld: calling land.Rebuild frame 11 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Found 1 or more unexpected field names while reading CSV: (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Column4 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: MountWorld total ms: 5127.894 self ms: 313.9456 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) OK world mounted: SNUnmanagedData\Build18 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Read prefab pool settings: {"poolingEnabled":false,"componentDisable":false,"blacklist":["4fcd548b-781f-46ba-b076-7412608deeef"]} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Growing ChunkWorkspace to meshRes = 16 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) WorldSimulatorManger: world size is 102,80,102 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) initializing first time explosion (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Read clip map settings for quality 1: {"chunkMeshRes":16,"chunksPerSide":6,"maxWorkspaces":8,"levels":[{"colliders":true,"downsamples":0,"maxBlockTypes":2147483647,"visual":{"simplify":{"maxError":0.001,"antiSliverWeight":0.005,"skipRandomPhase":false,"writeDebugOutput":false},"useLowMesh":false},"grass":true,"grassSettings":{"reduction":0.0,"maxVerts":10000,"maxTris":10000},"entities":true,"skipRelax":false,"debug":false,"castShadows":true,"highPriority":true},{"colliders":false,"downsamples":0,"maxBlockTypes":10,"visual":{"simplify":{"maxError":0.01,"antiSliverWeight":0.001,"skipRandomPhase":false,"writeDebugOutput":false},"useLowMesh":false},"grass":true,"grassSettings":{"reduction":0.0,"maxVerts":10000,"maxTris":10000},"entities":true,"skipRelax":false,"debug":false,"castShadows":true,"highPriority":false}],"maxMeshQueue":20,"maxFinalizeMS":2,"maxThreads":2,"debugSingleBlockType":false,"vertexBucketStride":300,"triangleBucketStride":175} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Prewarming all workspaces for res = 32 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Growing ChunkWorkspace to meshRes = 32 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Growing ChunkWorkspace to meshRes = 32 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) ClipMapManager initialize done (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) ERROR: Entity CrashedShip was spawned in batch 17,18,11 block 2812,2969,1909 wspos (764.4, -70.2, -138.6), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: CellManager::EstimateBytes total ms: 1.5947 self ms: 1.595 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: EstimateCompactOctreeBytes total ms: 0.8228 self ms: 0.8231 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Heartbeat CSV, time s,15.0195, GC.GetTotalMemory MB,361.8906, OctNodes MB,7.247925, CompactOctrees MB,62.33583, CellManager MB,6.57878, ClipMapManager MB,13.0868, GCCount,38, PlayerPos,-177.1799,-13.16085,-35.34548, WorkingSet MB,1732.969, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: Mesmer(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: CellManager::EstimateBytes total ms: 0.644 self ms: 0.6443 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: EstimateCompactOctreeBytes total ms: 0.7167 self ms: 0.717 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Heartbeat CSV, time s,30.02, GC.GetTotalMemory MB,388.082, OctNodes MB,7.247925, CompactOctrees MB,62.33583, CellManager MB,6.610834, ClipMapManager MB,19.41691, GCCount,38, PlayerPos,-222.5761,-20.33304,-38.57112, WorkingSet MB,1732.969, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: Mesmer(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: CellManager::EstimateBytes total ms: 0.6179 self ms: 0.6182 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: EstimateCompactOctreeBytes total ms: 0.6724 self ms: 0.6727 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Heartbeat CSV, time s,45.02, GC.GetTotalMemory MB,389.7695, OctNodes MB,7.247925, CompactOctrees MB,60.66545, CellManager MB,6.007945, ClipMapManager MB,19.17686, GCCount,39, PlayerPos,-302.8046,-47.80067,-42.36938, WorkingSet MB,1732.969, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: Mesmer(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: CellManager::EstimateBytes total ms: 0.8108 self ms: 0.8111 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: EstimateCompactOctreeBytes total ms: 0.8246 self ms: 0.8246 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Heartbeat CSV, time s,60.02, GC.GetTotalMemory MB,399.125, OctNodes MB,7.247925, CompactOctrees MB,60.66545, CellManager MB,5.986567, ClipMapManager MB,47.28912, GCCount,39, PlayerPos,-382.2375,-61.08424,-32.62524, WorkingSet MB,1931.555, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Registering stray entity StalkerTooth(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: CellManager::EstimateBytes total ms: 0.6554 self ms: 0.6557 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: EstimateCompactOctreeBytes total ms: 0.7202 self ms: 0.7202 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Heartbeat CSV, time s,75.02, GC.GetTotalMemory MB,378.8945, OctNodes MB,7.247925, CompactOctrees MB,47.8951, CellManager MB,5.427897, ClipMapManager MB,48.60633, GCCount,40, PlayerPos,-463.8199,-76.33186,-16.03052, WorkingSet MB,1931.555, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: CellManager::EstimateBytes total ms: 1.4252 self ms: 1.4258 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: EstimateCompactOctreeBytes total ms: 1.824 self ms: 1.8243 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Heartbeat CSV, time s,90.02, GC.GetTotalMemory MB,382.3789, OctNodes MB,7.247925, CompactOctrees MB,47.8951, CellManager MB,5.414698, ClipMapManager MB,48.80064, GCCount,40, PlayerPos,-546.4727,-90.78132,-1.297086, WorkingSet MB,1931.555, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: CellManager::EstimateBytes total ms: 0.61 self ms: 0.61 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: EstimateCompactOctreeBytes total ms: 0.6326 self ms: 0.6329 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Heartbeat CSV, time s,105.0185, GC.GetTotalMemory MB,391.3398, OctNodes MB,7.247925, CompactOctrees MB,32.50954, CellManager MB,4.429874, ClipMapManager MB,26.09373, GCCount,40, PlayerPos,-626.6663,-79.68781,3.142459, WorkingSet MB,1949.34, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoneShark(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: CellManager::EstimateBytes total ms: 0.5199 self ms: 0.5202 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: EstimateCompactOctreeBytes total ms: 0.6296 self ms: 0.6299 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Heartbeat CSV, time s,120.02, GC.GetTotalMemory MB,395.0547, OctNodes MB,7.247925, CompactOctrees MB,32.50954, CellManager MB,4.436019, ClipMapManager MB,49.01882, GCCount,40, PlayerPos,-708.4409,-88.40047,1.221344, WorkingSet MB,1949.34, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: SendSampleBatch total ms: 1.4102 self ms: 1.4105 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoneShark(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: CellManager::EstimateBytes total ms: 0.4332 self ms: 0.4332 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: EstimateCompactOctreeBytes total ms: 0.6263 self ms: 0.6266 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Heartbeat CSV, time s,135.02, GC.GetTotalMemory MB,417.3516, OctNodes MB,7.247925, CompactOctrees MB,28.9626, CellManager MB,2.766305, ClipMapManager MB,49.06487, GCCount,40, PlayerPos,-780.3177,-109.6932,-24.21031, WorkingSet MB,1950.547, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: CellManager::EstimateBytes total ms: 0.4619 self ms: 0.4622 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: EstimateCompactOctreeBytes total ms: 0.6284 self ms: 0.6287 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Heartbeat CSV, time s,150.0047, GC.GetTotalMemory MB,428.8984, OctNodes MB,7.247925, CompactOctrees MB,28.9626, CellManager MB,2.78845, ClipMapManager MB,27.61453, GCCount,40, PlayerPos,-818.4964,-116.8973,-89.03596, WorkingSet MB,1950.547, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: CellManager::EstimateBytes total ms: 0.4464 self ms: 0.4467 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: EstimateCompactOctreeBytes total ms: 0.6404 self ms: 0.6407 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Heartbeat CSV, time s,165.02, GC.GetTotalMemory MB,359.9258, OctNodes MB,7.247925, CompactOctrees MB,22.01638, CellManager MB,2.433476, ClipMapManager MB,50.46073, GCCount,41, PlayerPos,-831.7899,-120.9295,-154.7503, WorkingSet MB,1950.547, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: CellManager::EstimateBytes total ms: 0.4809 self ms: 0.4812 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: EstimateCompactOctreeBytes total ms: 0.6252 self ms: 0.6255 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Heartbeat CSV, time s,180.02, GC.GetTotalMemory MB,362.2891, OctNodes MB,7.247925, CompactOctrees MB,22.01638, CellManager MB,2.452703, ClipMapManager MB,28.58568, GCCount,41, PlayerPos,-913.2086,-137.0317,-158.0166, WorkingSet MB,1980.895, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: ReaperLeviathan(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Batch 5,16,10 is still compiling. Try again later. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Batch 6,16,10 is still compiling. Try again later. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: CellManager::EstimateBytes total ms: 0.9742 self ms: 0.9745 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: EstimateCompactOctreeBytes total ms: 0.9839 self ms: 0.9842 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Heartbeat CSV, time s,195.02, GC.GetTotalMemory MB,395.1914, OctNodes MB,7.247925, CompactOctrees MB,23.25303, CellManager MB,4.235737, ClipMapManager MB,26.48941, GCCount,41, PlayerPos,-76.68841,1.841598,-33.75113, WorkingSet MB,1980.895, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: CellManager::EstimateBytes total ms: 0.5536 self ms: 0.5539 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: EstimateCompactOctreeBytes total ms: 0.7267 self ms: 0.727 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Heartbeat CSV, time s,210.02, GC.GetTotalMemory MB,435.6211, OctNodes MB,7.247925, CompactOctrees MB,65.77681, CellManager MB,6.675096, ClipMapManager MB,29.70326, GCCount,42, PlayerPos,-82.15395,-1.959783,-81.11765, WorkingSet MB,1980.895, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: CellManager::EstimateBytes total ms: 0.827 self ms: 0.8273 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: EstimateCompactOctreeBytes total ms: 0.776 self ms: 0.7763 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Heartbeat CSV, time s,225.0036, GC.GetTotalMemory MB,443.6406, OctNodes MB,7.247925, CompactOctrees MB,62.47274, CellManager MB,7.030151, ClipMapManager MB,30.3549, GCCount,43, PlayerPos,-87.26984,-3.612069,-166.8863, WorkingSet MB,1997.461, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: CellManager::EstimateBytes total ms: 0.6275 self ms: 0.6278 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: EstimateCompactOctreeBytes total ms: 0.7114 self ms: 0.712 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Heartbeat CSV, time s,240.0026, GC.GetTotalMemory MB,453.1367, OctNodes MB,7.247925, CompactOctrees MB,62.47274, CellManager MB,7.049294, ClipMapManager MB,53.42944, GCCount,43, PlayerPos,-107.2836,-15.53493,-204.7873, WorkingSet MB,1997.461, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: SendSampleBatch total ms: 1.6082 self ms: 1.6082 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: CellManager::EstimateBytes total ms: 1.097 self ms: 1.097 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: EstimateCompactOctreeBytes total ms: 0.7528 self ms: 0.7528 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Heartbeat CSV, time s,255.02, GC.GetTotalMemory MB,423.4492, OctNodes MB,7.247925, CompactOctrees MB,62.47274, CellManager MB,7.04512, ClipMapManager MB,31.34351, GCCount,44, PlayerPos,-82.422,-15.63817,-278.3879, WorkingSet MB,2009.465, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Registering stray entity StalkerTooth(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Missing octree in LargeWorldStreamer.GetBlockType((0.0, 0.0, 0.0)) for (block 2048,3040,2048, root 64,95,64, coords 0,0,0) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Missing octree in LargeWorldStreamer.GetBlockType((0.0, 0.0, -0.1)) for (block 2048,3040,2047, root 64,95,63, coords 0,0,31) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Missing octree in LargeWorldStreamer.GetBlockType((0.0, 0.0, -0.2)) for (block 2048,3040,2047, root 64,95,63, coords 0,0,31) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Missing octree in LargeWorldStreamer.GetBlockType((0.1, 0.0, -0.3)) for (block 2048,3040,2047, root 64,95,63, coords 0,0,31) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Missing octree in LargeWorldStreamer.GetBlockType((0.1, 0.0, -0.4)) for (block 2048,3040,2047, root 64,95,63, coords 0,0,31) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Missing octree in LargeWorldStreamer.GetBlockType((0.1, 0.0, -0.5)) for (block 2048,3040,2047, root 64,95,63, coords 0,0,31) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Missing octree in LargeWorldStreamer.GetBlockType((0.1, 0.0, -0.6)) for (block 2048,3040,2047, root 64,95,63, coords 0,0,31) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Missing octree in LargeWorldStreamer.GetBlockType((0.1, 0.0, -0.7)) for (block 2048,3040,2047, root 64,95,63, coords 0,0,31) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Missing octree in LargeWorldStreamer.GetBlockType((0.1, 0.0, -0.8)) for (block 2048,3040,2047, root 64,95,63, coords 0,0,31) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Missing octree in LargeWorldStreamer.GetBlockType((0.2, 0.0, -0.9)) for (block 2048,3040,2047, root 64,95,63, coords 0,0,31) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Missing octree in LargeWorldStreamer.GetBlockType((0.2, 0.0, -1.0)) for (block 2048,3040,2047, root 64,95,63, coords 0,0,31) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Missing octree in LargeWorldStreamer.GetBlockType((0.2, 0.0, -1.1)) for (block 2048,3040,2046, root 64,95,63, coords 0,0,30) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Missing octree in LargeWorldStreamer.GetBlockType((0.2, 0.0, -1.2)) for (block 2048,3040,2046, root 64,95,63, coords 0,0,30) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Missing octree in LargeWorldStreamer.GetBlockType((0.2, 0.0, -1.3)) for (block 2048,3040,2046, root 64,95,63, coords 0,0,30) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Missing octree in LargeWorldStreamer.GetBlockType((0.2, 0.0, -1.4)) for (block 2048,3040,2046, root 64,95,63, coords 0,0,30) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: CellManager::EstimateBytes total ms: 0.6281 self ms: 0.6281 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: EstimateCompactOctreeBytes total ms: 0.7546 self ms: 0.7549 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Heartbeat CSV, time s,270.02, GC.GetTotalMemory MB,445.9023, OctNodes MB,7.247925, CompactOctrees MB,51.45208, CellManager MB,5.992557, ClipMapManager MB,31.46928, GCCount,44, PlayerPos,-76.13367,-24.86629,-324.2444, WorkingSet MB,2009.465, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Unregistering child entity xGeyser_Warning(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Unregistering child entity xGeyser_Eruption(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: CellManager::EstimateBytes total ms: 1.1463 self ms: 1.1466 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: EstimateCompactOctreeBytes total ms: 1.0648 self ms: 1.0651 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Heartbeat CSV, time s,285.0178, GC.GetTotalMemory MB,414.1719, OctNodes MB,7.247925, CompactOctrees MB,51.45208, CellManager MB,6.030035, ClipMapManager MB,33.36222, GCCount,45, PlayerPos,-49.6014,-22.85075,-405.9296, WorkingSet MB,2009.465, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: CellManager::EstimateBytes total ms: 0.5243 self ms: 0.5246 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: EstimateCompactOctreeBytes total ms: 0.7011 self ms: 0.7011 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Heartbeat CSV, time s,300.02, GC.GetTotalMemory MB,431.2188, OctNodes MB,7.247925, CompactOctrees MB,31.83727, CellManager MB,4.0527, ClipMapManager MB,54.07966, GCCount,45, PlayerPos,-19.49664,-38.11708,-484.3124, WorkingSet MB,2011.566, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: CellManager::EstimateBytes total ms: 0.7384 self ms: 0.7387 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: EstimateCompactOctreeBytes total ms: 0.9176 self ms: 0.9179 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Heartbeat CSV, time s,315.02, GC.GetTotalMemory MB,436.293, OctNodes MB,7.247925, CompactOctrees MB,31.83727, CellManager MB,4.083863, ClipMapManager MB,54.07966, GCCount,45, PlayerPos,2.300699,-86.12015,-541.0251, WorkingSet MB,2011.566, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: CellManager::EstimateBytes total ms: 0.5519 self ms: 0.5519 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: EstimateCompactOctreeBytes total ms: 0.6791 self ms: 0.6794 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Heartbeat CSV, time s,330.02, GC.GetTotalMemory MB,456.8984, OctNodes MB,7.247925, CompactOctrees MB,33.89006, CellManager MB,3.903234, ClipMapManager MB,31.83634, GCCount,45, PlayerPos,46.45076,-106.6524,-605.3677, WorkingSet MB,2011.566, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: CellManager::EstimateBytes total ms: 0.5005 self ms: 0.5008 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: EstimateCompactOctreeBytes total ms: 0.6959 self ms: 0.6962 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Heartbeat CSV, time s,345.02, GC.GetTotalMemory MB,410.0391, OctNodes MB,7.247925, CompactOctrees MB,22.38604, CellManager MB,2.161438, ClipMapManager MB,31.82351, GCCount,46, PlayerPos,69.90537,-98.4171,-658.302, WorkingSet MB,2013.984, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoneShark(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: CellManager::EstimateBytes total ms: 0.4645 self ms: 0.4645 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: EstimateCompactOctreeBytes total ms: 0.6601 self ms: 0.6604 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Heartbeat CSV, time s,360.02, GC.GetTotalMemory MB,418.8555, OctNodes MB,7.247925, CompactOctrees MB,22.38604, CellManager MB,2.174514, ClipMapManager MB,54.50624, GCCount,46, PlayerPos,79.37492,-112.4452,-739.0988, WorkingSet MB,2013.984, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: SendSampleBatch total ms: 3.204 self ms: 3.2043 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: CellManager::EstimateBytes total ms: 0.4079 self ms: 0.4082 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: EstimateCompactOctreeBytes total ms: 0.6396 self ms: 0.6396 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Heartbeat CSV, time s,375.0059, GC.GetTotalMemory MB,432.7617, OctNodes MB,7.247925, CompactOctrees MB,15.821, CellManager MB,1.74936, ClipMapManager MB,54.50624, GCCount,46, PlayerPos,92.15313,-133.5166,-815.0822, WorkingSet MB,2017.496, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: CellManager::EstimateBytes total ms: 0.5161 self ms: 0.5161 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: EstimateCompactOctreeBytes total ms: 0.6411 self ms: 0.6414 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Heartbeat CSV, time s,390.0003, GC.GetTotalMemory MB,443.6797, OctNodes MB,7.247925, CompactOctrees MB,18.96785, CellManager MB,2.564707, ClipMapManager MB,52.29186, GCCount,46, PlayerPos,-76.69106,2.335074,-33.65839, WorkingSet MB,2017.496, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: CellManager::EstimateBytes total ms: 0.5496 self ms: 0.5499 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: EstimateCompactOctreeBytes total ms: 0.7422 self ms: 0.7422 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Heartbeat CSV, time s,405.02, GC.GetTotalMemory MB,473.1484, OctNodes MB,7.247925, CompactOctrees MB,65.77681, CellManager MB,6.581337, ClipMapManager MB,33.3864, GCCount,47, PlayerPos,-81.04243,-6.33107,-23.41266, WorkingSet MB,2017.496, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: CellManager::EstimateBytes total ms: 0.6263 self ms: 0.6266 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: EstimateCompactOctreeBytes total ms: 0.8264 self ms: 0.8267 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Heartbeat CSV, time s,420.0099, GC.GetTotalMemory MB,453.0625, OctNodes MB,7.247925, CompactOctrees MB,65.77681, CellManager MB,6.602004, ClipMapManager MB,31.75124, GCCount,48, PlayerPos,-19.182,-0.9305338,-18.7998, WorkingSet MB,2057.039, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: CellManager::EstimateBytes total ms: 0.9583 self ms: 0.9583 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: EstimateCompactOctreeBytes total ms: 0.742 self ms: 0.7423 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Heartbeat CSV, time s,435.02, GC.GetTotalMemory MB,470.0273, OctNodes MB,7.247925, CompactOctrees MB,47.82387, CellManager MB,5.717903, ClipMapManager MB,31.7564, GCCount,48, PlayerPos,57.12057,-32.87537,-22.63365, WorkingSet MB,2057.039, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: CellManager::EstimateBytes total ms: 0.6871 self ms: 0.6874 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: EstimateCompactOctreeBytes total ms: 0.7484 self ms: 0.7487 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Heartbeat CSV, time s,450.02, GC.GetTotalMemory MB,477.332, OctNodes MB,7.247925, CompactOctrees MB,47.82387, CellManager MB,5.739035, ClipMapManager MB,55.58158, GCCount,48, PlayerPos,100.5917,-72.88067,2.546548, WorkingSet MB,2057.039, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoneShark(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: CellManager::EstimateBytes total ms: 0.6082 self ms: 0.6085 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: EstimateCompactOctreeBytes total ms: 0.7179 self ms: 0.7182 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Heartbeat CSV, time s,465.02, GC.GetTotalMemory MB,488.707, OctNodes MB,7.247925, CompactOctrees MB,47.82387, CellManager MB,5.761914, ClipMapManager MB,32.27964, GCCount,48, PlayerPos,181.2899,-73.62085,15.33777, WorkingSet MB,2066.527, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: CellManager::EstimateBytes total ms: 0.9692 self ms: 0.9695 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: EstimateCompactOctreeBytes total ms: 1.0624 self ms: 1.0627 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Heartbeat CSV, time s,480.02, GC.GetTotalMemory MB,451.3242, OctNodes MB,7.247925, CompactOctrees MB,36.56536, CellManager MB,4.199978, ClipMapManager MB,27.39663, GCCount,49, PlayerPos,264.4954,-88.42428,25.31228, WorkingSet MB,2066.527, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: SendSampleBatch total ms: 1.3035 self ms: 1.3037 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: CellManager::EstimateBytes total ms: 1.3442 self ms: 1.3445 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: EstimateCompactOctreeBytes total ms: 1.8012 self ms: 1.8018 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Heartbeat CSV, time s,495.02, GC.GetTotalMemory MB,465.668, OctNodes MB,7.247925, CompactOctrees MB,28.67711, CellManager MB,3.75757, ClipMapManager MB,56.83671, GCCount,49, PlayerPos,349.4041,-96.02477,35.51265, WorkingSet MB,2060.805, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: CellManager::EstimateBytes total ms: 0.8231 self ms: 0.8231 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: EstimateCompactOctreeBytes total ms: 1.0498 self ms: 1.0501 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Heartbeat CSV, time s,510.02, GC.GetTotalMemory MB,479.2031, OctNodes MB,7.247925, CompactOctrees MB,18.86596, CellManager MB,3.780324, ClipMapManager MB,33.32509, GCCount,49, PlayerPos,433.5699,-99.88692,49.45512, WorkingSet MB,2060.805, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: CellManager::EstimateBytes total ms: 0.5132 self ms: 0.5134 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: EstimateCompactOctreeBytes total ms: 0.651 self ms: 0.6513 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Heartbeat CSV, time s,525.02, GC.GetTotalMemory MB,411.832, OctNodes MB,7.247925, CompactOctrees MB,16.92125, CellManager MB,4.049151, ClipMapManager MB,56.83671, GCCount,50, PlayerPos,514.6085,-74.68674,75.55539, WorkingSet MB,2060.805, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: CellManager::EstimateBytes total ms: 0.4668 self ms: 0.4668 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: EstimateCompactOctreeBytes total ms: 0.7164 self ms: 0.7164 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Heartbeat CSV, time s,540.0088, GC.GetTotalMemory MB,414.8359, OctNodes MB,7.247925, CompactOctrees MB,14.36037, CellManager MB,3.927825, ClipMapManager MB,55.98407, GCCount,50, PlayerPos,596.8388,-57.61032,109.6978, WorkingSet MB,2059.633, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: CellManager::EstimateBytes total ms: 0.5328 self ms: 0.5331 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: EstimateCompactOctreeBytes total ms: 0.627 self ms: 0.627 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Heartbeat CSV, time s,555.02, GC.GetTotalMemory MB,416.5586, OctNodes MB,7.247925, CompactOctrees MB,14.36037, CellManager MB,3.958396, ClipMapManager MB,57.01524, GCCount,50, PlayerPos,639.2709,-64.22428,186.9521, WorkingSet MB,2059.633, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: CellManager::EstimateBytes total ms: 0.622 self ms: 0.6223 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: EstimateCompactOctreeBytes total ms: 0.6305 self ms: 0.6308 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Heartbeat CSV, time s,570.02, GC.GetTotalMemory MB,453.5117, OctNodes MB,7.247925, CompactOctrees MB,14.80858, CellManager MB,6.133195, ClipMapManager MB,32.09716, GCCount,50, PlayerPos,680.5115,-123.3318,220.3174, WorkingSet MB,2059.633, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: CellManager::EstimateBytes total ms: 0.5387 self ms: 0.5387 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: EstimateCompactOctreeBytes total ms: 0.6317 self ms: 0.632 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Heartbeat CSV, time s,585.0134, GC.GetTotalMemory MB,466.875, OctNodes MB,7.247925, CompactOctrees MB,14.80858, CellManager MB,6.116393, ClipMapManager MB,57.01524, GCCount,50, PlayerPos,739.3073,-150.0862,222.1168, WorkingSet MB,2064.449, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: CellManager::EstimateBytes total ms: 0.5445 self ms: 0.5448 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: EstimateCompactOctreeBytes total ms: 0.6487 self ms: 0.649 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Heartbeat CSV, time s,600.02, GC.GetTotalMemory MB,485.3008, OctNodes MB,7.247925, CompactOctrees MB,16.07125, CellManager MB,6.046714, ClipMapManager MB,57.01524, GCCount,50, PlayerPos,736.7767,-157.0475,237.7235, WorkingSet MB,2064.449, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: SendSampleBatch total ms: 1.343 self ms: 1.3433 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: CellManager::EstimateBytes total ms: 0.6401 self ms: 0.6401 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: EstimateCompactOctreeBytes total ms: 0.8216 self ms: 0.8216 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Heartbeat CSV, time s,615.0026, GC.GetTotalMemory MB,427.4219, OctNodes MB,7.247925, CompactOctrees MB,16.07125, CellManager MB,6.040344, ClipMapManager MB,57.02925, GCCount,51, PlayerPos,730.6993,-164.4659,282.2795, WorkingSet MB,2072.113, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: CellManager::EstimateBytes total ms: 0.5448 self ms: 0.5448 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: EstimateCompactOctreeBytes total ms: 0.6384 self ms: 0.6386 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Heartbeat CSV, time s,630.0014, GC.GetTotalMemory MB,434.6211, OctNodes MB,7.247925, CompactOctrees MB,16.07125, CellManager MB,6.060333, ClipMapManager MB,57.02925, GCCount,51, PlayerPos,737.7033,-173.3704,311.7471, WorkingSet MB,2072.113, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: CellManager::EstimateBytes total ms: 0.5642 self ms: 0.5645 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: EstimateCompactOctreeBytes total ms: 0.7064 self ms: 0.7067 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Heartbeat CSV, time s,645.0047, GC.GetTotalMemory MB,461.7422, OctNodes MB,7.247925, CompactOctrees MB,17.04561, CellManager MB,8.585796, ClipMapManager MB,34.5488, GCCount,51, PlayerPos,733.2488,-179.3779,371.4863, WorkingSet MB,2072.113, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Unregistering child entity xGeyser_Warning(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Unregistering child entity xGeyser_Eruption(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: CellManager::EstimateBytes total ms: 0.5686 self ms: 0.5689 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: EstimateCompactOctreeBytes total ms: 0.6768 self ms: 0.6771 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Heartbeat CSV, time s,660.02, GC.GetTotalMemory MB,441.3984, OctNodes MB,7.247925, CompactOctrees MB,17.04561, CellManager MB,8.532626, ClipMapManager MB,33.62375, GCCount,52, PlayerPos,726.6937,-180.0629,366.1964, WorkingSet MB,2085.188, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: CellManager::EstimateBytes total ms: 0.5035 self ms: 0.5035 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: EstimateCompactOctreeBytes total ms: 0.724 self ms: 0.724 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Heartbeat CSV, time s,675.0154, GC.GetTotalMemory MB,459.8984, OctNodes MB,7.247925, CompactOctrees MB,16.07125, CellManager MB,5.829182, ClipMapManager MB,57.26043, GCCount,52, PlayerPos,719.9492,-168.376,316.3282, WorkingSet MB,2085.188, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: CellManager::EstimateBytes total ms: 0.5428 self ms: 0.5431 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: EstimateCompactOctreeBytes total ms: 0.6739 self ms: 0.6742 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Heartbeat CSV, time s,690.02, GC.GetTotalMemory MB,466.9219, OctNodes MB,7.247925, CompactOctrees MB,16.07125, CellManager MB,5.829905, ClipMapManager MB,57.26043, GCCount,52, PlayerPos,712.7204,-171.5619,330.5361, WorkingSet MB,2085.188, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) TakeDamage: 4 Radiation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: CellManager::EstimateBytes total ms: 0.5791 self ms: 0.5794 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: EstimateCompactOctreeBytes total ms: 0.6267 self ms: 0.627 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Heartbeat CSV, time s,705.02, GC.GetTotalMemory MB,502.6406, OctNodes MB,7.247925, CompactOctrees MB,17.04561, CellManager MB,8.478583, ClipMapManager MB,33.59278, GCCount,52, PlayerPos,709.806,-178.5046,405.5358, WorkingSet MB,2090.902, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Unregistering child entity xGeyser_Warning(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Unregistering child entity xGeyser_Eruption(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: CellManager::EstimateBytes total ms: 0.6111 self ms: 0.6114 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: EstimateCompactOctreeBytes total ms: 0.6609 self ms: 0.6609 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Heartbeat CSV, time s,720.02, GC.GetTotalMemory MB,458.9492, OctNodes MB,7.247925, CompactOctrees MB,17.04561, CellManager MB,8.501156, ClipMapManager MB,35.07036, GCCount,53, PlayerPos,709.0834,-152.2355,475.2349, WorkingSet MB,2090.902, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: Mesmer(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: SendSampleBatch total ms: 2.3812 self ms: 2.3812 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: CellManager::EstimateBytes total ms: 0.5299 self ms: 0.5299 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: EstimateCompactOctreeBytes total ms: 0.7407 self ms: 0.741 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Heartbeat CSV, time s,735.02, GC.GetTotalMemory MB,492.6445, OctNodes MB,7.247925, CompactOctrees MB,16.78643, CellManager MB,7.158032, ClipMapManager MB,32.91051, GCCount,53, PlayerPos,674.233,-153.5056,548.0967, WorkingSet MB,2121.914, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: CellManager::EstimateBytes total ms: 0.9768 self ms: 0.9774 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: EstimateCompactOctreeBytes total ms: 0.6619 self ms: 0.6622 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Heartbeat CSV, time s,750.02, GC.GetTotalMemory MB,498.5859, OctNodes MB,7.247925, CompactOctrees MB,23.34835, CellManager MB,8.864826, ClipMapManager MB,29.44497, GCCount,54, PlayerPos,-76.39422,0.1216792,-32.80244, WorkingSet MB,2121.914, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: CellManager::EstimateBytes total ms: 0.5566 self ms: 0.5569 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: EstimateCompactOctreeBytes total ms: 0.7305 self ms: 0.7308 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Heartbeat CSV, time s,765.02, GC.GetTotalMemory MB,526.4883, OctNodes MB,7.247925, CompactOctrees MB,65.77681, CellManager MB,6.559945, ClipMapManager MB,34.0564, GCCount,55, PlayerPos,-91.87536,0.1134366,-37.8725, WorkingSet MB,2121.914, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: CellManager::EstimateBytes total ms: 0.9331 self ms: 0.9334 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: EstimateCompactOctreeBytes total ms: 0.7255 self ms: 0.7255 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Heartbeat CSV, time s,780.02, GC.GetTotalMemory MB,542.918, OctNodes MB,7.247925, CompactOctrees MB,59.37505, CellManager MB,6.58303, ClipMapManager MB,34.1, GCCount,55, PlayerPos,-112.453,-3.464841,32.92614, WorkingSet MB,2170.043, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: CellManager::EstimateBytes total ms: 0.7742 self ms: 0.7742 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: EstimateCompactOctreeBytes total ms: 0.7501 self ms: 0.7501 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Heartbeat CSV, time s,795.02, GC.GetTotalMemory MB,498.543, OctNodes MB,7.247925, CompactOctrees MB,45.55724, CellManager MB,5.136986, ClipMapManager MB,36.7103, GCCount,56, PlayerPos,-119.8442,-1.005628,121.2207, WorkingSet MB,2170.043, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: Mesmer(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: Mesmer(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: CellManager::EstimateBytes total ms: 0.4953 self ms: 0.4953 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: EstimateCompactOctreeBytes total ms: 0.7178 self ms: 0.7178 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Heartbeat CSV, time s,810.0002, GC.GetTotalMemory MB,515.168, OctNodes MB,7.247925, CompactOctrees MB,31.86898, CellManager MB,4.204398, ClipMapManager MB,34.95029, GCCount,56, PlayerPos,-127.8332,-23.28738,202.59, WorkingSet MB,2170.043, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: CellManager::EstimateBytes total ms: 0.5877 self ms: 0.5877 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: EstimateCompactOctreeBytes total ms: 0.7068 self ms: 0.7071 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Heartbeat CSV, time s,825.02, GC.GetTotalMemory MB,552.5781, OctNodes MB,7.247925, CompactOctrees MB,32.40041, CellManager MB,4.186837, ClipMapManager MB,33.89182, GCCount,56, PlayerPos,-144.1599,-22.51,281.3239, WorkingSet MB,2215.719, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: CellManager::EstimateBytes total ms: 0.5387 self ms: 0.539 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: EstimateCompactOctreeBytes total ms: 0.6982 self ms: 0.6982 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Heartbeat CSV, time s,840.02, GC.GetTotalMemory MB,496.8203, OctNodes MB,7.247925, CompactOctrees MB,23.807, CellManager MB,3.445397, ClipMapManager MB,58.50954, GCCount,57, PlayerPos,-150.0379,-57.56031,357.7171, WorkingSet MB,2215.719, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: SendSampleBatch total ms: 4.2659 self ms: 4.2662 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: CellManager::EstimateBytes total ms: 0.5234 self ms: 0.5237 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: EstimateCompactOctreeBytes total ms: 0.6959 self ms: 0.6962 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Heartbeat CSV, time s,855.0186, GC.GetTotalMemory MB,500.3906, OctNodes MB,7.247925, CompactOctrees MB,23.807, CellManager MB,3.433048, ClipMapManager MB,58.50954, GCCount,57, PlayerPos,-155.7369,-49.44897,445.1262, WorkingSet MB,2214.988, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: CellManager::EstimateBytes total ms: 0.4308 self ms: 0.4308 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: EstimateCompactOctreeBytes total ms: 0.7293 self ms: 0.7296 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Heartbeat CSV, time s,870.0046, GC.GetTotalMemory MB,510.4063, OctNodes MB,7.247925, CompactOctrees MB,21.46975, CellManager MB,2.311999, ClipMapManager MB,34.87619, GCCount,57, PlayerPos,-162.0912,-52.69451,530.1061, WorkingSet MB,2214.988, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: CellManager::EstimateBytes total ms: 0.4815 self ms: 0.4815 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: EstimateCompactOctreeBytes total ms: 1.0126 self ms: 1.0128 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Heartbeat CSV, time s,885.02, GC.GetTotalMemory MB,513.2852, OctNodes MB,7.247925, CompactOctrees MB,21.46975, CellManager MB,2.327556, ClipMapManager MB,36.02914, GCCount,57, PlayerPos,-178.4026,-48.50836,613.5916, WorkingSet MB,2214.988, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: CellManager::EstimateBytes total ms: 0.4032 self ms: 0.4032 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: EstimateCompactOctreeBytes total ms: 0.6566 self ms: 0.6568 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Heartbeat CSV, time s,900.02, GC.GetTotalMemory MB,521.0234, OctNodes MB,7.247925, CompactOctrees MB,17.55504, CellManager MB,1.492145, ClipMapManager MB,58.50954, GCCount,57, PlayerPos,-205.0258,-41.60578,695.2209, WorkingSet MB,2210.938, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: CellManager::EstimateBytes total ms: 0.4748 self ms: 0.4751 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: EstimateCompactOctreeBytes total ms: 0.7243 self ms: 0.7243 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Heartbeat CSV, time s,915.02, GC.GetTotalMemory MB,525.0273, OctNodes MB,7.247925, CompactOctrees MB,17.55504, CellManager MB,1.526376, ClipMapManager MB,34.87614, GCCount,57, PlayerPos,-284.079,-66.58433,687.9633, WorkingSet MB,2210.938, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: CellManager::EstimateBytes total ms: 0.6894 self ms: 0.6897 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: EstimateCompactOctreeBytes total ms: 0.6525 self ms: 0.6528 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Heartbeat CSV, time s,930.02, GC.GetTotalMemory MB,546.3594, OctNodes MB,7.247925, CompactOctrees MB,12.46941, CellManager MB,2.266305, ClipMapManager MB,35.33289, GCCount,57, PlayerPos,-334.2366,-111.8077,735.7599, WorkingSet MB,2210.938, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: CellManager::EstimateBytes total ms: 0.4789 self ms: 0.4789 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: EstimateCompactOctreeBytes total ms: 0.6249 self ms: 0.6252 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Heartbeat CSV, time s,945.0133, GC.GetTotalMemory MB,552.1953, OctNodes MB,7.247925, CompactOctrees MB,12.46941, CellManager MB,2.320438, ClipMapManager MB,58.91123, GCCount,57, PlayerPos,-331.2752,-51.26332,820.9385, WorkingSet MB,2211.227, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: CellManager::EstimateBytes total ms: 0.6461 self ms: 0.6461 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: EstimateCompactOctreeBytes total ms: 1.0258 self ms: 1.0261 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Heartbeat CSV, time s,960.0167, GC.GetTotalMemory MB,468.5078, OctNodes MB,7.247925, CompactOctrees MB,8.360828, CellManager MB,1.28186, ClipMapManager MB,35.16529, GCCount,58, PlayerPos,-330.9431,-104.4502,871.962, WorkingSet MB,2211.227, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: CellManager::EstimateBytes total ms: 0.4141 self ms: 0.4144 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: EstimateCompactOctreeBytes total ms: 0.6182 self ms: 0.6185 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Heartbeat CSV, time s,975.02, GC.GetTotalMemory MB,471.9414, OctNodes MB,7.247925, CompactOctrees MB,10.11129, CellManager MB,1.336369, ClipMapManager MB,58.91123, GCCount,58, PlayerPos,-349.1725,-183.8728,890.2052, WorkingSet MB,2211.348, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: SendSampleBatch total ms: 1.2856 self ms: 1.2859 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: CellManager::EstimateBytes total ms: 0.4542 self ms: 0.4545 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: EstimateCompactOctreeBytes total ms: 0.6228 self ms: 0.6231 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Heartbeat CSV, time s,990.02, GC.GetTotalMemory MB,473.125, OctNodes MB,7.247925, CompactOctrees MB,10.11129, CellManager MB,1.402429, ClipMapManager MB,57.70586, GCCount,58, PlayerPos,-336.1932,-248.4401,939.9072, WorkingSet MB,2211.348, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: CellManager::EstimateBytes total ms: 0.4076 self ms: 0.4079 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) L0: EstimateCompactOctreeBytes total ms: 0.6634 self ms: 0.6637 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Heartbeat CSV, time s,1005.02, GC.GetTotalMemory MB,478.6211, OctNodes MB,7.247925, CompactOctrees MB,9.163136, CellManager MB,0.8468294, ClipMapManager MB,58.91123, GCCount,58, PlayerPos,-330.721,-285.812,1013.826, WorkingSet MB,2211.348, totalMeshMBs,0, totalTextureMBs,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Done playing photo tour (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Telemetry Manager: SendEndSession called, sessionId = 2340620 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Telemetry Manager: Sent endsession (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Telemetry Manager: Endsession request is done, response text = {"message":"Session ended."} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)